Player Matchup

Ymir
Ymir
DuKichVN
Ymir
Level 7
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 1L
1,707 Elo+
Solo
Hun Batz
Hun Batz
Jaebis
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,511 Elo+
Solo
Cernunnos
Cernunnos
Quichicho
Cernunnos
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 69L
1,628 Elo+
Solo
Ares
Ares
TristanTheLion
Ares
Level 16
God Stats
3W - 3L
1,543 SR
Queue Stats
36W - 42L
1,442 Elo+
Solo
Olorun
Olorun
上了四年学
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,446 Elo+
Solo
Team Averages
Level 12
1,549 SR
1,547 Elo+

VS

Team Averages
Level 13
1,453 SR
1,422 Elo+
Ah Puch
Ah Puch
GHOSTNIGHT2126
Ah Puch
Level 27
God Stats
7W - 0L
1,500 SR
Queue Stats
252W - 222L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
GILFMUNCHER
Gilgamesh
Level 13
God Stats
1W - 1L
1,252 SR
Queue Stats
16W - 15L
1,538 Elo+
Solo
Cupid
Cupid
K1d44
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,331 Elo+
Solo
Loki
Loki
REYDEUNOJO
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Solo
Yemoja
Yemoja
rodmanslips
Yemoja
Level 17
God Stats
6W - 8L
1,513 SR
Queue Stats
7W - 8L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 10 / 3
9,040
348
9,398
23,827
15,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Jaebis
Hun Batz
19
6 / 7 / 2
12,672
487
14,615
26,544
11,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Quichicho
Cernunnos
20
12 / 5 / 4
13,709
527
27,830
30,201
11,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 6 / 4
8,044
309
5,594
11,161
5,892
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 11 / 6
10,977
422
7,700
20,323
8,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 8
18,538
713
34,248
23,815
11,832
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
GILFMUNCHER
Gilgamesh
20
18 / 3 / 8
16,362
629
33,162
34,233
24,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
K1d44
Cupid
18
3 / 6 / 6
11,945
459
9,146
16,053
5,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 11 / 9
11,323
436
6,486
16,967
10,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
16
0 / 5 / 10
11,504
442
6,798
16,915
18,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
25
Kills
39
39
Deaths
25
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
10
3
0.25
W
15
0
8
19
W
Gilgamesh
GILFMUNCHER
Gilgamesh
18
3
8
7.33
L
Hun Batz
Jaebis
Hun Batz
6
7
2
1
W
Cupid
K1d44
Cupid
3
6
6
1
L
Cernunnos
Quichicho
Cernunnos
12
5
4
2.8
W
3
11
9
0.68
L
0
6
4
0.33
W
Yemoja
0
5
10
1
L
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,137
Damage
89,840
112,056
Taken
107,983
52,672
Mitigated
70,811
23,641
Healing
35,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,398
2,003
0
1,111
23,827
15,113
448
11,218
12,609
46,464
0
W
34,248
2,074
373
12,845
23,815
11,832
3,519
4,339
19,476
186,788
0
W
Gilgamesh
GILFMUNCHER
Gilgamesh
33,162
10,189
0
7,426
34,233
24,715
3,627
7,653
26,580
7,026
112,943
L
Hun Batz
Jaebis
Hun Batz
14,615
4,286
0
3,928
26,544
11,525
562
9,855
16,689
0
93,719
W
Cupid
K1d44
Cupid
9,146
3,228
1,274
4,411
16,053
5,766
2,649
2,101
13,952
0
68,375
L
Cernunnos
Quichicho
Cernunnos
27,830
17,645
0
14,066
30,201
11,828
914
12,846
17,355
0
109,054
W
6,486
1,767
0
1,184
16,967
10,379
454
5,269
11,698
0
23,644
L
5,594
479
0
323
11,161
5,892
670
2,393
8,768
11,835
0
W
Yemoja
6,798
1,155
5,292
2,595
16,915
18,119
723
3,330
13,585
41,158
0
L
7,700
2,200
254
3,959
20,323
8,314
0
6,835
13,488
46,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,442
Gold Earned
69,672
514
Minions Killed
641
0
Camps Cleared
0
1,973,223
Distance Traveled
2,430,732
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,040
348
83
3
0
401,361
2
W
Ah Puch
18,538
713
284
11
0
508,982
6
W
Gilgamesh
16,362
629
147
6
0
543,373
0
L
Hun Batz
12,672
487
166
6
0
444,855
2
W
Cupid
11,945
459
116
4
0
476,933
6
L
Cernunnos
13,709
527
153
6
0
434,546
3
W
Loki
11,323
436
24
1
0
477,892
1
L
Ares
8,044
309
13
1
0
292,968
0
W
Yemoja
11,504
442
70
3
0
423,552
2
L
Olorun
10,977
422
99
4
0
399,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role