Player Matchup

Sobek
Sobek
KuromeTSW
Sobek
Level 38
God Stats
3W - 5L
1,470 SR
Queue Stats
42W - 62L
1,545 Elo+
Solo
Cupid
Cupid
MGRsmiley
Cupid
Level 45
God Stats
0W - 3L
1,052 SR
Queue Stats
373W - 384L
1,453 Elo+
Party 3
Bakasura
Bakasura
TheDeathHurts
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 563L
1,495 Elo+
Party 3
Achilles
Achilles
Varusen
Achilles
Level 78
God Stats
12W - 7L
1,880 SR
Queue Stats
526W - 562L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Warx55
Morgan Le Fay
Level 108
God Stats
5W - 5L
1,745 SR
Queue Stats
283W - 269L
1,460 Elo+
Party 2
Team Averages
Level 68
1,529 SR
1,474 Elo+

VS

Team Averages
Level 99
1,688 SR
1,562 Elo+
Morgan Le Fay
Morgan Le Fay
ForeverCrook
Morgan Le Fay
Level 44
God Stats
24W - 18L
1,859 SR
Queue Stats
197W - 170L
1,515 Elo+
Party 1
Mercury
Mercury
JohnnieM4203
Mercury
Level 121
God Stats
6W - 3L
1,678 SR
Queue Stats
112W - 96L
1,646 Elo+
Party 1
Cernunnos
Cernunnos
OllieTheDragon
Cernunnos
Level 148
God Stats
11W - 3L
1,902 SR
Queue Stats
138W - 124L
1,629 Elo+
Party 1
Athena
Athena
TheRealDoink
Athena
Level 139
God Stats
12W - 16L
1,501 SR
Queue Stats
456W - 455L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
nvRickyJ
Cthulhu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KuromeTSW
Sobek
13
2 / 7 / 6
9,172
437
8,777
20,655
19,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
MGRsmiley
Cupid
15
2 / 5 / 4
9,511
453
5,681
12,488
4,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
TheDeathHurts
Bakasura
15
5 / 6 / 3
10,126
482
7,728
14,173
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Varusen
Achilles
17
7 / 6 / 6
12,080
575
10,982
23,504
23,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Warx55
Morgan Le Fay
17
2 / 5 / 8
10,844
516
15,744
14,886
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ForeverCrook
Morgan Le Fay
19
4 / 4 / 6
11,646
555
14,904
14,147
6,426
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
JohnnieM4203
Mercury
19
9 / 2 / 7
12,366
589
16,480
14,556
5,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
OllieTheDragon
Cernunnos
19
7 / 3 / 3
12,899
614
10,818
13,246
5,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
2 / 5 / 15
11,603
553
7,127
21,789
19,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
nvRickyJ
Cthulhu
20
7 / 5 / 8
12,884
614
14,383
13,077
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
18
Kills
29
29
Deaths
19
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ForeverCrook
Morgan Le Fay
4
4
6
1.75
W
Mercury
JohnnieM4203
Mercury
9
2
7
6.25
L
Sobek
KuromeTSW
Sobek
2
7
6
0.71
L
Cupid
MGRsmiley
Cupid
2
5
4
0.8
W
Cernunnos
OllieTheDragon
Cernunnos
7
3
3
2.83
L
Bakasura
TheDeathHurts
Bakasura
5
6
3
1.08
W
Athena
2
5
15
1.9
L
Achilles
Varusen
Achilles
7
6
6
1.67
L
Morgan Le Fay
Warx55
Morgan Le Fay
2
5
8
1.2
W
Cthulhu
nvRickyJ
Cthulhu
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,912
Damage
63,712
85,706
Taken
76,815
58,835
Mitigated
42,697
23,981
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ForeverCrook
Morgan Le Fay
14,904
1,197
270
4,202
14,147
6,426
1,010
6,025
7,536
83,503
0
W
Mercury
JohnnieM4203
Mercury
16,480
9,237
0
242
14,556
5,791
0
3,480
10,770
0
90,749
L
Sobek
KuromeTSW
Sobek
8,777
366
0
7,752
20,655
19,079
0
7,612
13,043
23,800
0
L
Cupid
MGRsmiley
Cupid
5,681
3,245
817
4,642
12,488
4,596
0
5,438
7,050
0
47,783
W
Cernunnos
OllieTheDragon
Cernunnos
10,818
6,158
0
5,693
13,246
5,265
5,514
4,780
8,320
0
102,080
L
Bakasura
TheDeathHurts
Bakasura
7,728
5,106
0
1,479
14,173
5,528
0
3,743
10,430
0
51,133
W
Athena
7,127
2,463
0
4,500
21,789
19,260
126
7,638
13,730
25,041
0
L
Achilles
Varusen
Achilles
10,982
3,324
0
4,810
23,504
23,348
0
13,654
9,850
596
49,920
L
Morgan Le Fay
Warx55
Morgan Le Fay
15,744
1,373
0
4,481
14,886
6,284
337
5,967
8,919
67,313
0
W
Cthulhu
nvRickyJ
Cthulhu
14,383
1,017
481
3,046
13,077
5,955
2,474
2,403
10,581
70,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
61,398
442
Minions Killed
603
0
Camps Cleared
0
1,932,765
Distance Traveled
2,053,938
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,646
555
135
6
0
370,064
2
W
Mercury
12,366
589
124
6
0
512,981
2
L
Sobek
9,172
437
31
1
0
414,524
10
L
Cupid
9,511
453
92
4
0
396,210
1
W
Cernunnos
12,899
614
161
8
0
363,456
7
L
Bakasura
10,126
482
100
5
0
358,737
2
W
Athena
11,603
553
31
1
0
392,971
0
L
Achilles
12,080
575
92
4
0
379,915
5
L
Morgan Le Fay
10,844
516
127
6
0
383,379
8
W
Cthulhu
12,884
614
152
7
0
414,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role