Player Matchup

Hun Batz
Hun Batz
EvanGR93
Hun Batz
Level 18
God Stats
5W - 7L
1,483 SR
Queue Stats
70W - 87L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
FrEsHmEaTbOy
Danzaburou
Level 77
God Stats
121W - 108L
1,607 SR
Queue Stats
896W - 1,062L
1,440 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
GrBrother
Morgan Le Fay
Level 62
God Stats
0W - 3L
1,307 SR
Queue Stats
72W - 111L
1,398 Elo+
Party 3
Chaac
Chaac
PowerBoss852614
Chaac
Level 39
God Stats
48W - 45L
1,485 SR
Queue Stats
308W - 343L
1,411 Elo+
Solo
Cerberus
Cerberus
Zero3475
Cerberus
Level 45
God Stats
16W - 9L
1,745 SR
Queue Stats
26W - 31L
1,501 Elo+
Party 4
Team Averages
Level 48
1,525 SR
1,449 Elo+

VS

Team Averages
Level 69
1,329 SR
1,409 Elo+
Cthulhu
Cthulhu
Chill_ChangChang
Cthulhu
Level 63
God Stats
21W - 18L
1,287 SR
Queue Stats
157W - 182L
1,351 Elo+
Party 1
Neith
Neith
Dr_Ch4os99
Neith
Level 123
God Stats
4W - 2L
1,559 SR
Queue Stats
210W - 214L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
Romainpeen29
Xing Tian
Level 17
God Stats
5W - 14L
1,088 SR
Queue Stats
90W - 122L
1,289 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SeaSmile249137
Morgan Le Fay
Level 126
God Stats
16W - 11L
1,524 SR
Queue Stats
209W - 176L
1,482 Elo+
Party 2
Thanatos
Thanatos
xDeathSamurai
Thanatos
Level 18
God Stats
6W - 8L
1,187 SR
Queue Stats
50W - 43L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EvanGR93
Hun Batz
10
0 / 2 / 3
5,958
542
2,473
7,843
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
FrEsHmEaTbOy
Danzaburou
8
0 / 4 / 2
5,299
482
3,207
7,777
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
GrBrother
Morgan Le Fay
6
0 / 6 / 2
4,698
427
1,228
4,926
1,508
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
6,030
548
3,698
5,851
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Zero3475
Cerberus
9
3 / 2 / 0
6,181
562
2,311
7,534
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,281
662
2,851
5,434
2,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
11
4 / 1 / 3
6,595
600
4,767
4,497
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Romainpeen29
Xing Tian
9
0 / 0 / 1
5,572
507
1,601
4,971
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
SeaSmile249137
Morgan Le Fay
12
8 / 1 / 3
7,692
699
9,649
5,914
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xDeathSamurai
Thanatos
9
2 / 1 / 4
5,860
533
2,947
7,305
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
15
15
Deaths
3
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Neith
4
1
3
5.5
L
Hun Batz
EvanGR93
Hun Batz
0
2
3
0.75
L
Danzaburou
FrEsHmEaTbOy
Danzaburou
0
4
2
0.25
L
Morgan Le Fay
GrBrother
Morgan Le Fay
0
6
2
0.17
L
0
1
1
0.5
W
Xing Tian
Romainpeen29
Xing Tian
0
0
1
0.5
W
Morgan Le Fay
SeaSmile249137
Morgan Le Fay
8
1
3
9.5
L
Cerberus
Zero3475
Cerberus
3
2
0
1.5
W
Thanatos
xDeathSamurai
Thanatos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,917
Damage
21,815
33,931
Taken
28,121
12,938
Mitigated
10,362
10,180
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,851
168
86
125
5,434
2,452
160
109
5,325
33,788
0
W
Neith
4,767
1,334
0
1,837
4,497
1,191
273
844
3,653
0
36,738
L
Hun Batz
EvanGR93
Hun Batz
2,473
1,104
0
3,427
7,843
2,477
0
2,527
5,200
0
30,462
L
Danzaburou
FrEsHmEaTbOy
Danzaburou
3,207
1,348
0
2,443
7,777
1,865
0
1,075
6,678
0
24,362
L
Morgan Le Fay
GrBrother
Morgan Le Fay
1,228
433
0
362
4,926
1,508
510
3,501
1,097
10,308
0
L
3,698
532
0
1,830
5,851
3,032
420
3,374
2,433
0
31,755
W
Xing Tian
Romainpeen29
Xing Tian
1,601
185
46
1,543
4,971
2,368
483
940
4,031
11,786
0
W
Morgan Le Fay
SeaSmile249137
Morgan Le Fay
9,649
1,169
0
819
5,914
2,079
516
1,180
4,734
42,662
0
L
Cerberus
Zero3475
Cerberus
2,311
313
0
2,118
7,534
4,056
0
2,974
4,422
14,452
0
W
Thanatos
xDeathSamurai
Thanatos
2,947
1,224
33
5,778
7,305
2,272
0
466
6,839
0
28,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
33,000
236
Minions Killed
294
0
Camps Cleared
0
984,606
Distance Traveled
1,092,733
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,281
662
72
7
0
205,797
0
W
Neith
6,595
600
71
6
0
196,406
0
L
Hun Batz
5,958
542
71
6
0
226,878
0
L
Danzaburou
5,299
482
49
4
0
185,155
3
L
Morgan Le Fay
4,698
427
11
1
0
144,043
0
L
Chaac
6,030
548
64
6
0
225,135
3
W
Xing Tian
5,572
507
27
2
0
227,608
3
W
Morgan Le Fay
7,692
699
72
7
0
218,410
0
L
Cerberus
6,181
562
41
4
0
203,395
6
W
Thanatos
5,860
533
52
5
0
244,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role