Player Matchup

Freya
Freya
MatteoLeNooB
Freya
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,692 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Niiros
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,641 Elo+
Party 1
Ares
Ares
Shanoe13
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,521 Elo+
Party 1
Medusa
Medusa
hetmarkdeman
Medusa
Level 148
God Stats
3W - 0L
1,480 SR
Queue Stats
37W - 22L
1,587 Elo+
Party 1
Chang'e
Chang'e
milhojas
Chang'e
Level 147
God Stats
3W - 1L
1,578 SR
Queue Stats
148W - 144L
1,476 Elo+
Solo
Team Averages
Level 90
1,512 SR
1,584 Elo+

VS

Team Averages
Level 64
1,522 SR
1,519 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bananaknaria
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
disposableacc
Jormungandr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
337W - 265L
1,640 Elo+
Solo
Izanami
Izanami
x-Gank-Bender-x
Izanami
Level 24
God Stats
3W - 2L
1,832 SR
Queue Stats
64W - 91L
1,493 Elo+
Solo
Fenrir
Fenrir
xCarolyn
Fenrir
Level 120
God Stats
1W - 2L
1,276 SR
Queue Stats
104W - 109L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 19
12,114
713
9,764
20,482
13,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Niiros
Ah Muzen Cab
20
8 / 3 / 19
13,684
805
40,428
17,752
10,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
19
4 / 3 / 16
12,129
713
4,203
18,062
21,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
10 / 4 / 16
12,955
762
32,748
15,947
9,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
milhojas
Chang'e
20
5 / 3 / 18
12,612
742
20,053
18,870
12,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 7 / 15
10,431
614
7,590
27,289
29,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Bananaknaria
Hachiman
18
4 / 5 / 13
11,163
657
13,263
19,004
8,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
disposableacc
Jormungandr
20
10 / 8 / 8
13,566
798
29,824
26,002
33,515
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 6 / 13
12,121
713
18,547
17,941
8,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
xCarolyn
Fenrir
18
2 / 6 / 16
11,096
653
9,759
23,764
20,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
85
30
Kills
20
20
Deaths
32
88
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
7
15
1.21
L
Hachiman
Bananaknaria
Hachiman
4
5
13
2.1
W
3
7
19
1.79
W
Ah Muzen Cab
Niiros
Ah Muzen Cab
8
3
19
5.83
W
Ares
4
3
16
4
L
Jormungandr
disposableacc
Jormungandr
10
8
8
1.75
W
Medusa
10
4
16
4.5
W
Chang'e
milhojas
Chang'e
5
3
18
4.67
L
3
6
13
1.58
L
Fenrir
xCarolyn
Fenrir
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,196
Damage
78,983
91,113
Taken
114,000
68,126
Mitigated
100,981
33,318
Healing
38,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,590
1,632
12,546
8,493
27,289
29,450
316
8,662
18,627
0
13,424
L
Hachiman
Bananaknaria
Hachiman
13,263
8,151
0
3,298
19,004
8,373
0
3,953
15,051
0
22,457
W
9,764
4,283
520
2,860
20,482
13,480
99
7,117
13,365
25,646
0
W
Ah Muzen Cab
Niiros
Ah Muzen Cab
40,428
19,896
0
6,562
17,752
10,307
3,261
5,997
11,755
0
82,923
W
Ares
4,203
725
0
735
18,062
21,864
0
3,995
14,067
5,685
0
L
Jormungandr
disposableacc
Jormungandr
29,824
2,739
169
1,195
26,002
33,515
441
6,180
19,822
59,448
0
W
Medusa
32,748
18,306
1,041
2,685
15,947
9,481
1,630
6,814
9,133
0
59,339
W
Chang'e
milhojas
Chang'e
20,053
759
10,146
8,769
18,870
12,994
758
5,901
12,969
31,755
0
L
18,547
8,395
3,251
4,246
17,941
8,972
0
5,724
12,217
0
54,403
L
Fenrir
xCarolyn
Fenrir
9,759
1,719
2,489
3,039
23,764
20,671
546
9,501
14,263
0
13,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,494
Gold Earned
58,377
196
Minions Killed
205
0
Camps Cleared
0
1,398,681
Distance Traveled
1,362,310
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,431
614
10
1
0
274,224
2
L
Hachiman
11,163
657
33
2
0
264,046
0
W
Freya
12,114
713
29
2
0
272,321
8
W
Ah Muzen Cab
13,684
805
73
4
0
298,337
0
W
Ares
12,129
713
1
0
0
259,816
0
L
Jormungandr
13,566
798
64
4
0
275,388
1
W
Medusa
12,955
762
59
3
0
274,022
2
W
Chang'e
12,612
742
34
2
0
294,185
2
L
Izanami
12,121
713
84
5
0
269,988
0
L
Fenrir
11,096
653
14
1
0
278,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role