Player Matchup

Vamana
Vamana
Cormeum
Vamana
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
85W - 83L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
El_Nacho2006
Ao Kuang
Level 25
God Stats
7W - 8L
1,452 SR
Queue Stats
44W - 52L
1,294 Elo+
Solo
Hou Yi
Hou Yi
YisusPisus
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 128L
1,415 Elo+
Solo
Athena
Athena
etozheOrlenok
Athena
Level 18
God Stats
1W - 1L
1,153 SR
Queue Stats
10W - 14L
1,399 Elo+
Solo
Ra
Ra
sylvan-hitcher0
Ra
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Team Averages
Level 19
1,329 SR
1,378 Elo+

VS

Team Averages
Level 23
1,532 SR
1,416 Elo+
Anubis
Anubis
ExponentList444
Anubis
Level 29
God Stats
38W - 39L
1,623 SR
Queue Stats
105W - 104L
1,569 Elo+
Solo
Loki
Loki
Expresso3042
Loki
Level 18
God Stats
17W - 11L
1,653 SR
Queue Stats
26W - 29L
1,420 Elo+
Solo
Ra
Ra
GoKuss2
Ra
Level 24
God Stats
6W - 12L
1,370 SR
Queue Stats
12W - 25L
1,243 Elo+
Solo
Jing Wei
Jing Wei
MqgxSlays
Jing Wei
Level 17
God Stats
2W - 1L
1,450 SR
Queue Stats
27W - 30L
1,427 Elo+
Solo
Cthulhu
Cthulhu
YourUnluckyStar
Cthulhu
Level 28
God Stats
40W - 35L
1,561 SR
Queue Stats
167W - 162L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cormeum
Vamana
18
6 / 6 / 9
11,972
479
27,016
35,123
39,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
El_Nacho2006
Ao Kuang
18
3 / 1 / 3
12,620
505
5,613
25,260
14,507
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
YisusPisus
Hou Yi
13
2 / 8 / 5
9,154
366
6,303
12,620
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 7 / 6
12,699
508
15,397
34,611
41,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

4
0 / 7 / 0
6,687
267
315
3,877
851
Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 10
13,445
538
22,064
20,126
13,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 10
10,729
429
9,186
14,932
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 11
10,423
417
7,867
17,347
10,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MqgxSlays
Jing Wei
19
16 / 7 / 4
13,597
544
32,365
15,064
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 11
10,923
437
17,592
18,306
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
20
Kills
29
29
Deaths
22
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vamana
Cormeum
Vamana
6
6
9
1.75
L
Ao Kuang
El_Nacho2006
Ao Kuang
3
1
3
4.5
W
7
3
10
4
W
2
4
10
1.75
W
1
5
11
1.3
W
Jing Wei
MqgxSlays
Jing Wei
16
7
4
2.57
L
Hou Yi
YisusPisus
Hou Yi
2
8
5
0.56
W
3
3
11
2.83
L
9
7
6
1.71
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
89,074
111,491
Taken
85,775
100,822
Mitigated
50,449
19,066
Healing
32,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Cormeum
Vamana
27,016
7,937
0
12,574
35,123
39,591
246
12,976
21,805
17,635
59,557
L
Ao Kuang
El_Nacho2006
Ao Kuang
5,613
1,610
0
1,675
25,260
14,507
335
8,141
16,939
60,081
0
W
22,064
2,033
0
10,082
20,126
13,075
3,520
5,845
13,921
106,566
0
W
9,186
2,447
0
4,606
14,932
5,850
339
4,121
10,670
0
52,300
W
7,867
2,702
3,363
7,445
17,347
10,209
1,031
6,284
10,319
39,423
0
W
Jing Wei
MqgxSlays
Jing Wei
32,365
25,060
0
388
15,064
7,364
2,533
5,490
9,330
0
96,120
L
Hou Yi
YisusPisus
Hou Yi
6,303
1,775
0
802
12,620
4,001
594
6,306
6,074
0
26,965
W
17,592
1,984
1,405
5,706
18,306
13,951
1,048
7,349
10,653
56,942
0
L
15,397
1,585
867
3,148
34,611
41,872
387
16,288
17,693
32,732
0
L
315
237
0
0
3,877
851
0
2,385
1,457
2,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,132
Gold Earned
59,117
279
Minions Killed
498
0
Camps Cleared
0
1,734,915
Distance Traveled
2,260,868
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,972
479
103
4
0
437,304
2
L
Ao Kuang
12,620
505
101
4
0
494,006
2
W
Anubis
13,445
538
175
7
0
421,053
1
W
Loki
10,729
429
83
3
0
543,399
0
W
Ra
10,423
417
63
3
0
377,721
2
W
Jing Wei
13,597
544
110
4
0
466,789
0
L
Hou Yi
9,154
366
39
2
0
259,424
1
W
Cthulhu
10,923
437
67
3
0
451,906
4
L
Athena
12,699
508
32
1
0
456,137
6
L
Ra
6,687
267
4
0
0
88,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role