Player Matchup

Morgan Le Fay
Morgan Le Fay
BlackFire953
Morgan Le Fay
Level 17
God Stats
3W - 6L
1,216 SR
Queue Stats
51W - 84L
1,178 Elo+
Solo
Agni
Agni
Demon1221
Agni
Level 21
God Stats
3W - 4L
1,203 SR
Queue Stats
18W - 18L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
PolarICE567
Tsukuyomi
Level 16
God Stats
9W - 7L
1,440 SR
Queue Stats
15W - 16L
1,199 Elo+
Solo
Izanami
Izanami
SaintMichael322
Izanami
Level 15
God Stats
1W - 3L
1,703 SR
Queue Stats
29W - 44L
1,342 Elo+
Solo
Anubis
Anubis
ikerhit
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,211 Elo+
Solo
Team Averages
Level 16
1,412 SR
1,277 Elo+

VS

Team Averages
Level 14
1,417 SR
1,215 Elo+
Neith
Neith
AlcheMew
Neith
Level 16
God Stats
18W - 25L
1,416 SR
Queue Stats
20W - 32L
1,277 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ana_Bohueles3
Cu Chulainn
Level 21
God Stats
10W - 6L
1,698 SR
Queue Stats
91W - 122L
1,269 Elo+
Solo
Fenrir
Fenrir
PlasmaSoup
Fenrir
Level 11
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 5L
1,165 Elo+
Party 1
Anubis
Anubis
PlasmaSoups
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1
Ares
Ares
paxmanrulz
Ares
Level 6
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 2L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackFire953
Morgan Le Fay
20
26 / 7 / 10
19,348
586
36,621
28,152
13,911
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
20
4 / 8 / 6
16,164
490
12,818
23,017
10,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
PolarICE567
Tsukuyomi
20
5 / 13 / 8
15,704
476
15,994
21,303
14,432
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 9 / 12
19,185
581
35,064
26,409
12,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
ikerhit
Anubis
17
3 / 9 / 7
13,556
411
4,323
16,199
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlcheMew
Neith
20
7 / 7 / 10
16,845
510
17,982
29,575
15,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Ana_Bohueles3
Cu Chulainn
20
26 / 10 / 6
19,835
601
38,183
39,311
51,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
PlasmaSoup
Fenrir
20
7 / 13 / 7
15,045
456
15,197
28,911
20,819
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
20
4 / 16 / 12
14,546
441
8,368
31,681
12,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 8 / 1
8,641
262
184
7,615
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
80
52
Kills
44
46
Deaths
54
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
AlcheMew
Neith
7
7
10
1.71
L
Cu Chulainn
Ana_Bohueles3
Cu Chulainn
26
10
6
2.9
W
Morgan Le Fay
BlackFire953
Morgan Le Fay
26
7
10
4.43
W
Agni
4
8
6
0.88
L
Fenrir
PlasmaSoup
Fenrir
7
13
7
0.81
L
Anubis
4
16
12
0.63
W
Tsukuyomi
PolarICE567
Tsukuyomi
5
13
8
0.69
W
14
9
12
2.22
W
Anubis
ikerhit
Anubis
3
9
7
0.72
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,820
Damage
79,914
115,080
Taken
137,093
60,422
Mitigated
102,744
15,628
Healing
26,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlcheMew
Neith
17,982
4,869
0
6,799
29,575
15,649
1,904
11,306
17,899
0
110,856
L
Cu Chulainn
Ana_Bohueles3
Cu Chulainn
38,183
6,894
491
7,701
39,311
51,305
627
13,212
25,693
13,087
95,625
W
Morgan Le Fay
BlackFire953
Morgan Le Fay
36,621
4,196
0
6,239
28,152
13,911
1,796
4,588
23,564
106,310
0
W
Agni
12,818
775
86
5,825
23,017
10,625
3,880
1,523
21,494
102,328
0
L
Fenrir
PlasmaSoup
Fenrir
15,197
4,350
0
1,638
28,911
20,819
2,343
9,539
19,136
0
68,457
L
Anubis
8,368
2,901
0
9,292
31,681
12,024
2,478
16,078
15,257
43,400
0
W
Tsukuyomi
PolarICE567
Tsukuyomi
15,994
5,855
0
432
21,303
14,432
7,754
3,125
18,178
0
80,352
W
35,064
28,352
0
2,075
26,409
12,932
5,287
2,821
23,588
0
137,712
W
Anubis
ikerhit
Anubis
4,323
685
0
971
16,199
8,522
671
1,007
15,192
37,525
0
L
184
136
0
506
7,615
2,947
0
2,139
5,346
3,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,957
Gold Earned
74,912
649
Minions Killed
497
0
Camps Cleared
0
2,588,917
Distance Traveled
2,360,671
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,845
510
190
6
0
566,519
8
L
Cu Chulainn
19,835
601
117
4
0
615,094
3
W
Morgan Le Fay
19,348
586
124
4
0
572,596
0
W
Agni
16,164
490
154
5
0
533,125
0
L
Fenrir
15,045
456
112
3
0
497,802
0
L
Anubis
14,546
441
74
2
0
469,323
0
W
Tsukuyomi
15,704
476
130
4
0
575,007
0
W
Izanami
19,185
581
192
6
0
516,878
1
W
Anubis
13,556
411
49
1
0
391,311
5
L
Ares
8,641
262
4
0
0
211,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role