Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MármolMan
Morgan Le Fay
Level 158
God Stats
16W - 12L
1,704 SR
Queue Stats
71W - 51L
1,528 Elo+
Party 2
Hercules
Hercules
RolexSmite
Hercules
Level 125
God Stats
25W - 4L
1,428 SR
Queue Stats
43W - 19L
1,514 Elo+
Party 2
Rama
Rama
dearb
Rama
Level 46
God Stats
6W - 3L
1,579 SR
Queue Stats
122W - 123L
1,422 Elo+
Solo
Merlin
Merlin
sincerdig
Merlin
Level 48
God Stats
11W - 5L
1,403 SR
Queue Stats
45W - 28L
1,513 Elo+
Party 2
Team Averages
Level 105
1,523 SR
1,495 Elo+

VS

Team Averages
Level 54
1,468 SR
1,420 Elo+
Thanatos
Thanatos
Dorème
Thanatos
Level 42
God Stats
16W - 29L
1,371 SR
Queue Stats
114W - 161L
1,349 Elo+
Party 1
Ra
Ra
Kiyomitsu
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OzMaGeN
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Schlagvuky
Kukulkan
Level 36
God Stats
36W - 38L
1,440 SR
Queue Stats
106W - 166L
1,320 Elo+
Party 1
Fenrir
Fenrir
ZCBOY
Fenrir
Level 107
God Stats
13W - 13L
1,530 SR
Queue Stats
240W - 237L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
10 / 5 / 24
12,579
1,144
16,698
22,268
14,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
MármolMan
Morgan Le Fay
19
6 / 3 / 32
12,986
1,181
25,701
15,156
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RolexSmite
Hercules
20
14 / 1 / 27
13,853
1,259
20,143
23,144
19,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
dearb
Rama
18
6 / 4 / 16
11,213
1,019
10,714
11,939
4,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
sincerdig
Merlin
19
12 / 4 / 22
12,522
1,138
17,550
11,624
4,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dorème
Thanatos
16
6 / 15 / 6
11,297
1,027
12,718
21,868
8,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 6
10,101
918
10,828
11,646
4,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
OzMaGeN
Ah Muzen Cab
17
1 / 8 / 13
10,718
974
21,787
19,049
6,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Schlagvuky
Kukulkan
16
0 / 16 / 9
9,907
901
13,931
22,338
8,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
ZCBOY
Fenrir
17
9 / 3 / 5
12,549
1,141
13,411
20,746
18,616
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
56
48
Kills
17
17
Deaths
48
121
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
5
24
4.4
L
Thanatos
Dorème
Thanatos
6
15
6
0.6
L
1
6
6
0.67
W
Morgan Le Fay
MármolMan
Morgan Le Fay
6
3
32
7.33
L
Ah Muzen Cab
OzMaGeN
Ah Muzen Cab
1
8
13
0.94
W
Hercules
RolexSmite
Hercules
14
1
27
27.5
L
Kukulkan
Schlagvuky
Kukulkan
0
16
9
0.28
L
Fenrir
ZCBOY
Fenrir
9
3
5
3.83
W
Rama
dearb
Rama
6
4
16
3.5
W
Merlin
sincerdig
Merlin
12
4
22
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,806
Damage
72,675
84,131
Taken
95,647
51,174
Mitigated
46,731
16,527
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,698
2,215
0
2,740
22,268
14,496
0
5,877
14,081
0
27,149
L
Thanatos
Dorème
Thanatos
12,718
2,301
0
3,467
21,868
8,528
0
10,163
11,503
0
15,805
L
10,828
967
2,756
1,782
11,646
4,454
0
4,215
7,351
38,794
0
W
Morgan Le Fay
MármolMan
Morgan Le Fay
25,701
2,264
676
4,242
15,156
7,324
0
3,100
12,056
53,776
0
L
Ah Muzen Cab
OzMaGeN
Ah Muzen Cab
21,787
8,033
318
3,760
19,049
6,810
0
10,034
8,741
0
49,435
W
Hercules
RolexSmite
Hercules
20,143
7,259
0
6,564
23,144
19,704
0
7,307
15,837
1,707
28,027
L
Kukulkan
Schlagvuky
Kukulkan
13,931
2,151
670
465
22,338
8,323
0
10,626
11,404
27,911
0
L
Fenrir
ZCBOY
Fenrir
13,411
2,281
0
350
20,746
18,616
0
8,074
12,446
1,890
22,544
W
Rama
dearb
Rama
10,714
8,004
0
1,492
11,939
4,857
0
6,394
5,545
0
28,056
W
Merlin
sincerdig
Merlin
17,550
939
0
813
11,624
4,793
0
2,641
8,983
34,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,153
Gold Earned
54,572
204
Minions Killed
174
7
Camps Cleared
2
1,120,759
Distance Traveled
1,037,132
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,579
1,144
16
1
1
235,644
0
L
Thanatos
11,297
1,027
7
1
0
217,475
0
L
Ra
10,101
918
78
7
0
174,448
1
W
Morgan Le Fay
12,986
1,181
83
8
1
223,291
0
L
Ah Muzen Cab
10,718
974
44
4
0
217,957
0
W
Hercules
13,853
1,259
20
2
1
287,114
0
L
Kukulkan
9,907
901
31
3
0
180,393
0
L
Fenrir
12,549
1,141
14
1
2
246,859
0
W
Rama
11,213
1,019
48
4
4
168,289
2
W
Merlin
12,522
1,138
37
3
0
206,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role