Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
Buck-WAVE
Fenrir
Bronze III
Level 125
God Stats
1W - 1L
1,226 SR
Queue Stats
43W - 43L
1,540 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Jasper280898
Cu Chulainn
Gold III
Level 96
God Stats
18W - 10L
1,712 SR
Queue Stats
33W - 32L
1,487 MMR
Solo
Ra
Ra
Silver II
jean_venceslau
Ra
Silver II
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,482 MMR
Solo
Khepri
Khepri
Bronze III
z Mxrky
Khepri
Bronze III
Level 116
God Stats
0W - 1L
1,506 SR
Queue Stats
3W - 6L
1,427 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,489 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,578 SR
1,482 MMR
Discordia
Discordia
Bronze III
HairyLeonidas
Discordia
Bronze III
Level 129
God Stats
1W - 0L
1,651 SR
Queue Stats
6W - 6L
1,496 MMR
Solo
Medusa
Medusa
Gold IV
J66V4N
Medusa
Gold IV
Level 85
God Stats
11W - 21L
1,627 SR
Queue Stats
474W - 474L
1,503 MMR
Solo
Arachne
Arachne
Gold III
Orkichrist
Arachne
Gold III
Level 99
God Stats
25W - 9L
1,905 SR
Queue Stats
238W - 242L
1,530 MMR
Solo
Chang'e
Chang'e
Gold V
br0nce45
Chang'e
Gold V
Level 89
God Stats
4W - 1L
1,608 SR
Queue Stats
32W - 29L
1,433 MMR
Solo
Athena
Athena
Silver III
eduu_19
Athena
Silver III
Level 88
God Stats
4W - 4L
1,098 SR
Queue Stats
42W - 49L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 2 / 0
9,446
525
3,839
6,858
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Buck-WAVE
Fenrir
15
3 / 4 / 1
9,215
512
4,703
15,524
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Jasper280898
Cu Chulainn
15
0 / 3 / 1
9,057
503
8,815
14,303
8,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 7 / 0
7,648
425
1,448
8,527
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
z Mxrky
Khepri
13
0 / 2 / 0
7,975
443
3,372
9,097
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
YemojaSetGilgameshScyllaTsukuyomi

VS

Bans
PersephoneTiamatPoseidonDanzaburouJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HairyLeonidas
Discordia
16
4 / 2 / 4
10,790
599
9,724
7,305
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
J66V4N
Medusa
17
5 / 1 / 1
10,918
607
10,057
10,003
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Orkichrist
Arachne
16
6 / 1 / 3
10,762
598
6,683
16,377
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
br0nce45
Chang'e
19
3 / 0 / 2
11,178
621
9,262
10,661
9,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
eduu_19
Athena
13
0 / 0 / 8
8,844
491
3,681
9,130
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
18
18
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
Fenrir
Buck-WAVE
Fenrir
3
4
1
0.88
W
Discordia
HairyLeonidas
Discordia
4
2
4
3
W
Medusa
J66V4N
Medusa
5
1
1
5.5
L
Cu Chulainn
Jasper280898
Cu Chulainn
0
3
1
0.17
W
Arachne
Orkichrist
Arachne
6
1
3
7.5
W
Chang'e
br0nce45
Chang'e
3
0
2
4
W
Athena
eduu_19
Athena
0
0
8
4
L
0
7
0
0
L
Khepri
z Mxrky
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
39,407
54,309
Taken
53,476
27,646
Mitigated
28,209
15,220
Healing
26,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,839
1,548
0
2,462
6,858
2,300
850
1,196
5,662
0
54,876
L
Fenrir
Buck-WAVE
Fenrir
4,703
1,511
0
5,895
15,524
6,241
0
3,502
11,972
0
51,974
W
Discordia
HairyLeonidas
Discordia
9,724
412
0
3,310
7,305
2,618
134
1,235
6,070
74,460
0
W
Medusa
J66V4N
Medusa
10,057
5,913
0
6,158
10,003
3,654
1,434
1,606
8,397
0
81,988
L
Cu Chulainn
Jasper280898
Cu Chulainn
8,815
1,729
0
3,494
14,303
8,796
558
8,112
5,617
942
65,644
W
Arachne
Orkichrist
Arachne
6,683
4,068
0
6,428
16,377
5,666
725
1,364
15,013
0
93,634
W
Chang'e
br0nce45
Chang'e
9,262
744
827
7,356
10,661
9,829
252
1,073
9,588
72,043
0
W
Athena
eduu_19
Athena
3,681
1,320
0
2,246
9,130
6,442
0
2,840
6,290
18,273
0
L
1,448
67
623
1,784
8,527
3,247
0
5,952
2,547
44,863
0
L
Khepri
z Mxrky
Khepri
3,372
277
0
962
9,097
7,062
0
3,253
5,844
35,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,341
Gold Earned
52,492
501
Minions Killed
575
0
Camps Cleared
0
1,673,151
Distance Traveled
1,701,221
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,446
525
134
7
0
299,551
1
L
Fenrir
9,215
512
101
6
0
361,498
5
W
Discordia
10,790
599
142
8
0
351,248
7
W
Medusa
10,918
607
135
8
0
295,060
7
L
Cu Chulainn
9,057
503
118
7
0
323,637
3
W
Arachne
10,762
598
118
7
0
377,211
5
W
Chang'e
11,178
621
156
9
0
321,323
3
W
Athena
8,844
491
24
1
0
356,379
5
L
Ra
7,648
425
99
6
0
351,889
2
L
Khepri
7,975
443
49
3
0
336,576
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role