Player Matchup

Yemoja
Yemoja
Apyz
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,759 Elo+
Party 1
Ares
Ares
Meto531
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Xkeant
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
Xkeany1
Arachne
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
yabathor
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,759 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,604 Elo+

VS

Team Averages
Level 39
1,449 SR
1,321 Elo+
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
dimoapostolov
Vulcan
Level 13
God Stats
1W - 3L
1,164 SR
Queue Stats
117W - 119L
1,232 Elo+
Solo
Danzaburou
Danzaburou
igual_7
Danzaburou
Level 25
God Stats
10W - 11L
1,345 SR
Queue Stats
11W - 30L
1,160 Elo+
Party 3
Tyr
Tyr
militarysofpics
Tyr
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
32W - 40L
1,113 Elo+
Party 3
Ymir
Ymir
pipeson
Ymir
Level 8
God Stats
3W - 4L
1,738 SR
Queue Stats
66W - 67L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Apyz
Yemoja
11
1 / 5 / 4
7,474
440
5,152
11,201
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Meto531
Ares
8
0 / 7 / 0
5,847
344
3,009
10,522
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Xkeant
Tyr
8
0 / 8 / 0
5,907
347
3,102
10,627
6,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Xkeany1
Arachne
12
2 / 4 / 0
7,218
425
3,249
11,121
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
yabathor
Hou Yi
12
4 / 5 / 2
7,450
438
9,818
9,451
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 0 / 9
10,192
600
17,277
11,121
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 4
7,347
432
2,778
8,813
2,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
igual_7
Danzaburou
13
4 / 2 / 3
8,436
496
4,671
9,948
3,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 1 / 4
8,424
496
6,482
12,126
11,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
pipeson
Ymir
12
7 / 0 / 7
8,686
511
5,174
7,719
4,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
28
29
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
0
9
13.5
L
Yemoja
Apyz
Yemoja
1
5
4
0.6
L
Ares
Meto531
Ares
0
7
0
0
L
Tyr
Xkeant
Tyr
0
8
0
0
L
Arachne
Xkeany1
Arachne
2
4
0
0.5
W
1
5
4
0.6
W
Danzaburou
igual_7
Danzaburou
4
2
3
2.75
W
7
1
4
9
W
Ymir
pipeson
Ymir
7
0
7
10.5
L
Hou Yi
yabathor
Hou Yi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
36,382
52,922
Taken
49,727
27,346
Mitigated
25,924
5,902
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,277
2,981
90
3,916
11,121
3,858
1,100
1,127
9,994
79,332
0
L
Yemoja
Apyz
Yemoja
5,152
990
277
2,177
11,201
6,317
48
6,063
5,138
22,081
0
L
Ares
Meto531
Ares
3,009
469
0
223
10,522
7,021
0
5,282
5,240
8,185
0
L
Tyr
Xkeant
Tyr
3,102
567
0
735
10,627
6,848
480
3,555
7,072
0
17,750
L
Arachne
Xkeany1
Arachne
3,249
2,439
0
1,985
11,121
4,371
252
5,218
5,903
0
42,378
W
2,778
758
0
1,019
8,813
2,953
328
944
7,869
42,745
0
W
Danzaburou
igual_7
Danzaburou
4,671
1,110
0
5,521
9,948
3,105
1,585
2,353
7,595
0
40,824
W
6,482
881
0
4,808
12,126
11,176
252
1,313
10,813
0
38,134
W
Ymir
pipeson
Ymir
5,174
998
16
723
7,719
4,832
83
2,424
5,295
23,157
0
L
Hou Yi
yabathor
Hou Yi
9,818
4,529
0
505
9,451
2,789
770
5,111
4,340
0
36,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
43,085
204
Minions Killed
388
0
Camps Cleared
0
1,534,842
Distance Traveled
1,633,328
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,192
600
151
9
0
366,288
3
L
Yemoja
7,474
440
32
2
0
293,106
6
L
Ares
5,847
344
11
1
0
309,543
2
L
Tyr
5,907
347
33
2
0
336,700
1
L
Arachne
7,218
425
68
4
0
307,226
2
W
Vulcan
7,347
432
60
4
0
335,330
1
W
Danzaburou
8,436
496
75
4
0
281,236
0
W
Tyr
8,424
496
61
4
0
328,160
0
W
Ymir
8,686
511
41
2
0
322,314
0
L
Hou Yi
7,450
438
60
4
0
288,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role