Player Matchup

Cthulhu
Cthulhu
Arj7795
Cthulhu
Level 18
God Stats
24W - 27L
1,392 SR
Queue Stats
206W - 256L
1,516 Elo+
Solo
Ah Puch
Ah Puch
BAaAa43709
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
coolerka23
Tsukuyomi
Level 23
God Stats
2W - 4L
1,431 SR
Queue Stats
101W - 98L
1,507 Elo+
Solo
Izanami
Izanami
daddyrabbit7471
Izanami
Level 27
God Stats
7W - 4L
1,827 SR
Queue Stats
142W - 133L
1,569 Elo+
Solo
Bellona
Bellona
sweetcreature280
Bellona
Level 24
God Stats
2W - 1L
1,796 SR
Queue Stats
9W - 4L
1,682 Elo+
Solo
Team Averages
Level 20
1,589 SR
1,542 Elo+

VS

Team Averages
Level 18
1,624 SR
1,534 Elo+
Ullr
Ullr
Big-Daddy-Ullr
Ullr
Level 5
God Stats
5W - 3L
1,527 SR
Queue Stats
20W - 12L
1,647 Elo+
Solo
Ares
Ares
FalleNSlayeRr
Ares
Level 29
God Stats
4W - 3L
1,531 SR
Queue Stats
108W - 107L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MooreYup
Morgan Le Fay
Level 25
God Stats
6W - 5L
1,551 SR
Queue Stats
125W - 106L
1,622 Elo+
Solo
Bakasura
Bakasura
Yujiro_hanma_017
Bakasura
Level 27
God Stats
2W - 0L
1,752 SR
Queue Stats
170W - 154L
1,517 Elo+
Solo
Artemis
Artemis
ばばこうすけ
Artemis
Level 6
God Stats
1W - 0L
1,758 SR
Queue Stats
2W - 2L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arj7795
Cthulhu
20
8 / 8 / 7
15,069
471
13,975
36,879
45,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
BAaAa43709
Ah Puch
14
1 / 17 / 8
10,746
336
5,833
23,901
7,041
Tsukuyomi
coolerka23
Tsukuyomi
19
10 / 15 / 8
15,431
482
22,755
35,472
12,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 10 / 1
16,815
525
14,707
31,044
12,526
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 10 / 9
15,256
477
16,122
29,388
28,048
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 2 / 10
23,334
729
63,439
38,254
20,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 14
15,170
474
7,800
21,609
28,322
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
MooreYup
Morgan Le Fay
20
17 / 6 / 12
19,396
606
33,954
32,107
16,130
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 9 / 7
17,324
541
19,148
30,110
16,404
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 12 / 7
11,608
363
5,023
15,637
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
110
32
Kills
60
60
Deaths
32
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arj7795
Cthulhu
8
8
7
1.44
L
Ah Puch
BAaAa43709
Ah Puch
1
17
8
0.29
W
31
2
10
18
W
2
3
14
3
W
Morgan Le Fay
MooreYup
Morgan Le Fay
17
6
12
3.83
W
10
9
7
1.5
L
Tsukuyomi
coolerka23
Tsukuyomi
10
15
8
0.93
L
7
10
1
0.75
L
6
10
9
1.05
W
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,392
Damage
129,364
156,684
Taken
137,717
105,908
Mitigated
86,383
23,867
Healing
42,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arj7795
Cthulhu
13,975
931
137
5,059
36,879
45,411
0
10,336
25,757
72,152
0
L
Ah Puch
BAaAa43709
Ah Puch
5,833
522
0
1,399
23,901
7,041
0
7,243
16,007
19,973
0
W
63,439
26,713
0
18,809
38,254
20,512
1,597
5,459
32,345
0
205,703
W
7,800
363
0
4,235
21,609
28,322
3,238
1,816
19,643
71,848
0
W
Morgan Le Fay
MooreYup
Morgan Le Fay
33,954
1,580
583
11,393
32,107
16,130
1,509
6,192
25,407
166,892
0
W
19,148
13,749
0
7,251
30,110
16,404
579
5,176
23,993
0
146,039
L
Tsukuyomi
coolerka23
Tsukuyomi
22,755
6,045
0
6,778
35,472
12,882
0
7,054
27,955
0
79,780
L
14,707
12,036
0
8,850
31,044
12,526
5,114
11,596
19,210
0
161,637
L
16,122
5,600
0
1,644
29,388
28,048
0
4,354
24,567
0
96,246
W
5,023
1,709
0
42
15,637
5,015
945
2,156
13,361
0
18,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,317
Gold Earned
86,832
636
Minions Killed
752
0
Camps Cleared
0
2,348,719
Distance Traveled
2,826,763
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,069
471
115
4
0
497,436
4
L
Ah Puch
10,746
336
28
1
0
379,262
3
W
Ullr
23,334
729
258
8
0
629,739
6
W
Ares
15,170
474
88
3
0
504,251
2
W
Morgan Le Fay
19,396
606
195
6
0
555,898
5
W
Bakasura
17,324
541
192
6
0
670,397
1
L
Tsukuyomi
15,431
482
100
3
0
496,179
1
L
Izanami
16,815
525
230
7
0
450,329
7
L
Bellona
15,256
477
163
5
0
525,513
6
W
Artemis
11,608
363
19
1
0
466,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role