Player Matchup

King Arthur
King Arthur
Mathiasbn123
King Arthur
Level 22
God Stats
4W - 4L
1,394 SR
Queue Stats
165W - 198L
1,435 Elo+
Solo
Ymir
Ymir
MonkeyGas2
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,409 Elo+
Solo
Loki
Loki
iiAmPepe
Loki
Level 25
God Stats
33W - 40L
1,504 SR
Queue Stats
101W - 110L
1,466 Elo+
Solo
Kukulkan
Kukulkan
sheeeeeeshlol
Kukulkan
Level 16
God Stats
16W - 20L
1,513 SR
Queue Stats
53W - 57L
1,436 Elo+
Solo
Thor
Thor
黑夜字字
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,213 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,392 Elo+

VS

Team Averages
Level 22
1,625 SR
1,423 Elo+
Guan Yu
Guan Yu
EASYGes
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,213 Elo+
Solo
Izanami
Izanami
JAYTEETV
Izanami
Level 29
God Stats
7W - 5L
1,667 SR
Queue Stats
31W - 41L
1,473 Elo+
Solo
Merlin
Merlin
frostcub
Merlin
Level 28
God Stats
13W - 14L
1,509 SR
Queue Stats
73W - 94L
1,425 Elo+
Solo
Ne Zha
Ne Zha
scitn
Ne Zha
Level 25
God Stats
17W - 11L
1,749 SR
Queue Stats
63W - 59L
1,505 Elo+
Party 1
Artio
Artio
巧乐兹真好恰
Artio
Level 26
God Stats
2W - 0L
1,699 SR
Queue Stats
55W - 59L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mathiasbn123
King Arthur
18
4 / 3 / 4
11,441
497
15,208
24,420
14,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 3 / 2
11,721
510
9,122
17,694
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Loki
19
7 / 5 / 3
12,395
539
8,654
17,035
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
sheeeeeeshlol
Kukulkan
4
0 / 1 / 0
6,339
276
247
1,243
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

19
0 / 6 / 3
10,918
475
6,325
13,763
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EASYGes
Guan Yu
5
0 / 1 / 0
6,833
297
1,206
2,490
704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
JAYTEETV
Izanami
19
6 / 2 / 7
12,934
562
14,308
13,656
5,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
frostcub
Merlin
20
4 / 1 / 6
13,278
577
10,935
8,326
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
scitn
Ne Zha
20
7 / 2 / 3
13,134
571
17,594
18,808
13,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 9
10,842
471
5,396
19,966
18,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
13
Kills
18
18
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
EASYGes
Guan Yu
0
1
0
0
W
Izanami
JAYTEETV
Izanami
6
2
7
4.75
L
King Arthur
Mathiasbn123
King Arthur
4
3
4
2
L
2
3
2
1
W
Merlin
frostcub
Merlin
4
1
6
7
L
Loki
7
5
3
1.7
W
Ne Zha
scitn
Ne Zha
7
2
3
4.25
L
Kukulkan
sheeeeeeshlol
Kukulkan
0
1
0
0
W
1
7
9
0.79
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,556
Damage
49,439
74,155
Taken
63,246
39,316
Mitigated
41,913
17,719
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
EASYGes
Guan Yu
1,206
325
0
1,100
2,490
704
0
0
2,490
0
5,301
W
Izanami
JAYTEETV
Izanami
14,308
11,782
0
1,730
13,656
5,212
3,838
2,900
10,756
0
101,867
L
King Arthur
Mathiasbn123
King Arthur
15,208
1,562
0
7,743
24,420
14,218
378
6,705
17,624
112
54,214
L
9,122
1,236
306
3,080
17,694
11,686
540
4,321
13,034
70,534
0
W
Merlin
frostcub
Merlin
10,935
937
0
2,328
8,326
3,926
1,596
1,749
6,577
89,829
0
L
Loki
8,654
2,041
0
4,519
17,035
7,075
0
2,010
14,964
0
79,746
W
Ne Zha
scitn
Ne Zha
17,594
5,349
0
6,998
18,808
13,386
1,472
1,292
17,516
0
103,897
L
Kukulkan
sheeeeeeshlol
Kukulkan
247
0
0
560
1,243
266
0
369
818
3,630
0
W
5,396
1,127
462
6,461
19,966
18,685
245
3,540
16,426
37,427
0
L
6,325
1,594
0
1,511
13,763
6,071
690
2,277
11,384
0
78,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
57,021
500
Minions Killed
601
0
Camps Cleared
0
1,710,954
Distance Traveled
1,703,260
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,833
297
15
1
0
84,892
0
W
Izanami
12,934
562
167
7
0
425,452
1
L
King Arthur
11,441
497
83
4
0
394,262
2
L
Ymir
11,721
510
141
6
0
448,841
4
W
Merlin
13,278
577
183
8
0
395,816
7
L
Loki
12,395
539
120
5
0
452,541
1
W
Ne Zha
13,134
571
171
7
0
415,972
1
L
Kukulkan
6,339
276
13
1
0
30,474
0
W
Artio
10,842
471
65
3
0
381,128
2
L
Thor
10,918
475
143
6
0
384,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role