Player Matchup

Raijin
Raijin
Kieron-_-rwin
Raijin
Level 29
God Stats
4W - 5L
1,493 SR
Queue Stats
99W - 89L
1,434 Elo+
Solo
Mercury
Mercury
NovaTheSecond
Mercury
Level 7
God Stats
7W - 8L
1,750 SR
Queue Stats
140W - 149L
1,352 Elo+
Party 1
Bellona
Bellona
Red-hood114
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
debt174fearful
Jing Wei
Level 14
God Stats
1W - 3L
1,553 SR
Queue Stats
64W - 88L
1,377 Elo+
Solo
Ra
Ra
domed_kangaroo7
Ra
Level 25
God Stats
18W - 11L
1,982 SR
Queue Stats
178W - 123L
1,740 Elo+
Solo
Team Averages
Level 16
1,656 SR
1,510 Elo+

VS

Team Averages
Level 11
1,581 SR
1,471 Elo+
Yemoja
Yemoja
BossYapper93757
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,221 Elo+
Solo
Mulan
Mulan
Fenriiir8151
Mulan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 40L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RLewiiss
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 30L
1,473 Elo+
Solo
Hera
Hera
grumpyminer
Hera
Level 13
God Stats
4W - 0L
1,907 SR
Queue Stats
102W - 90L
1,695 Elo+
Solo
Izanami
Izanami
haldinho741
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 4
8,410
382
7,470
10,263
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
13
3 / 9 / 2
8,935
406
7,112
17,029
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Red-hood114
Bellona
13
0 / 10 / 1
7,934
361
1,822
18,820
9,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
12
2 / 11 / 2
8,396
382
4,538
20,993
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 6 / 1
9,254
421
9,538
12,721
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 10
10,337
470
3,944
8,954
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
24 / 1 / 5
14,996
682
23,114
17,088
14,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
RLewiiss
Morgan Le Fay
16
4 / 0 / 8
11,116
505
10,666
9,509
4,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
11 / 0 / 13
13,182
599
18,627
9,605
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
haldinho741
Izanami
13
3 / 8 / 5
10,018
455
3,859
9,563
2,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
12
Kills
44
44
Deaths
13
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
24
1
5
26.5
L
4
8
4
0.75
L
Mercury
3
9
2
0.44
W
Morgan Le Fay
RLewiiss
Morgan Le Fay
4
0
8
8
L
Bellona
Red-hood114
Bellona
0
10
1
0.05
L
Jing Wei
2
11
2
0.27
L
3
6
1
0.58
W
11
0
13
17.5
W
Izanami
haldinho741
Izanami
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
60,210
79,826
Taken
54,719
28,440
Mitigated
30,986
7,995
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,944
885
1,848
2,766
8,954
5,474
879
4,847
3,689
20,199
0
W
23,114
4,152
0
5,693
17,088
14,605
6,821
2,542
14,240
0
108,196
L
7,470
886
0
324
10,263
2,812
240
4,019
6,244
32,244
0
L
Mercury
7,112
2,529
0
270
17,029
5,617
0
5,987
11,042
0
37,756
W
Morgan Le Fay
RLewiiss
Morgan Le Fay
10,666
2,334
97
4,011
9,509
4,001
1,577
1,842
7,504
57,171
0
L
Bellona
Red-hood114
Bellona
1,822
507
0
1,786
18,820
9,836
420
10,266
8,554
0
18,249
L
Jing Wei
4,538
2,272
0
3,513
20,993
6,349
614
8,684
12,309
0
44,942
L
9,538
239
377
1,725
12,721
3,826
0
4,281
8,440
68,203
0
W
18,627
4,019
0
3,006
9,605
4,165
4,977
2,775
6,594
89,438
0
W
Izanami
haldinho741
Izanami
3,859
3,511
0
851
9,563
2,741
962
3,716
5,655
0
37,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
59,649
357
Minions Killed
511
0
Camps Cleared
0
1,652,878
Distance Traveled
2,031,253
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,337
470
23
1
0
352,723
1
W
Mulan
14,996
682
166
8
0
463,164
0
L
Raijin
8,410
382
65
3
0
207,631
0
L
Mercury
8,935
406
57
3
0
388,328
2
W
Morgan Le Fay
11,116
505
98
4
0
451,837
2
L
Bellona
7,934
361
32
1
0
365,373
2
L
Jing Wei
8,396
382
61
3
0
338,849
0
L
Ra
9,254
421
142
6
0
352,697
4
W
Hera
13,182
599
151
7
0
433,724
11
W
Izanami
10,018
455
73
3
0
329,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role