Player Matchup

Sol
Sol
Platinum V
CheeseChanLy
Sol
Platinum V
Level 119
God Stats
14W - 12L
1,574 SR
Queue Stats
118W - 112L
1,677 MMR
Solo
Hercules
Hercules
Gold I
Chihiroo
Hercules
Gold I
Level 126
God Stats
11W - 6L
1,601 SR
Queue Stats
80W - 83L
1,676 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Yridan
Hou Yi
Gold IV
Level 33
God Stats
5W - 4L
1,857 SR
Queue Stats
57W - 37L
1,813 MMR
Party 1
Achilles
Achilles
Gold IV
ryosuek
Achilles
Gold IV
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,804 MMR
Party 1
Loki
Loki
Platinum V
ÍÎLÆXUSÍÎ
Loki
Platinum V
Level 148
God Stats
73W - 49L
1,628 SR
Queue Stats
236W - 230L
1,680 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 97
1,632 SR
1,730 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,596 SR
1,586 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
MiddleOrTroll
Susano
Gold III
Level 86
God Stats
14W - 10L
1,698 SR
Queue Stats
67W - 57L
1,785 MMR
Solo
Terra
Terra
Silver I
tarbeit00
Terra
Silver I
Level 33
God Stats
1W - 1L
1,784 SR
Queue Stats
7W - 6L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,231
705
1,233
2,488
540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
Chihiroo
Hercules
5
0 / 0 / 0
3,427
571
248
1,423
486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Hou Yi
Yridan
Hou Yi
6
1 / 0 / 0
3,812
635
2,628
2,656
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
ryosuek
Achilles
7
2 / 1 / 1
4,366
728
3,608
4,570
1,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 0 / 2
3,878
646
1,741
2,019
397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatSetGilgameshApolloJanus

VS

Bans
AthenaNemesisTyrSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 0 / 0
3,594
599
277
932
211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
 
King Arthur
5
1 / 2 / 0
3,556
593
1,713
4,556
1,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
 
Neith
6
0 / 2 / 0
3,241
540
1,263
2,927
564
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
3,612
602
1,126
3,972
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
tarbeit00
Terra
4
0 / 0 / 0
3,056
509
656
2,233
909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
2
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Neith
 
Neith
0
2
0
0
W
2
1
1
2.5
W
Hercules
Chihiroo
Hercules
0
0
0
0
L
0
3
0
0
W
Hou Yi
Yridan
Hou Yi
1
0
0
1
W
Achilles
ryosuek
Achilles
2
1
1
2.5
L
Terra
tarbeit00
Terra
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,458
Damage
5,035
13,156
Taken
14,620
3,551
Mitigated
4,046
7,037
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
277
0
0
558
932
211
0
200
732
11,304
0
L
King Arthur
 
King Arthur
1,713
291
0
1,500
4,556
1,352
0
0
4,556
0
9,068
L
Neith
 
Neith
1,263
557
0
512
2,927
564
0
191
2,736
0
11,266
W
1,233
535
0
1,414
2,488
540
0
277
2,211
18,373
0
W
Hercules
Chihiroo
Hercules
248
162
0
1,112
1,423
486
0
298
1,125
0
2,427
L
1,126
484
0
308
3,972
1,010
0
592
3,380
0
15,646
W
Hou Yi
Yridan
Hou Yi
2,628
1,589
0
1,311
2,656
633
524
358
2,298
0
21,966
W
Achilles
ryosuek
Achilles
3,608
1,260
0
1,952
4,570
1,495
0
0
4,570
0
16,858
L
Terra
tarbeit00
Terra
656
180
0
702
2,233
909
0
250
1,983
5,109
0
W
1,741
900
0
1,248
2,019
397
0
0
2,019
0
13,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,714
Gold Earned
17,059
172
Minions Killed
110
0
Camps Cleared
0
525,913
Distance Traveled
485,424
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,594
599
17
3
0
68,744
0
L
King Arthur
3,556
593
19
3
0
123,176
0
L
Neith
3,241
540
16
3
0
103,434
3
W
Sol
4,231
705
47
8
0
96,328
0
W
Hercules
3,427
571
4
1
0
98,745
0
L
Susano
3,612
602
46
8
0
114,539
2
W
Hou Yi
3,812
635
46
8
0
96,094
0
W
Achilles
4,366
728
42
7
0
118,227
2
L
Terra
3,056
509
12
2
0
75,531
1
W
Loki
3,878
646
33
6
0
116,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role