Player Matchup

Cu Chulainn
Cu Chulainn
Diamond II
 
Cu Chulainn
Diamond II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond I
 
Nox
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
Noctambul0
Chiron
Masters
Level 160
God Stats
27W - 19L
1,753 SR
Queue Stats
507W - 504L
2,502 MMR
Solo
Cerberus
Cerberus
Diamond II
Parr0k
Cerberus
Diamond II
Level 158
God Stats
118W - 113L
1,506 SR
Queue Stats
574W - 542L
2,361 MMR
Solo
Loki
Loki
Diamond III
tshimpanz
Loki
Diamond III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 60L
2,305 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,552 SR
2,034 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,582 SR
1,821 MMR
Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond II
Eneran
Sobek
Diamond II
Level 160
God Stats
4W - 2L
1,652 SR
Queue Stats
133W - 96L
2,298 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
ToyBreaker3
Guan Yu
Diamond II
Level 157
God Stats
28W - 19L
1,758 SR
Queue Stats
325W - 303L
2,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 2 / 0
5,327
533
2,954
7,999
3,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
 
Nox
9
0 / 5 / 0
4,973
497
1,496
4,851
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Noctambul0
Chiron
10
1 / 0 / 1
5,662
566
4,247
4,393
861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Parr0k
Cerberus
8
0 / 2 / 0
5,053
505
4,663
8,756
3,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
9
1 / 3 / 0
5,200
520
3,499
6,787
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetScyllaPersephoneHeimdallrAthena

VS

Bans
JanusYmirFenrirYemojaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 0 / 2
6,374
637
4,081
2,899
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
 
King Arthur
11
3 / 0 / 0
6,352
635
7,669
7,650
3,714
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
 
Anhur
9
0 / 2 / 0
5,187
519
3,524
5,903
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Eneran
Sobek
9
2 / 0 / 3
5,563
556
2,533
6,660
3,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
ToyBreaker3
Guan Yu
11
3 / 0 / 6
6,320
632
4,275
6,976
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Nox
 
Nox
0
5
0
0
W
Tiamat
 
Tiamat
4
0
2
5
W
King Arthur
 
King Arthur
3
0
0
3
W
Anhur
 
Anhur
0
2
0
0
W
Sobek
Eneran
Sobek
2
0
3
3.5
L
Chiron
Noctambul0
Chiron
1
0
1
1.5
L
Cerberus
Parr0k
Cerberus
0
2
0
0
W
Guan Yu
ToyBreaker3
Guan Yu
3
0
6
6
L
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,859
Damage
22,082
32,786
Taken
30,088
10,979
Mitigated
14,017
8,702
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,954
146
0
2,854
7,999
3,295
0
0
7,999
0
29,907
L
Nox
 
Nox
1,496
420
0
230
4,851
1,451
0
2,766
1,869
26,084
0
W
Tiamat
 
Tiamat
4,081
420
0
1,835
2,899
1,505
0
816
1,957
35,838
0
W
King Arthur
 
King Arthur
7,669
1,245
0
3,204
7,650
3,714
0
1,321
6,329
0
42,807
W
Anhur
 
Anhur
3,524
1,438
0
1,480
5,903
1,259
0
165
5,738
0
28,636
W
Sobek
Eneran
Sobek
2,533
413
0
2,012
6,660
3,190
0
1,508
5,008
10,649
0
L
Chiron
Noctambul0
Chiron
4,247
1,760
253
1,477
4,393
861
0
241
4,152
0
36,581
L
Cerberus
Parr0k
Cerberus
4,663
608
0
3,383
8,756
3,572
0
2,273
6,428
17,741
0
W
Guan Yu
ToyBreaker3
Guan Yu
4,275
461
478
3,379
6,976
4,349
0
2,035
4,897
0
31,494
L
Loki
3,499
983
0
505
6,787
1,800
0
981
5,724
0
31,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
29,796
329
Minions Killed
335
0
Camps Cleared
0
949,060
Distance Traveled
1,052,967
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,327
533
74
7
0
204,595
4
L
Nox
4,973
497
66
7
0
172,154
4
W
Tiamat
6,374
637
89
9
0
200,061
4
W
King Arthur
6,352
635
84
8
0
205,409
3
W
Anhur
5,187
519
61
6
0
182,270
3
W
Sobek
5,563
556
24
2
0
224,165
3
L
Chiron
5,662
566
82
8
0
172,517
3
L
Cerberus
5,053
505
36
4
0
207,724
3
W
Guan Yu
6,320
632
77
8
0
241,062
3
L
Loki
5,200
520
71
7
0
192,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role