Player Matchup

Bakasura
Bakasura
Chill_ChangChang
Bakasura
Level 63
God Stats
43W - 47L
1,448 SR
Queue Stats
157W - 182L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GehKloSteinEssen
Morgan Le Fay
Level 109
God Stats
10W - 7L
1,421 SR
Queue Stats
50W - 68L
1,413 Elo+
Party 2
Chaac
Chaac
InfiniteGameZYT
Chaac
Level 27
God Stats
18W - 11L
1,609 SR
Queue Stats
142W - 150L
1,422 Elo+
Party 2
Neith
Neith
Romainpeen29
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 122L
1,269 Elo+
Party 1
Nike
Nike
ScareCraw20
Nike
Level 48
God Stats
2W - 1L
1,233 SR
Queue Stats
22W - 16L
1,393 Elo+
Solo
Team Averages
Level 53
1,442 SR
1,369 Elo+

VS

Team Averages
Level 42
1,455 SR
1,355 Elo+
Tiamat
Tiamat
Attacker12345
Tiamat
Level 39
God Stats
1W - 3L
1,491 SR
Queue Stats
128W - 153L
1,249 Elo+
Party 3
Zeus
Zeus
Magicx_6
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
RutinBugger
Morgan Le Fay
Level 50
God Stats
4W - 5L
1,500 SR
Queue Stats
78W - 108L
1,220 Elo+
Party 3
Medusa
Medusa
TwinKy_15
Medusa
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,403 Elo+
Party 4
Ne Zha
Ne Zha
enzomortel02
Ne Zha
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 4
12,032
602
15,535
18,868
7,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
GehKloSteinEssen
Morgan Le Fay
18
13 / 1 / 7
12,093
605
23,044
12,986
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 5
11,303
565
9,666
16,001
8,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 9
9,752
488
6,631
10,304
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
9 / 2 / 10
11,235
562
10,786
16,956
11,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,507
425
5,387
14,469
6,841
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
13
0 / 14 / 1
8,082
404
6,040
17,629
4,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
RutinBugger
Morgan Le Fay
12
2 / 8 / 1
7,805
390
8,579
12,811
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TwinKy_15
Medusa
14
7 / 7 / 2
9,664
483
11,781
17,866
5,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
13
2 / 5 / 3
8,645
432
5,647
15,983
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
40
Kills
11
12
Deaths
40
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
10
4
4
3
W
Morgan Le Fay
GehKloSteinEssen
Morgan Le Fay
13
1
7
16.5
W
5
0
5
7.5
L
Zeus
0
14
1
0.04
W
3
5
9
1.5
L
Morgan Le Fay
RutinBugger
Morgan Le Fay
2
8
1
0.31
W
9
2
10
7
L
Medusa
TwinKy_15
Medusa
7
7
2
1.14
L
Ne Zha
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,662
Damage
37,434
75,115
Taken
78,758
37,570
Mitigated
25,933
33,934
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,387
596
0
2,530
14,469
6,841
368
395
13,883
44,119
0
W
15,535
12,492
0
7,934
18,868
7,554
0
3,939
13,845
0
82,309
W
Morgan Le Fay
GehKloSteinEssen
Morgan Le Fay
23,044
1,604
296
4,643
12,986
5,880
1,470
3,135
9,851
72,386
0
W
9,666
2,399
0
10,406
16,001
8,669
4,751
5,169
10,572
0
71,782
L
Zeus
6,040
1,662
0
1,236
17,629
4,591
763
10,998
5,578
38,002
0
W
6,631
1,264
513
2,906
10,304
3,669
2,758
2,166
7,890
0
46,767
L
Morgan Le Fay
RutinBugger
Morgan Le Fay
8,579
333
0
543
12,811
3,853
0
1,709
10,675
33,255
0
W
10,786
1,279
0
7,236
16,956
11,798
975
4,721
11,779
0
41,949
L
Medusa
TwinKy_15
Medusa
11,781
5,752
0
1,892
17,866
5,284
147
4,543
12,979
0
37,302
L
Ne Zha
5,647
1,711
0
3,608
15,983
5,364
386
4,546
10,997
0
40,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
42,703
507
Minions Killed
341
0
Camps Cleared
0
1,853,609
Distance Traveled
1,573,910
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,507
425
82
4
0
323,975
2
W
Bakasura
12,032
602
146
7
0
398,700
2
W
Morgan Le Fay
12,093
605
105
5
0
299,375
4
W
Chaac
11,303
565
130
7
0
410,588
3
L
Zeus
8,082
404
76
4
0
245,206
0
W
Neith
9,752
488
79
4
0
351,171
0
L
Morgan Le Fay
7,805
390
61
3
0
302,999
1
W
Nike
11,235
562
47
2
0
393,775
4
L
Medusa
9,664
483
39
2
0
316,765
0
L
Ne Zha
8,645
432
83
4
0
384,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role