Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Adidenos
Geb
Level 29
God Stats
2W - 5L
1,399 SR
Queue Stats
39W - 50L
1,392 Elo+
Solo
Bellona
Bellona
cheems97
Bellona
Level 17
God Stats
3W - 7L
1,754 SR
Queue Stats
40W - 42L
1,393 Elo+
Solo
Agni
Agni
Слюнявый69
Agni
Level 28
God Stats
1W - 2L
1,502 SR
Queue Stats
2W - 2L
1,554 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,468 Elo+

VS

Team Averages
Level 14
1,489 SR
1,409 Elo+
Sol
Sol
Sergiuys
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,381 Elo+
Party 1
Ganesha
Ganesha
SicKerino
Ganesha
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,386 Elo+
Solo
Mercury
Mercury
Zerolayer
Mercury
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 129L
1,464 Elo+
Solo
King Arthur
King Arthur
temnest
King Arthur
Level 29
God Stats
26W - 24L
1,574 SR
Queue Stats
77W - 94L
1,512 Elo+
Solo
Merlin
Merlin
Чепубелик
Merlin
Level 7
God Stats
18W - 12L
1,371 SR
Queue Stats
24W - 23L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 2 / 3
9,485
1,054
11,729
13,330
5,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
 
Yemoja
14
0 / 1 / 5
8,636
960
7,337
10,584
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 5 / 5
9,286
1,032
13,509
17,812
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
cheems97
Bellona
14
1 / 7 / 4
8,413
935
7,065
14,216
8,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 0
7,157
795
183
156
54
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

219

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
8,415
935
11,767
6,276
2,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
SicKerino
Ganesha
15
0 / 5 / 15
9,485
1,054
7,321
10,685
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Zerolayer
Mercury
14
2 / 1 / 6
8,335
926
3,512
7,579
3,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
temnest
King Arthur
15
5 / 0 / 10
9,704
1,078
11,644
14,740
8,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 8
9,730
1,081
17,474
5,389
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
8
Kills
15
15
Deaths
8
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
2
3
3.25
L
Yemoja
 
Yemoja
0
1
5
2.5
L
2
5
5
0.9
W
1
1
10
6
W
Ganesha
SicKerino
Ganesha
0
5
15
1.5
W
Mercury
Zerolayer
Mercury
2
1
6
5
L
Bellona
cheems97
Bellona
1
7
4
0.43
W
King Arthur
temnest
King Arthur
5
0
10
10
L
0
0
0
0
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,823
Damage
51,718
56,098
Taken
44,669
36,916
Mitigated
25,074
8,984
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,729
4,592
162
3,219
13,330
5,756
0
7,350
5,980
0
30,695
L
Yemoja
 
Yemoja
7,337
251
2,044
1,120
10,584
7,831
0
7,489
3,095
19,134
0
L
13,509
1,548
0
934
17,812
15,243
0
11,626
6,186
25,193
0
W
11,767
4,957
0
2,598
6,276
2,621
0
3,083
3,193
24,007
0
W
Ganesha
SicKerino
Ganesha
7,321
643
0
1,390
10,685
8,112
0
6,091
4,594
15,199
0
W
Mercury
Zerolayer
Mercury
3,512
1,903
0
364
7,579
3,182
0
3,688
3,891
0
11,995
L
Bellona
cheems97
Bellona
7,065
1,629
716
787
14,216
8,032
0
9,941
4,275
0
20,374
W
King Arthur
temnest
King Arthur
11,644
690
0
5,028
14,740
8,734
0
5,691
9,049
0
26,285
L
183
0
0
2
156
54
0
156
0
1,658
0
W
17,474
1,208
0
0
5,389
2,425
0
2,476
2,913
32,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
45,669
125
Minions Killed
146
5
Camps Cleared
6
735,109
Distance Traveled
868,645
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,485
1,054
43
5
3
179,692
1
L
Yemoja
8,636
960
27
3
0
171,231
0
L
Geb
9,286
1,032
25
3
0
202,032
1
W
Sol
8,415
935
35
4
1
165,850
1
W
Ganesha
9,485
1,054
0
0
0
154,440
0
W
Mercury
8,335
926
30
3
4
198,096
1
L
Bellona
8,413
935
29
3
2
161,030
3
W
King Arthur
9,704
1,078
43
5
0
188,661
0
L
Agni
7,157
795
1
0
0
21,124
0
W
Merlin
9,730
1,081
38
4
1
161,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role