Player Matchup

Athena
Athena
AlexandrosPalmos
Athena
Level 28
God Stats
8W - 5L
1,913 SR
Queue Stats
115W - 115L
1,406 Elo+
Solo
Chiron
Chiron
DJ_Kallunki
Chiron
Level 28
God Stats
12W - 6L
1,725 SR
Queue Stats
108W - 98L
1,403 Elo+
Party 1
Pele
Pele
HvSxRoyal_
Pele
Level 29
God Stats
85W - 108L
1,462 SR
Queue Stats
434W - 565L
1,307 Elo+
Solo
Ne Zha
Ne Zha
Lain3zii
Ne Zha
Level 37
God Stats
18W - 20L
1,493 SR
Queue Stats
117W - 123L
1,388 Elo+
Party 1
Tiamat
Tiamat
peksi22
Tiamat
Level 25
God Stats
21W - 19L
1,485 SR
Queue Stats
59W - 67L
1,375 Elo+
Party 1
Team Averages
Level 29
1,616 SR
1,376 Elo+

VS

Team Averages
Level 12
1,475 SR
1,388 Elo+
Scylla
Scylla
Blade-GodLoenix
Scylla
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
36W - 40L
1,313 Elo+
Party 2
Neith
Neith
FRE3Z_Theo
Neith
Level 5
God Stats
1W - 3L
1,325 SR
Queue Stats
3W - 3L
1,395 Elo+
Party 3
Ullr
Ullr
Gleri84
Ullr
Level 22
God Stats
0W - 2L
1,319 SR
Queue Stats
144W - 153L
1,256 Elo+
Solo
Fafnir
Fafnir
Kim05berley
Fafnir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,335 Elo+
Party 3
Skadi
Skadi
saarmeisterSANTO
Skadi
Level 7
God Stats
18W - 20L
1,500 SR
Queue Stats
99W - 110L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 21
13,318
533
6,349
14,838
14,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
19
16 / 1 / 13
13,727
549
23,060
18,707
7,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 2 / 11
14,723
589
15,514
21,871
9,667
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Lain3zii
Ne Zha
20
22 / 1 / 9
15,295
612
21,451
17,190
14,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
peksi22
Tiamat
18
7 / 1 / 16
12,902
516
15,186
11,408
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 0
9,112
364
17,607
23,727
6,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
0 / 15 / 0
7,349
294
7,426
18,194
4,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
Gleri84
Ullr
10
0 / 9 / 1
7,938
318
2,899
16,018
4,230
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
10
0 / 15 / 0
7,564
303
2,293
24,655
15,905
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 10 / 0
9,182
367
9,280
19,393
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
3
61
Kills
2
5
Deaths
62
70
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
21
14.5
L
1
13
0
0.08
W
Chiron
16
1
13
22.5
L
Neith
0
15
0
0
L
Ullr
Gleri84
Ullr
0
9
1
0.06
W
12
2
11
8.75
L
Fafnir
0
15
0
0
W
Ne Zha
Lain3zii
Ne Zha
22
1
9
26.5
W
Tiamat
peksi22
Tiamat
7
1
16
15
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,560
Damage
39,505
84,014
Taken
101,987
52,631
Mitigated
37,199
32,720
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,349
1,410
0
1,475
14,838
14,505
1,146
4,436
10,194
23,629
0
L
17,607
1,708
0
2,469
23,727
6,701
54
7,800
15,427
62,213
0
W
Chiron
23,060
10,828
987
9,155
18,707
7,947
3,590
4,414
14,157
0
107,568
L
Neith
7,426
3,798
0
601
18,194
4,617
126
3,134
14,934
130
31,770
L
Ullr
Gleri84
Ullr
2,899
995
0
1,880
16,018
4,230
0
1,742
14,098
0
24,853
W
15,514
5,702
1,276
9,653
21,871
9,667
1,576
6,760
14,941
0
123,269
L
Fafnir
2,293
846
0
958
24,655
15,905
52
3,584
20,847
14,886
0
W
Ne Zha
Lain3zii
Ne Zha
21,451
10,191
0
5,028
17,190
14,673
8,193
5,322
11,724
0
97,139
W
Tiamat
peksi22
Tiamat
15,186
508
372
4,774
11,408
5,839
2,300
3,800
7,372
62,912
0
L
9,280
5,615
0
4,138
19,393
5,746
0
4,069
15,146
0
51,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,965
Gold Earned
41,145
596
Minions Killed
256
0
Camps Cleared
0
2,457,994
Distance Traveled
1,744,230
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,318
533
40
2
0
548,920
2
L
Scylla
9,112
364
74
3
0
328,583
0
W
Chiron
13,727
549
131
5
0
461,764
3
L
Neith
7,349
294
47
2
0
381,065
2
L
Ullr
7,938
318
41
2
0
283,755
0
W
Pele
14,723
589
168
7
0
549,619
2
L
Fafnir
7,564
303
15
1
0
392,605
4
W
Ne Zha
15,295
612
155
6
0
457,900
0
W
Tiamat
12,902
516
102
4
0
439,791
0
L
Skadi
9,182
367
79
3
0
358,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role