Player Matchup

Danzaburou
Danzaburou
Silver I
JoSeCTT_YT
Danzaburou
Silver I
Level 102
God Stats
6W - 5L
1,712 SR
Queue Stats
416W - 434L
1,013 MMR
Solo
Loki
Loki
Silver III
Lepeninho_10
Loki
Silver III
Level 89
God Stats
23W - 22L
1,432 SR
Queue Stats
229W - 257L
934 MMR
Solo
Ymir
Ymir
Silver IV
SerCry_69
Ymir
Silver IV
Level 104
God Stats
1W - 0L
1,341 SR
Queue Stats
32W - 39L
911 MMR
Party 2
Hachiman
Hachiman
Silver III
javisock
Hachiman
Silver III
Level 107
God Stats
1W - 0L
1,272 SR
Queue Stats
53W - 56L
936 MMR
Party 2
Merlin
Merlin
Silver III
nacho_mutu_
Merlin
Silver III
Level 62
God Stats
3W - 2L
1,481 SR
Queue Stats
56W - 70L
1,022 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,448 SR
963 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,348 SR
963 MMR
Janus
Janus
Silver IV
Dxctor-_Sl3ep
Janus
Silver IV
Level 66
God Stats
0W - 9L
1,243 SR
Queue Stats
26W - 49L
809 MMR
Party 1
Anhur
Anhur
Silver III
Le_SuperJoueur76
Anhur
Silver III
Level 104
God Stats
0W - 3L
1,121 SR
Queue Stats
29W - 47L
1,361 MMR
Solo
Jormungandr
Jormungandr
Silver III
Shaadow_R7
Jormungandr
Silver III
Level 156
God Stats
13W - 19L
1,442 SR
Queue Stats
338W - 348L
885 MMR
Solo
Pele
Pele
Silver III
beclarrieu
Pele
Silver III
Level 57
God Stats
9W - 10L
1,520 SR
Queue Stats
19W - 38L
988 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
dydy_420
Cabrakan
Silver IV
Level 56
God Stats
2W - 5L
1,413 SR
Queue Stats
38W - 59L
772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoSeCTT_YT
Danzaburou
20
6 / 3 / 3
15,446
644
16,408
25,037
10,779
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 2 / 7
14,791
616
11,135
15,100
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
18
3 / 3 / 17
13,449
560
9,097
19,050
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
javisock
Hachiman
20
11 / 2 / 11
15,437
643
27,376
20,167
7,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
7 / 2 / 4
14,741
614
21,395
13,877
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TsukuyomiKing ArthurScyllaGilgameshIzanami

VS

Bans
KaliCu ChulainnCthulhuAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 0
11,182
466
6,001
18,753
6,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 3
9,974
416
10,398
19,067
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Shaadow_R7
Jormungandr
15
4 / 6 / 5
10,155
423
13,184
28,269
25,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 8 / 1
12,690
529
17,022
21,580
8,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
dydy_420
Cabrakan
17
0 / 5 / 1
10,295
429
9,831
20,691
23,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
35
Kills
12
12
Deaths
35
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Danzaburou
JoSeCTT_YT
Danzaburou
6
3
3
2.5
L
1
9
3
0.28
W
8
2
7
5.75
W
Ymir
3
3
17
3.83
L
Jormungandr
Shaadow_R7
Jormungandr
4
6
5
1.08
L
7
8
1
0.94
L
Cabrakan
dydy_420
Cabrakan
0
5
1
0.1
W
Hachiman
javisock
Hachiman
11
2
11
8.25
W
Merlin
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,411
Damage
56,436
93,231
Taken
108,360
47,612
Mitigated
69,396
42,547
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,001
803
0
3,206
18,753
6,162
280
9,435
8,784
80,882
0
W
Danzaburou
JoSeCTT_YT
Danzaburou
16,408
8,759
0
16,466
25,037
10,779
6,642
10,941
14,096
0
123,644
L
10,398
2,742
0
2,564
19,067
6,301
1,072
5,391
13,538
0
57,289
W
11,135
3,785
0
5,762
15,100
5,779
2,184
3,271
11,829
0
97,764
W
Ymir
9,097
1,648
0
3,308
19,050
17,304
77
4,687
14,363
57,540
0
L
Jormungandr
Shaadow_R7
Jormungandr
13,184
2,185
1,186
4,614
28,269
25,636
0
7,052
21,025
44,500
0
L
17,022
3,836
0
5,331
21,580
8,293
0
6,376
15,132
0
70,518
L
Cabrakan
dydy_420
Cabrakan
9,831
1,640
0
4,590
20,691
23,004
155
1,269
19,389
53,745
0
W
Hachiman
javisock
Hachiman
27,376
14,684
0
12,211
20,167
7,666
4,383
6,999
13,168
0
113,220
W
Merlin
21,395
1,197
0
4,800
13,877
6,084
568
5,146
8,731
115,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,864
Gold Earned
54,296
758
Minions Killed
505
0
Camps Cleared
0
2,124,810
Distance Traveled
2,088,138
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,182
466
180
8
0
405,412
1
W
Danzaburou
15,446
644
177
7
0
380,854
3
L
Anhur
9,974
416
97
4
0
394,011
9
W
Loki
14,791
616
149
6
0
468,119
2
W
Ymir
13,449
560
72
3
0
416,427
4
L
Jormungandr
10,155
423
48
2
0
420,318
4
L
Pele
12,690
529
87
4
0
461,868
2
L
Cabrakan
10,295
429
93
4
0
406,529
1
W
Hachiman
15,437
643
160
7
0
439,782
0
W
Merlin
14,741
614
200
8
0
419,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role