Player Matchup

Sun Wukong
Sun Wukong
Gold IV
MERGUZZ
Sun Wukong
Gold IV
Level 101
God Stats
23W - 27L
1,556 SR
Queue Stats
369W - 359L
1,335 MMR
Solo
Ymir
Ymir
Gold V
NachoXulo
Ymir
Gold V
Level 123
God Stats
3W - 2L
1,667 SR
Queue Stats
169W - 170L
1,284 MMR
Solo
Chiron
Chiron
Bronze III
Opinaise91
Chiron
Bronze III
Level 67
God Stats
3W - 5L
1,573 SR
Queue Stats
43W - 60L
1,307 MMR
Solo
Vulcan
Vulcan
Gold V
PaskyBoy2000
Vulcan
Gold V
Level 60
God Stats
3W - 5L
1,514 SR
Queue Stats
45W - 46L
1,325 MMR
Solo
Mercury
Mercury
Gold IV
Theroscas
Mercury
Gold IV
Level 98
God Stats
17W - 21L
1,609 SR
Queue Stats
143W - 164L
1,320 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,584 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 78
1,592 SR
1,314 MMR
Chaac
Chaac
Silver II
Brambirdz
Chaac
Silver II
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,267 MMR
Solo
Danzaburou
Danzaburou
Silver I
Hedax
Danzaburou
Silver I
Level 64
God Stats
5W - 5L
1,653 SR
Queue Stats
8W - 11L
1,331 MMR
Solo
Ravana
Ravana
Gold III
RyderGST
Ravana
Gold III
Level 122
God Stats
16W - 14L
1,409 SR
Queue Stats
78W - 72L
1,335 MMR
Solo
Cerberus
Cerberus
Silver V
ahilak471
Cerberus
Silver V
Level 41
God Stats
1W - 2L
1,929 SR
Queue Stats
5W - 14L
1,304 MMR
Solo
Tiamat
Tiamat
Gold III
阿斗是土狗
Tiamat
Gold III
Level 105
God Stats
10W - 9L
1,469 SR
Queue Stats
192W - 188L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MERGUZZ
Sun Wukong
20
5 / 4 / 6
14,140
544
20,149
34,666
29,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
16
5 / 6 / 10
12,206
469
12,479
32,236
35,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Opinaise91
Chiron
19
9 / 5 / 8
13,043
502
19,152
23,125
9,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
16
0 / 8 / 6
10,564
406
14,089
14,875
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Theroscas
Mercury
19
6 / 8 / 5
12,786
492
10,025
23,573
9,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TsukuyomiGilgameshSetPersephoneApollo

VS

Bans
AthenaNemesisKhepriKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brambirdz
Chaac
20
6 / 4 / 11
14,291
550
24,508
28,411
31,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Hedax
Danzaburou
20
6 / 6 / 9
13,541
521
12,858
20,781
8,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
RyderGST
Ravana
20
10 / 4 / 18
15,015
578
18,675
18,085
13,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
ahilak471
Cerberus
20
4 / 6 / 13
12,995
500
11,183
25,655
25,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 5 / 20
14,739
567
37,074
21,183
18,464
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
25
Kills
31
31
Deaths
25
35
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brambirdz
Chaac
6
4
11
2.88
W
Danzaburou
Hedax
Danzaburou
6
6
9
1.75
L
Sun Wukong
MERGUZZ
Sun Wukong
5
4
6
2
L
Ymir
5
6
10
1.67
L
Chiron
Opinaise91
Chiron
9
5
8
2.6
L
Vulcan
0
8
6
0.38
W
Ravana
RyderGST
Ravana
10
4
18
4.75
L
Mercury
Theroscas
Mercury
6
8
5
1.06
W
Cerberus
ahilak471
Cerberus
4
6
13
1.75
W
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,894
Damage
104,298
128,475
Taken
114,115
89,170
Mitigated
97,483
31,880
Healing
44,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brambirdz
Chaac
24,508
5,199
0
15,273
28,411
31,776
661
4,743
23,610
0
95,260
W
Danzaburou
Hedax
Danzaburou
12,858
5,265
0
7,994
20,781
8,270
4,417
4,333
16,382
0
92,471
L
Sun Wukong
MERGUZZ
Sun Wukong
20,149
3,810
0
14,400
34,666
29,525
312
9,670
24,996
0
112,010
L
Ymir
12,479
1,461
0
6,018
32,236
35,450
149
13,792
18,444
46,204
0
L
Chiron
Opinaise91
Chiron
19,152
8,767
1,776
5,757
23,125
9,558
805
7,991
15,134
0
88,807
L
Vulcan
14,089
2,003
0
1,447
14,875
5,342
0
8,208
6,667
71,212
0
W
Ravana
RyderGST
Ravana
18,675
4,762
0
7,163
18,085
13,897
760
4,995
12,937
0
104,230
L
Mercury
Theroscas
Mercury
10,025
3,430
0
2,482
23,573
9,295
0
8,596
14,977
0
91,538
W
Cerberus
ahilak471
Cerberus
11,183
579
513
3,220
25,655
25,076
73
7,009
18,404
73,397
0
W
37,074
2,296
48
10,774
21,183
18,464
1,585
7,467
13,518
140,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,739
Gold Earned
70,581
676
Minions Killed
776
0
Camps Cleared
0
2,429,679
Distance Traveled
2,553,936
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,291
550
171
7
0
497,371
2
W
Danzaburou
13,541
521
129
5
0
460,566
7
L
Sun Wukong
14,140
544
215
8
0
495,361
4
L
Ymir
12,206
469
64
2
0
460,242
6
L
Chiron
13,043
502
140
5
0
460,782
6
L
Vulcan
10,564
406
116
4
0
470,382
1
W
Ravana
15,015
578
149
6
0
558,902
7
L
Mercury
12,786
492
141
5
0
542,912
1
W
Cerberus
12,995
500
119
5
0
519,155
0
W
Tiamat
14,739
567
208
8
0
517,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role