Player Matchup

Hachiman
Hachiman
KAGE784
Hachiman
Level 156
God Stats
17W - 10L
1,628 SR
Queue Stats
670W - 573L
1,478 Elo+
Party 2
Fenrir
Fenrir
SkeppHefner
Fenrir
Level 107
God Stats
24W - 18L
1,540 SR
Queue Stats
212W - 227L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XTB3ARXx
Morgan Le Fay
Level 142
God Stats
4W - 5L
1,377 SR
Queue Stats
305W - 297L
1,468 Elo+
Party 2
Team Averages
Level 135
1,515 SR
1,476 Elo+

VS

Team Averages
Level 62
1,563 SR
1,525 Elo+
Osiris
Osiris
Anthisii
Osiris
Level 34
God Stats
4W - 7L
1,500 SR
Queue Stats
70W - 93L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kaas_Kroket122
Morgan Le Fay
Level 44
God Stats
6W - 3L
1,697 SR
Queue Stats
7W - 4L
1,659 Elo+
Party 1
Thanatos
Thanatos
KingpinTheGod
Thanatos
Level 109
God Stats
2W - 8L
1,492 SR
Queue Stats
401W - 471L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KAGE784
Hachiman
16
4 / 7 / 9
12,156
675
16,337
13,953
4,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
7 / 6 / 6
13,208
734
9,001
15,933
8,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
XTB3ARXx
Morgan Le Fay
15
2 / 4 / 11
11,707
650
12,100
9,018
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anthisii
Osiris
15
6 / 3 / 8
11,848
658
6,249
14,214
14,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Kaas_Kroket122
Morgan Le Fay
17
6 / 6 / 7
12,320
684
14,662
17,884
6,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KingpinTheGod
Thanatos
16
5 / 4 / 4
11,720
651
6,186
14,119
5,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
13
Kills
17
17
Deaths
13
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
Anthisii
Osiris
6
3
8
3.33
W
Hachiman
KAGE784
Hachiman
4
7
9
1.21
L
Morgan Le Fay
Kaas_Kroket122
Morgan Le Fay
6
6
7
1.58
L
Thanatos
KingpinTheGod
Thanatos
5
4
4
1.75
W
Fenrir
7
6
6
1.67
W
Morgan Le Fay
XTB3ARXx
Morgan Le Fay
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,438
Damage
27,097
38,904
Taken
46,217
16,044
Mitigated
26,322
2,740
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Anthisii
Osiris
6,249
1,153
0
90
14,214
14,476
555
5,018
8,667
3,902
18,319
W
Hachiman
KAGE784
Hachiman
16,337
6,538
0
899
13,953
4,203
819
5,158
8,497
0
48,631
L
Morgan Le Fay
Kaas_Kroket122
Morgan Le Fay
14,662
1,214
0
2,625
17,884
6,806
733
2,735
14,801
62,498
0
L
Thanatos
KingpinTheGod
Thanatos
6,186
1,005
0
5,876
14,119
5,040
0
3,158
10,649
0
38,436
W
Fenrir
9,001
1,307
0
161
15,933
8,918
1,183
5,702
9,955
0
35,671
W
Morgan Le Fay
XTB3ARXx
Morgan Le Fay
12,100
324
440
1,240
9,018
2,923
560
4,322
4,472
38,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
35,888
156
Minions Killed
175
0
Camps Cleared
0
889,504
Distance Traveled
972,044
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,848
658
26
1
0
340,357
2
W
Hachiman
12,156
675
46
3
0
275,506
0
L
Morgan Le Fay
12,320
684
97
5
0
303,600
4
L
Thanatos
11,720
651
52
3
0
328,087
8
W
Fenrir
13,208
734
38
2
0
320,580
1
W
Morgan Le Fay
11,707
650
72
4
0
293,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role