Player Matchup

Sobek
Sobek
COLA02
Sobek
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 185L
1,418 Elo+
Solo
Chang'e
Chang'e
RestiveCanvas60
Chang'e
Level 47
God Stats
2W - 1L
1,769 SR
Queue Stats
18W - 20L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
puredisruptive
Danzaburou
Level 96
God Stats
2W - 4L
1,681 SR
Queue Stats
64W - 61L
1,522 Elo+
Party 2
Team Averages
Level 61
1,650 SR
1,475 Elo+

VS

Team Averages
Level 94
1,461 SR
1,516 Elo+
Zeus
Zeus
BlueJaigEyes
Zeus
Level 112
God Stats
18W - 16L
1,610 SR
Queue Stats
141W - 146L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JamminQjaf
Morgan Le Fay
Level 95
God Stats
4W - 3L
1,465 SR
Queue Stats
39W - 20L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
Th3L4stSentinel
Sun Wukong
Level 75
God Stats
2W - 2L
1,308 SR
Queue Stats
65W - 79L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
COLA02
Sobek
11
0 / 1 / 0
7,549
629
2,581
16,404
14,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 8 / 0
6,661
555
2,527
11,899
4,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
puredisruptive
Danzaburou
9
1 / 9 / 0
7,058
588
4,746
14,829
5,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 10
9,653
804
15,962
5,603
1,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
JamminQjaf
Morgan Le Fay
14
6 / 0 / 10
9,551
796
14,899
7,428
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Th3L4stSentinel
Sun Wukong
12
4 / 1 / 11
8,890
741
5,914
8,026
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
18
18
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
Sobek
COLA02
Sobek
0
1
0
0
W
Morgan Le Fay
JamminQjaf
Morgan Le Fay
6
0
10
11
L
0
8
0
0
W
Sun Wukong
Th3L4stSentinel
Sun Wukong
4
1
11
9.5
L
Danzaburou
puredisruptive
Danzaburou
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,854
Damage
36,775
43,132
Taken
21,057
25,607
Mitigated
10,645
11,061
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,962
594
588
2,586
5,603
1,957
519
1,331
4,272
39,361
0
L
Sobek
COLA02
Sobek
2,581
265
0
3,151
16,404
14,692
0
9,575
6,045
12,589
0
W
Morgan Le Fay
JamminQjaf
Morgan Le Fay
14,899
973
457
1,942
7,428
2,890
518
2,196
5,232
45,637
0
L
2,527
573
2,857
2,697
11,899
4,952
0
8,859
2,724
15,439
0
W
Sun Wukong
Th3L4stSentinel
Sun Wukong
5,914
954
750
2,251
8,026
5,798
1,043
1,581
6,445
0
19,101
L
Danzaburou
puredisruptive
Danzaburou
4,746
1,278
0
2,356
14,829
5,963
0
11,485
3,022
0
24,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,268
Gold Earned
28,094
94
Minions Killed
141
0
Camps Cleared
0
615,754
Distance Traveled
728,773
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,653
804
49
4
0
227,850
0
L
Sobek
7,549
629
16
1
0
246,237
3
W
Morgan Le Fay
9,551
796
63
5
0
248,107
1
L
Chang'e
6,661
555
41
3
0
182,358
0
W
Sun Wukong
8,890
741
29
2
0
252,816
1
L
Danzaburou
7,058
588
37
3
0
187,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role