Player Matchup

Horus
Horus
Mr Hurdlez
Horus
Level 119
God Stats
14W - 19L
1,369 SR
Queue Stats
272W - 290L
1,481 Elo+
Solo
Ullr
Ullr
Patch728
Ullr
Level 69
God Stats
20W - 47L
1,337 SR
Queue Stats
90W - 162L
1,313 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
reiuzaki
Morgan Le Fay
Level 57
God Stats
3W - 4L
1,477 SR
Queue Stats
111W - 132L
1,400 Elo+
Solo
Team Averages
Level 82
1,394 SR
1,398 Elo+

VS

Team Averages
Level 114
1,592 SR
1,558 Elo+
Gilgamesh
Gilgamesh
LonerWidow
Gilgamesh
Level 129
God Stats
9W - 14L
1,482 SR
Queue Stats
56W - 43L
1,537 Elo+
Party 1
Tiamat
Tiamat
UnDeDxReOd
Tiamat
Level 105
God Stats
2W - 2L
1,505 SR
Queue Stats
78W - 55L
1,525 Elo+
Party 1
Bacchus
Bacchus
gladfatboy181
Bacchus
Level 109
God Stats
2W - 0L
1,790 SR
Queue Stats
58W - 36L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 4 / 3
7,754
646
3,056
12,101
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
11
1 / 2 / 1
7,832
653
3,579
8,233
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
reiuzaki
Morgan Le Fay
11
3 / 4 / 1
7,974
665
5,022
6,602
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LonerWidow
Gilgamesh
12
7 / 2 / 3
8,987
749
7,668
6,447
4,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
UnDeDxReOd
Tiamat
13
2 / 2 / 8
8,645
720
8,518
7,431
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
12
1 / 0 / 8
8,675
723
5,309
10,349
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
LonerWidow
Gilgamesh
7
2
3
4.25
L
Horus
0
4
3
0.38
L
Ullr
1
2
1
0.75
W
Tiamat
UnDeDxReOd
Tiamat
2
2
8
3
W
Bacchus
1
0
8
5
L
Morgan Le Fay
reiuzaki
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,657
Damage
21,495
26,936
Taken
24,227
15,115
Mitigated
20,231
9,466
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
LonerWidow
Gilgamesh
7,668
598
0
77
6,447
4,423
998
1,163
5,284
0
22,239
L
Horus
3,056
1,219
2,521
4,497
12,101
9,167
33
5,954
5,899
0
11,572
L
Ullr
3,579
1,832
266
1,675
8,233
3,754
330
4,571
3,358
0
21,973
W
Tiamat
UnDeDxReOd
Tiamat
8,518
947
0
2,416
7,431
5,744
865
1,173
6,258
35,823
0
W
Bacchus
5,309
453
0
2,561
10,349
10,064
628
2,686
7,663
18,216
0
L
Morgan Le Fay
reiuzaki
Morgan Le Fay
5,022
94
0
507
6,602
2,194
0
2,606
3,852
21,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,560
Gold Earned
26,307
110
Minions Killed
130
0
Camps Cleared
0
624,989
Distance Traveled
698,522
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,987
749
35
3
0
233,825
4
L
Horus
7,754
646
13
1
0
235,737
4
L
Ullr
7,832
653
65
5
0
179,043
1
W
Tiamat
8,645
720
67
6
0
225,960
2
W
Bacchus
8,675
723
28
2
0
238,737
1
L
Morgan Le Fay
7,974
665
32
3
0
210,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role