Player Matchup

Kuzenbo
Kuzenbo
EternalM0ToR
Kuzenbo
Level 129
God Stats
0W - 1L
1,323 SR
Queue Stats
10W - 16L
1,120 Elo+
Party 1
Cabrakan
Cabrakan
INKOGNITO-HrP
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,334 Elo+
Party 1
Susano
Susano
SctGrielz
Susano
Level 32
God Stats
5W - 4L
1,535 SR
Queue Stats
35W - 42L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
Vagner_Love1232
Baron Samedi
Level 16
God Stats
7W - 9L
1,378 SR
Queue Stats
59W - 62L
1,292 Elo+
Party 1
Sol
Sol
godINcity
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,351 Elo+
Party 1
Team Averages
Level 53
1,447 SR
1,290 Elo+

VS

Team Averages
Level 66
1,575 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Adamdukb
Neith
Level 43
God Stats
9W - 9L
1,613 SR
Queue Stats
216W - 164L
1,455 Elo+
Party 3
Ares
Ares
Ibbii
Ares
Level 64
God Stats
3W - 3L
1,812 SR
Queue Stats
653W - 582L
1,498 Elo+
Party 2
Pele
Pele
SnowFury9
Pele
Level 101
God Stats
25W - 32L
1,393 SR
Queue Stats
441W - 382L
1,485 Elo+
Party 3
Chaac
Chaac
mucahit010
Chaac
Level 78
God Stats
10W - 5L
1,557 SR
Queue Stats
426W - 368L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EternalM0ToR
Kuzenbo
8
3 / 4 / 0
5,763
524
2,448
11,550
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
INKOGNITO-HrP
Cabrakan
5
0 / 3 / 0
4,262
387
1,865
4,843
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
SctGrielz
Susano
9
0 / 3 / 2
5,117
465
1,818
4,793
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Vagner_Love1232
Baron Samedi
9
0 / 4 / 1
4,702
427
1,446
5,439
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 2
4,874
443
2,667
7,060
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 7
6,932
630
7,031
3,640
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Adamdukb
Neith
12
4 / 1 / 4
6,728
612
3,206
3,966
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Ibbii
Ares
10
6 / 1 / 6
6,842
622
4,758
7,825
4,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
12
5 / 1 / 2
7,353
668
6,196
3,760
1,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
11
1 / 0 / 6
6,346
577
1,619
5,759
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
19
20
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
7
6.5
W
Neith
Adamdukb
Neith
4
1
4
6
L
Kuzenbo
EternalM0ToR
Kuzenbo
3
4
0
0.75
L
Cabrakan
INKOGNITO-HrP
Cabrakan
0
3
0
0
W
Ares
Ibbii
Ares
6
1
6
9
L
Susano
SctGrielz
Susano
0
3
2
0.33
W
Pele
5
1
2
6
L
Baron Samedi
Vagner_Love1232
Baron Samedi
0
4
1
0.13
L
0
6
2
0.17
W
Chaac
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,244
Damage
22,810
33,685
Taken
24,950
14,319
Mitigated
10,966
6,307
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,031
893
0
1,257
3,640
1,371
877
984
2,512
37,388
0
W
Neith
Adamdukb
Neith
3,206
1,075
0
1,989
3,966
1,325
1,652
2,308
1,607
0
32,958
L
Kuzenbo
EternalM0ToR
Kuzenbo
2,448
1,214
0
2,446
11,550
5,871
130
3,961
7,589
12,395
0
L
Cabrakan
INKOGNITO-HrP
Cabrakan
1,865
113
0
321
4,843
2,364
0
1,508
3,335
7,559
0
W
Ares
Ibbii
Ares
4,758
767
0
1,330
7,825
4,605
177
3,431
4,394
17,034
0
L
Susano
SctGrielz
Susano
1,818
322
0
1,029
4,793
2,271
115
749
4,044
0
19,683
W
Pele
6,196
2,004
0
648
3,760
1,587
230
954
2,806
0
37,512
L
Baron Samedi
Vagner_Love1232
Baron Samedi
1,446
110
0
1,182
5,439
1,954
0
3,277
2,162
18,794
0
L
2,667
847
0
1,329
7,060
1,859
0
2,294
4,766
17,483
0
W
Chaac
1,619
558
0
1,510
5,759
2,078
78
554
5,205
0
33,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
34,201
130
Minions Killed
317
0
Camps Cleared
0
905,464
Distance Traveled
1,044,745
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,932
630
90
8
0
201,806
4
W
Neith
6,728
612
67
6
0
189,464
4
L
Kuzenbo
5,763
524
20
2
0
211,262
1
L
Cabrakan
4,262
387
10
1
0
141,761
0
W
Ares
6,842
622
21
2
0
200,340
1
L
Susano
5,117
465
47
4
0
169,857
0
W
Pele
7,353
668
69
6
0
237,495
1
L
Baron Samedi
4,702
427
24
2
0
200,566
0
L
Sol
4,874
443
29
3
0
182,018
2
W
Chaac
6,346
577
70
6
0
215,640
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role