Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
GAmbrosini
Cu Chulainn
Silver II
Level 100
God Stats
4W - 7L
1,525 SR
Queue Stats
134W - 153L
944 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Girl-its-Shad
Kuzenbo
Bronze I
Level 68
God Stats
1W - 0L
1,024 SR
Queue Stats
57W - 81L
374 MMR
Solo
Skadi
Skadi
Silver I
Petey_goATC
Skadi
Silver I
Level 148
God Stats
21W - 17L
1,524 SR
Queue Stats
137W - 142L
1,190 MMR
Solo
Bakasura
Bakasura
Silver III
SundaySawce
Bakasura
Silver III
Level 87
God Stats
14W - 19L
1,484 SR
Queue Stats
259W - 268L
1,012 MMR
Solo
Hades
Hades
Silver I
wes_xl
Hades
Silver I
Level 149
God Stats
89W - 59L
1,653 SR
Queue Stats
305W - 298L
1,179 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,442 SR
940 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,475 SR
938 MMR
Chaac
Chaac
Bronze II
Amprizzum
Chaac
Bronze II
Level 158
God Stats
7W - 8L
1,513 SR
Queue Stats
226W - 270L
21 MMR
Solo
Ymir
Ymir
Bronze IV
Joeito-HBTL
Ymir
Bronze IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,139 MMR
Solo
Thanatos
Thanatos
Silver I
King Doood
Thanatos
Silver I
Level 100
God Stats
9W - 13L
1,499 SR
Queue Stats
223W - 235L
1,123 MMR
Solo
Izanami
Izanami
Bronze IV
Optic_Lopez13
Izanami
Bronze IV
Level 59
God Stats
14W - 10L
1,450 SR
Queue Stats
102W - 111L
1,215 MMR
Solo
Merlin
Merlin
Gold V
SgtStonks
Merlin
Gold V
Level 119
God Stats
0W - 2L
1,413 SR
Queue Stats
227W - 229L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GAmbrosini
Cu Chulainn
19
3 / 3 / 9
12,883
515
22,253
27,162
28,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
18
3 / 0 / 16
12,748
510
7,943
14,831
18,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 2 / 10
13,604
544
19,427
16,741
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
SundaySawce
Bakasura
20
6 / 3 / 3
13,462
538
9,315
19,670
8,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
wes_xl
Hades
20
11 / 2 / 5
14,097
564
14,608
19,742
11,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatGilgameshAthenaScyllaDanzaburou

VS

Bans
LokiSetGebKumbhakarnaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amprizzum
Chaac
19
3 / 6 / 0
13,474
539
10,879
24,079
22,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 8 / 1
9,143
366
6,722
24,154
21,893
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
King Doood
Thanatos
19
4 / 7 / 1
12,476
499
5,554
17,786
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
17
0 / 6 / 3
11,336
453
12,884
16,598
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
SgtStonks
Merlin
19
2 / 4 / 1
12,167
487
16,502
18,381
7,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
31
Kills
9
10
Deaths
31
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Amprizzum
Chaac
3
6
0
0.5
W
Cu Chulainn
GAmbrosini
Cu Chulainn
3
3
9
2.5
W
Kuzenbo
3
0
16
11
L
0
8
1
0.06
L
Thanatos
King Doood
Thanatos
4
7
1
0.64
L
Izanami
0
6
3
0.25
W
8
2
10
6.5
L
Merlin
SgtStonks
Merlin
2
4
1
0.63
W
Bakasura
SundaySawce
Bakasura
6
3
3
2.5
W
Hades
wes_xl
Hades
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,546
Damage
52,541
98,146
Taken
100,998
74,318
Mitigated
65,207
37,096
Healing
31,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Amprizzum
Chaac
10,879
2,177
0
11,091
24,079
22,206
7,549
2,445
20,623
3,391
81,315
W
Cu Chulainn
GAmbrosini
Cu Chulainn
22,253
2,701
0
8,661
27,162
28,584
967
6,593
20,267
11,198
68,236
W
Kuzenbo
7,943
3,122
843
4,881
14,831
18,634
34
3,644
11,021
24,649
0
L
6,722
509
434
1,803
24,154
21,893
0
6,093
17,213
30,669
0
L
Thanatos
King Doood
Thanatos
5,554
387
0
9,061
17,786
7,664
2,074
6,006
11,511
0
85,358
L
Izanami
12,884
8,435
0
3,841
16,598
6,012
460
3,686
12,222
0
85,851
W
19,427
8,288
0
4,047
16,741
6,799
6,630
4,386
12,247
0
130,388
L
Merlin
SgtStonks
Merlin
16,502
936
441
4,814
18,381
7,432
0
6,837
11,224
84,764
0
W
Bakasura
SundaySawce
Bakasura
9,315
6,669
0
4,854
19,670
8,721
2,396
3,065
16,453
0
81,521
W
Hades
wes_xl
Hades
14,608
695
722
13,088
19,742
11,580
1,214
6,146
13,286
102,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,794
Gold Earned
58,596
658
Minions Killed
679
0
Camps Cleared
0
2,348,605
Distance Traveled
2,126,296
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,474
539
175
7
0
412,804
0
W
Cu Chulainn
12,883
515
135
5
0
469,698
7
W
Kuzenbo
12,748
510
33
1
0
508,913
3
L
Ymir
9,143
366
49
2
0
380,582
5
L
Thanatos
12,476
499
148
6
0
489,208
1
L
Izanami
11,336
453
140
6
0
390,322
5
W
Skadi
13,604
544
154
6
0
441,559
4
L
Merlin
12,167
487
167
7
0
453,380
2
W
Bakasura
13,462
538
171
7
0
523,881
4
W
Hades
14,097
564
165
7
0
404,554
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role