Player Matchup

Bellona
Bellona
Kermuss
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Neith
Neith
NER047
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Poluyasha
Nemesis
Level 6
God Stats
3W - 5L
1,461 SR
Queue Stats
42W - 42L
1,334 Elo+
Party 1
Cerberus
Cerberus
Prostosss
Cerberus
Level 11
God Stats
6W - 9L
1,345 SR
Queue Stats
34W - 37L
1,368 Elo+
Party 1
Yemoja
Yemoja
zero110000
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 5
1,461 SR
1,383 Elo+

VS

Team Averages
Level 15
1,475 SR
1,453 Elo+
Amaterasu
Amaterasu
BlindKel
Amaterasu
Level 23
God Stats
29W - 41L
1,373 SR
Queue Stats
179W - 184L
1,309 Elo+
Solo
Artemis
Artemis
Patatwe
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,455 Elo+
Solo
Raijin
Raijin
Shinoa16
Raijin
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,499 Elo+
Solo
Terra
Terra
XAnimeKillerX
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bellona
Bellona
the killer 99m
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kermuss
Bellona
9
1 / 6 / 2
6,664
370
3,689
13,243
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
NER047
Neith
11
2 / 8 / 0
8,016
445
4,250
10,819
2,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Poluyasha
Nemesis
10
4 / 9 / 2
7,508
417
6,549
14,176
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Prostosss
Cerberus
10
2 / 6 / 3
7,681
427
11,364
16,029
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
zero110000
Yemoja
11
0 / 8 / 2
7,539
419
4,712
12,133
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlindKel
Amaterasu
14
11 / 2 / 4
9,744
541
12,894
17,652
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Patatwe
Artemis
16
11 / 1 / 6
10,514
584
15,453
12,669
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Shinoa16
Raijin
13
2 / 4 / 6
8,270
459
6,013
7,213
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 15
10,066
559
6,758
12,553
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 1 / 11
9,409
523
12,088
10,563
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
9
Kills
37
37
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlindKel
Amaterasu
11
2
4
6.5
L
Bellona
Kermuss
Bellona
1
6
2
0.33
L
Neith
NER047
Neith
2
8
0
0.25
W
Artemis
Patatwe
Artemis
11
1
6
14
L
Nemesis
Poluyasha
Nemesis
4
9
2
0.56
L
Cerberus
Prostosss
Cerberus
2
6
3
0.58
W
Raijin
Shinoa16
Raijin
2
4
6
1.25
W
6
1
15
13.5
W
7
1
11
12.5
L
Yemoja
zero110000
Yemoja
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
53,206
66,400
Taken
60,650
32,250
Mitigated
30,390
13,853
Healing
25,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlindKel
Amaterasu
12,894
8,378
0
9,117
17,652
7,252
608
4,238
13,414
0
42,622
L
Bellona
Kermuss
Bellona
3,689
1,763
0
3,882
13,243
6,657
0
2,072
10,769
0
27,832
L
Neith
NER047
Neith
4,250
1,971
0
810
10,819
2,929
707
1,272
9,547
0
26,319
W
Artemis
Patatwe
Artemis
15,453
10,994
0
6,742
12,669
4,478
2,834
2,170
10,499
0
74,451
L
Nemesis
Poluyasha
Nemesis
6,549
3,818
0
1,505
14,176
3,822
0
1,682
12,079
0
20,858
L
Cerberus
Prostosss
Cerberus
11,364
1,974
0
4,558
16,029
11,573
0
3,589
11,781
33,083
0
W
Raijin
Shinoa16
Raijin
6,013
974
0
500
7,213
2,001
796
2,489
4,724
36,449
0
W
6,758
2,906
2,302
3,682
12,553
11,732
336
2,581
9,972
26,746
0
W
12,088
3,340
0
3,632
10,563
4,927
1,210
4,598
5,965
0
43,777
L
Yemoja
zero110000
Yemoja
4,712
1,303
1,093
2,005
12,133
7,269
384
3,382
8,675
27,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
48,003
247
Minions Killed
366
0
Camps Cleared
0
1,596,657
Distance Traveled
1,683,782
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,744
541
79
4
0
357,597
0
L
Bellona
6,664
370
57
3
0
317,703
1
L
Neith
8,016
445
57
3
0
265,161
2
W
Artemis
10,514
584
108
6
0
260,371
0
L
Nemesis
7,508
417
40
2
0
378,757
1
L
Cerberus
7,681
427
53
3
0
363,757
0
W
Raijin
8,270
459
63
4
0
299,532
0
W
Terra
10,066
559
40
2
0
395,632
0
W
Bellona
9,409
523
76
4
0
370,650
0
L
Yemoja
7,539
419
40
2
0
271,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role