Player Matchup

Ah Puch
Ah Puch
AlbertPerdun
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,241 Elo+
Party 1
Jing Wei
Jing Wei
Damplezz
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,241 Elo+
Party 1
Scylla
Scylla
dannydevito11
Scylla
Level 29
God Stats
3W - 2L
1,548 SR
Queue Stats
34W - 33L
1,313 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,265 Elo+

VS

Team Averages
Level 27
1,520 SR
1,416 Elo+
Sol
Sol
 
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Schneelowe
Cerberus
Level 29
God Stats
13W - 7L
1,559 SR
Queue Stats
49W - 54L
1,375 Elo+
Party 2
Arachne
Arachne
Tamashineko
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 59L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlbertPerdun
Ah Puch
9
0 / 6 / 2
6,213
621
3,166
7,008
1,883
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Damplezz
Jing Wei
9
0 / 5 / 1
6,202
620
4,259
7,734
1,899
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 0
7,594
759
13,000
6,723
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 7
8,323
832
6,612
7,614
2,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Schneelowe
Cerberus
11
2 / 2 / 11
7,953
795
6,883
11,812
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Tamashineko
Arachne
12
6 / 2 / 7
7,938
794
3,394
7,877
3,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
13
13
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
7
8.5
L
Ah Puch
AlbertPerdun
Ah Puch
0
6
2
0.17
L
Jing Wei
Damplezz
Jing Wei
0
5
1
0.1
W
Cerberus
Schneelowe
Cerberus
2
2
11
3.75
W
Arachne
Tamashineko
Arachne
6
2
7
4.75
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,425
Damage
16,889
21,465
Taken
27,303
5,430
Mitigated
13,441
2,768
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,612
2,500
0
3,432
7,614
2,468
1,402
4,335
3,279
29,428
0
L
Ah Puch
AlbertPerdun
Ah Puch
3,166
581
0
365
7,008
1,883
46
4,444
2,564
7,857
0
L
Jing Wei
Damplezz
Jing Wei
4,259
2,768
0
1,111
7,734
1,899
643
4,755
2,979
0
16,222
W
Cerberus
Schneelowe
Cerberus
6,883
471
0
3,367
11,812
7,964
0
6,519
5,293
17,352
0
W
Arachne
Tamashineko
Arachne
3,394
2,070
0
2,435
7,877
3,009
57
5,312
2,565
0
6,956
L
13,000
1,546
0
1,292
6,723
1,648
0
4,296
2,427
36,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,009
Gold Earned
24,214
106
Minions Killed
101
0
Camps Cleared
0
447,735
Distance Traveled
556,337
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,323
832
63
6
0
165,139
1
L
Ah Puch
6,213
621
15
2
0
129,602
0
L
Jing Wei
6,202
620
35
4
0
146,350
0
W
Cerberus
7,953
795
32
3
0
184,513
1
W
Arachne
7,938
794
6
1
0
206,685
0
L
Scylla
7,594
759
56
6
0
171,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role