Player Matchup

Sylvanus
Sylvanus
Bystanderr
Sylvanus
Level 154
God Stats
6W - 5L
1,316 SR
Queue Stats
6W - 11L
1,327 Elo+
Solo
Chaac
Chaac
Codewicked
Chaac
Level 86
God Stats
0W - 1L
1,362 SR
Queue Stats
74W - 87L
1,357 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Merkulese
Ah Muzen Cab
Level 28
God Stats
3W - 5L
1,639 SR
Queue Stats
103W - 105L
1,421 Elo+
Party 2
Izanami
Izanami
UnderwaterAlien
Izanami
Level 37
God Stats
76W - 47L
1,695 SR
Queue Stats
386W - 238L
1,687 Elo+
Party 2
Odin
Odin
osagye
Odin
Level 66
God Stats
5W - 11L
1,524 SR
Queue Stats
385W - 393L
1,443 Elo+
Solo
Team Averages
Level 74
1,507 SR
1,447 Elo+

VS

Team Averages
Level 112
1,438 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ashenloc
Cu Chulainn
Level 125
God Stats
115W - 85L
1,408 SR
Queue Stats
312W - 303L
1,447 Elo+
Solo
Xing Tian
Xing Tian
PungentBussy
Xing Tian
Level 68
God Stats
13W - 17L
1,545 SR
Queue Stats
60W - 64L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fatalwolf
Morgan Le Fay
Level 127
God Stats
8W - 9L
1,238 SR
Queue Stats
101W - 100L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bystanderr
Sylvanus
8
3 / 2 / 1
5,445
545
5,012
7,285
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
7
0 / 3 / 3
4,698
470
2,646
7,362
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Merkulese
Ah Muzen Cab
9
0 / 3 / 3
5,315
532
2,678
5,263
1,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 0
6,057
606
6,500
5,876
1,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
osagye
Odin
8
0 / 5 / 1
4,743
474
1,305
7,405
2,396
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 1 / 2
6,571
657
5,231
6,790
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
 
Hachiman
10
2 / 0 / 4
5,925
593
4,294
3,872
987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Ashenloc
Cu Chulainn
11
4 / 0 / 4
6,442
644
6,817
6,312
3,890
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
PungentBussy
Xing Tian
8
1 / 4 / 4
5,481
548
2,863
7,811
3,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
fatalwolf
Morgan Le Fay
10
3 / 1 / 5
5,921
592
2,515
3,891
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
16
16
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
2
7
W
Hachiman
 
Hachiman
2
0
4
4
W
Cu Chulainn
Ashenloc
Cu Chulainn
4
0
4
6
L
Sylvanus
Bystanderr
Sylvanus
3
2
1
1.75
L
Chaac
0
3
3
0.5
L
Ah Muzen Cab
Merkulese
Ah Muzen Cab
0
3
3
0.5
W
Xing Tian
PungentBussy
Xing Tian
1
4
4
0.75
L
3
3
0
1
W
Morgan Le Fay
fatalwolf
Morgan Le Fay
3
1
5
5.5
L
Odin
osagye
Odin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,141
Damage
21,720
33,191
Taken
28,676
13,089
Mitigated
12,342
8,591
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,231
4,002
0
2,355
6,790
2,915
0
279
6,511
0
30,102
W
Hachiman
 
Hachiman
4,294
2,140
0
500
3,872
987
0
1,330
2,542
0
32,090
W
Cu Chulainn
Ashenloc
Cu Chulainn
6,817
1,060
0
1,687
6,312
3,890
0
836
5,476
2,694
28,316
L
Sylvanus
Bystanderr
Sylvanus
5,012
1,411
509
2,234
7,285
4,588
555
2,134
5,055
18,034
5,015
L
Chaac
2,646
717
0
2,796
7,362
2,829
0
843
6,210
0
19,724
L
Ah Muzen Cab
Merkulese
Ah Muzen Cab
2,678
1,072
321
1,063
5,263
1,587
651
1,221
4,034
0
25,335
W
Xing Tian
PungentBussy
Xing Tian
2,863
182
0
132
7,811
3,378
138
1,783
6,028
12,079
0
L
6,500
4,294
0
1,116
5,876
1,689
0
1,338
3,944
0
39,783
W
Morgan Le Fay
fatalwolf
Morgan Le Fay
2,515
396
0
1,158
3,891
1,172
322
434
3,457
21,761
0
L
Odin
osagye
Odin
1,305
474
159
393
7,405
2,396
0
629
6,776
0
14,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
30,340
241
Minions Killed
315
0
Camps Cleared
0
863,846
Distance Traveled
1,025,785
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,571
657
83
8
0
233,259
3
W
Hachiman
5,925
593
72
7
0
189,211
3
W
Cu Chulainn
6,442
644
73
7
0
207,659
0
L
Sylvanus
5,445
545
38
4
0
150,976
0
L
Chaac
4,698
470
49
5
0
185,906
1
L
Ah Muzen Cab
5,315
532
46
5
0
177,348
1
W
Xing Tian
5,481
548
26
3
0
195,891
2
L
Izanami
6,057
606
86
9
0
180,444
3
W
Morgan Le Fay
5,921
592
61
6
0
199,765
3
L
Odin
4,743
474
22
2
0
169,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role