Player Matchup

Neith
Neith
BigDigTig
Neith
Level 67
God Stats
18W - 36L
1,377 SR
Queue Stats
200W - 232L
1,475 Elo+
Party 2
Ares
Ares
ItsSimplis
Ares
Level 28
God Stats
0W - 3L
1,508 SR
Queue Stats
72W - 60L
1,539 Elo+
Solo
Da Ji
Da Ji
Luchoweber17
Da Ji
Level 28
God Stats
0W - 3L
1,331 SR
Queue Stats
177W - 148L
1,628 Elo+
Solo
Janus
Janus
deckyaaa123
Janus
Level 5
God Stats
16W - 9L
1,727 SR
Queue Stats
23W - 21L
1,714 Elo+
Party 2
Eset
Eset
sserendipiaa
Eset
Level 16
God Stats
2W - 2L
1,596 SR
Queue Stats
172W - 209L
1,535 Elo+
Solo
Team Averages
Level 29
1,508 SR
1,578 Elo+

VS

Team Averages
Level 22
1,532 SR
1,551 Elo+
Ares
Ares
AnimeJae
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,724 Elo+
Party 1
Bellona
Bellona
ELoy1994
Bellona
Level 29
God Stats
16W - 25L
1,517 SR
Queue Stats
177W - 209L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Landene
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 49L
1,351 Elo+
Solo
Ah Puch
Ah Puch
ParaCyt3
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,677 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iamthesquid
Morgan Le Fay
Level 17
God Stats
9W - 3L
1,642 SR
Queue Stats
103W - 82L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigDigTig
Neith
15
5 / 4 / 5
9,223
576
10,973
11,506
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 3 / 2
9,350
584
5,321
11,863
6,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 7 / 2
8,873
555
6,480
15,182
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 6 / 4
8,669
542
6,967
9,298
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 9 / 4
6,837
427
4,179
11,393
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 4 / 9
8,152
510
9,047
11,663
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
ELoy1994
Bellona
13
1 / 2 / 2
8,265
517
2,184
8,528
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Landene
Jing Wei
12
0 / 4 / 4
7,855
491
3,941
8,819
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
ParaCyt3
Ah Puch
16
7 / 3 / 12
10,602
663
15,230
11,847
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
iamthesquid
Morgan Le Fay
16
15 / 4 / 5
10,438
652
13,541
14,457
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
17
Kills
28
29
Deaths
17
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
5
4
9
2.38
L
Neith
BigDigTig
Neith
5
4
5
1.88
W
Bellona
ELoy1994
Bellona
1
2
2
1
L
6
3
2
2.33
W
Jing Wei
Landene
Jing Wei
0
4
4
0.5
L
4
7
2
0.71
W
Ah Puch
ParaCyt3
Ah Puch
7
3
12
4.33
L
2
6
4
0.67
W
Morgan Le Fay
iamthesquid
Morgan Le Fay
15
4
5
4.38
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,920
Damage
43,943
59,242
Taken
55,314
23,339
Mitigated
25,581
10,429
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,047
605
0
1,740
11,663
5,653
30
3,167
8,408
25,187
0
L
Neith
BigDigTig
Neith
10,973
6,349
0
3,650
11,506
4,105
486
4,770
6,736
0
62,119
W
Bellona
ELoy1994
Bellona
2,184
166
0
1,949
8,528
6,380
692
1,618
6,748
0
44,809
L
5,321
401
0
874
11,863
6,947
0
8,181
3,682
20,307
0
W
Jing Wei
Landene
Jing Wei
3,941
2,143
0
1,861
8,819
3,621
0
573
8,246
0
42,283
L
6,480
1,167
0
3,888
15,182
5,291
0
8,563
6,619
0
49,743
W
Ah Puch
ParaCyt3
Ah Puch
15,230
863
0
4,917
11,847
4,420
378
4,530
7,189
73,209
0
L
6,967
199
0
250
9,298
2,993
0
7,143
2,155
45,178
0
W
Morgan Le Fay
iamthesquid
Morgan Le Fay
13,541
1,360
0
4,748
14,457
5,507
0
6,083
8,256
54,427
0
L
4,179
270
331
1,436
11,393
4,003
332
9,161
2,232
34,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,952
Gold Earned
45,312
416
Minions Killed
417
0
Camps Cleared
0
1,448,715
Distance Traveled
1,485,816
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,152
510
23
1
0
341,503
4
L
Neith
9,223
576
120
8
0
251,676
1
W
Bellona
8,265
517
99
6
0
275,006
1
L
Ares
9,350
584
28
2
0
294,401
1
W
Jing Wei
7,855
491
76
5
0
242,249
2
L
Da Ji
8,873
555
100
6
0
283,631
0
W
Ah Puch
10,602
663
131
8
0
326,109
4
L
Janus
8,669
542
102
6
0
328,654
1
W
Morgan Le Fay
10,438
652
88
6
0
300,949
0
L
Eset
6,837
427
66
4
0
290,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role