Player Matchup

Fenrir
Fenrir
JahaOthman
Fenrir
Level 86
God Stats
6W - 6L
1,408 SR
Queue Stats
240W - 240L
1,343 Elo+
Solo
Persephone
Persephone
Rodrigues0041
Persephone
Level 129
God Stats
9W - 4L
1,567 SR
Queue Stats
59W - 62L
1,367 Elo+
Solo
The Morrigan
The Morrigan
dizbell
The Morrigan
Level 80
God Stats
6W - 4L
1,561 SR
Queue Stats
41W - 47L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
kmann_99
Zhong Kui
Level 151
God Stats
14W - 13L
1,642 SR
Queue Stats
1,083W - 1,073L
1,595 Elo+
Party 1
Achilles
Achilles
shadowwarrior954
Achilles
Level 69
God Stats
14W - 15L
1,566 SR
Queue Stats
55W - 64L
1,479 Elo+
Party 1
Team Averages
Level 103
1,549 SR
1,457 Elo+

VS

Team Averages
Level 97
1,578 SR
1,446 Elo+
Osiris
Osiris
BearGamerGrowl
Osiris
Level 49
God Stats
5W - 4L
1,386 SR
Queue Stats
72W - 82L
1,367 Elo+
Solo
Awilix
Awilix
BrutalBlazeYT
Awilix
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGuffFather
Ah Muzen Cab
Level 124
God Stats
20W - 14L
1,527 SR
Queue Stats
74W - 70L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
imaterra666
Morgan Le Fay
Level 104
God Stats
5W - 1L
1,747 SR
Queue Stats
119W - 104L
1,380 Elo+
Solo
Cerberus
Cerberus
shadowwalker439
Cerberus
Level 121
God Stats
2W - 1L
1,731 SR
Queue Stats
216W - 191L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JahaOthman
Fenrir
18
10 / 5 / 8
11,611
505
15,458
17,601
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Rodrigues0041
Persephone
20
4 / 1 / 6
12,974
564
15,411
12,173
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
dizbell
The Morrigan
18
7 / 6 / 5
11,662
507
11,779
14,284
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
kmann_99
Zhong Kui
16
6 / 0 / 3
10,730
467
10,796
7,358
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 4
10,516
457
9,321
24,063
19,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 0
10,167
442
4,365
16,389
15,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 5 / 4
12,237
532
7,843
18,019
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
TheGuffFather
Ah Muzen Cab
18
4 / 4 / 4
11,659
507
21,389
19,362
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
imaterra666
Morgan Le Fay
16
1 / 11 / 3
10,524
458
7,769
20,038
7,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
19
8 / 3 / 2
12,370
538
13,257
16,603
13,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
31
Kills
16
16
Deaths
31
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
8
0
0
W
3
5
4
1
L
Fenrir
JahaOthman
Fenrir
10
5
8
2.8
L
Persephone
Rodrigues0041
Persephone
4
1
6
7
W
Ah Muzen Cab
TheGuffFather
Ah Muzen Cab
4
4
4
1.5
L
The Morrigan
dizbell
The Morrigan
7
6
5
1.58
W
Morgan Le Fay
imaterra666
Morgan Le Fay
1
11
3
0.23
L
Zhong Kui
kmann_99
Zhong Kui
6
0
3
7.5
W
Cerberus
8
3
2
3
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,765
Damage
54,623
75,479
Taken
90,411
43,693
Mitigated
51,847
25,261
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,365
2,061
0
1,170
16,389
15,612
1,098
6,636
9,006
0
49,201
W
7,843
2,520
0
5,669
18,019
7,955
0
7,277
10,592
0
89,637
L
Fenrir
JahaOthman
Fenrir
15,458
3,705
0
2,962
17,601
7,958
114
3,206
14,395
0
60,635
L
Persephone
Rodrigues0041
Persephone
15,411
793
537
6,655
12,173
4,682
1,219
6,221
5,951
89,795
0
W
Ah Muzen Cab
TheGuffFather
Ah Muzen Cab
21,389
8,942
0
9,648
19,362
7,259
259
6,869
12,463
0
114,681
L
The Morrigan
dizbell
The Morrigan
11,779
489
1,015
2,495
14,284
5,513
576
4,634
9,405
63,513
0
W
Morgan Le Fay
imaterra666
Morgan Le Fay
7,769
649
99
3,878
20,038
7,333
1,166
10,192
9,726
63,674
0
L
Zhong Kui
kmann_99
Zhong Kui
10,796
1,545
0
4,829
7,358
6,331
512
277
7,081
51,938
0
W
Cerberus
13,257
1,038
0
6,048
16,603
13,688
705
5,875
10,638
87,904
0
L
9,321
1,341
0
6,768
24,063
19,209
855
6,688
17,375
0
48,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,493
Gold Earned
56,957
549
Minions Killed
698
0
Camps Cleared
0
1,905,633
Distance Traveled
2,017,116
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,167
442
97
4
0
310,143
0
W
Awilix
12,237
532
147
6
0
470,004
0
L
Fenrir
11,611
505
96
4
0
430,398
0
L
Persephone
12,974
564
181
8
0
397,186
2
W
Ah Muzen Cab
11,659
507
177
8
0
412,661
3
L
The Morrigan
11,662
507
106
5
0
400,734
0
W
Morgan Le Fay
10,524
458
102
4
0
377,862
5
L
Zhong Kui
10,730
467
103
4
0
287,465
5
W
Cerberus
12,370
538
175
8
0
446,446
0
L
Achilles
10,516
457
63
3
0
389,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role