Player Matchup

Khepri
Khepri
 
Khepri
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DemonXyami
Hachiman
Level 5
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SYAWNZ
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TrusTung
Ymir
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
27W - 36L
1,500 Elo+
Solo
Anubis
Anubis
夜莺北鼻
Anubis
Level 5
God Stats
12W - 4L
1,705 SR
Queue Stats
21W - 23L
1,131 Elo+
Solo
Team Averages
Level 7
1,490 SR
1,426 Elo+

VS

Team Averages
Level 9
1,500 SR
1,286 Elo+
Terra
Terra
CarlitoIvanovic
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,051 Elo+
Party 2
Arachne
Arachne
elandrils
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
lucaswijn
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,264 Elo+
Solo
Danzaburou
Danzaburou
quez12
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
tomal047
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
5 / 5 / 5
7,856
524
4,445
8,780
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
DemonXyami
Hachiman
12
0 / 2 / 2
6,957
464
6,349
8,506
2,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
SYAWNZ
Fenrir
13
5 / 2 / 3
7,858
524
7,943
9,330
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
2
0 / 0 / 0
4,640
309
0
37
10
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
15
9 / 0 / 3
9,186
612
9,643
8,187
3,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,136
409
4,108
13,088
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
elandrils
Arachne
7
0 / 5 / 0
5,397
360
855
5,807
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
lucaswijn
Kukulkan
11
2 / 8 / 3
7,027
468
4,192
8,260
3,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
quez12
Danzaburou
10
3 / 5 / 1
6,954
464
5,241
8,670
2,680
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
tomal047
Yemoja
12
2 / 1 / 1
6,890
459
4,072
13,093
8,713
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
19
Kills
7
9
Deaths
24
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
5
5
1.5
L
0
5
0
0
W
Hachiman
DemonXyami
Hachiman
0
2
2
0.5
W
Fenrir
SYAWNZ
Fenrir
5
2
3
3.25
W
Ymir
0
0
0
0
L
Arachne
elandrils
Arachne
0
5
0
0
L
Kukulkan
lucaswijn
Kukulkan
2
8
3
0.44
L
Danzaburou
quez12
Danzaburou
3
5
1
0.7
L
Yemoja
tomal047
Yemoja
2
1
1
2.5
W
Anubis
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
18,468
34,840
Taken
48,918
17,989
Mitigated
24,808
13,358
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,445
801
0
1,438
8,780
7,242
371
3,184
5,596
25,311
0
L
4,108
1,695
722
3,293
13,088
7,712
351
4,704
8,384
18,708
0
W
Hachiman
DemonXyami
Hachiman
6,349
4,273
0
2,638
8,506
2,878
1,746
4,333
4,173
21
32,740
W
Fenrir
SYAWNZ
Fenrir
7,943
2,597
0
3,061
9,330
3,920
833
2,370
6,960
0
36,216
W
Ymir
0
0
0
0
37
10
0
11
26
0
0
L
Arachne
elandrils
Arachne
855
541
0
933
5,807
1,917
435
527
5,280
0
20,926
L
Kukulkan
lucaswijn
Kukulkan
4,192
1,684
0
140
8,260
3,786
99
1,895
6,365
35,544
0
L
Danzaburou
quez12
Danzaburou
5,241
2,768
0
883
8,670
2,680
473
3,967
4,703
0
28,059
L
Yemoja
tomal047
Yemoja
4,072
1,287
1,042
4,457
13,093
8,713
486
3,150
9,943
29,644
0
W
Anubis
9,643
924
488
5,733
8,187
3,939
1,127
2,474
5,713
56,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
32,404
262
Minions Killed
232
0
Camps Cleared
0
1,036,377
Distance Traveled
1,023,016
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,856
524
41
3
0
249,916
1
L
Terra
6,136
409
24
2
0
261,020
0
W
Hachiman
6,957
464
60
4
0
248,281
1
W
Fenrir
7,858
524
53
4
0
270,431
0
W
Ymir
4,640
309
0
0
0
48,537
0
L
Arachne
5,397
360
40
3
0
128,017
1
L
Kukulkan
7,027
468
47
3
0
216,547
1
L
Danzaburou
6,954
464
58
4
0
207,315
1
L
Yemoja
6,890
459
63
4
0
210,117
3
W
Anubis
9,186
612
108
7
0
219,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role