Player Matchup

Ymir
Ymir
BlitzGravity
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,111 Elo+
Solo
Neith
Neith
RadarScp
Neith
Level 17
God Stats
85W - 30L
1,724 SR
Queue Stats
200W - 92L
1,730 Elo+
Party 1
Jing Wei
Jing Wei
jiangnanshike
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,551 Elo+
Solo
Anubis
Anubis
metaxyn
Anubis
Level 14
God Stats
19W - 6L
1,740 SR
Queue Stats
96W - 25L
1,763 Elo+
Party 1
Thanatos
Thanatos
ykYvgnT
Thanatos
Level 26
God Stats
6W - 5L
1,682 SR
Queue Stats
179W - 166L
1,439 Elo+
Solo
Team Averages
Level 18
1,629 SR
1,519 Elo+

VS

Team Averages
Level 18
1,604 SR
1,497 Elo+
Cthulhu
Cthulhu
FiReZz_Farkas
Cthulhu
Level 5
God Stats
1W - 2L
1,603 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Rama
Rama
GoKuss2
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,393 Elo+
Solo
Thor
Thor
MTR6_DancsoZalan
Thor
Level 3
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
WaterGodF
Sun Wukong
Level 28
God Stats
7W - 9L
1,528 SR
Queue Stats
93W - 69L
1,585 Elo+
Solo
Zeus
Zeus
gabriel568567
Zeus
Level 29
God Stats
19W - 19L
1,652 SR
Queue Stats
166W - 154L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 27
12,088
1,007
9,076
24,874
17,497
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
RadarScp
Neith
20
18 / 1 / 26
15,774
1,315
38,177
15,397
6,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
jiangnanshike
Jing Wei
20
19 / 4 / 15
15,784
1,315
23,230
15,544
6,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
metaxyn
Anubis
19
8 / 6 / 21
12,540
1,045
18,394
16,530
7,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ykYvgnT
Thanatos
18
6 / 5 / 18
11,838
987
9,890
15,019
5,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 9 / 16
11,826
986
13,364
24,151
22,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
GoKuss2
Rama
18
3 / 15 / 11
11,459
955
8,317
22,873
9,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 19 / 10
10,322
860
7,820
24,363
9,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
WaterGodF
Sun Wukong
20
12 / 4 / 10
14,506
1,209
18,203
20,868
17,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 14
13,825
1,152
32,239
11,894
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
87
51
Kills
26
26
Deaths
51
107
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
10
27
1.35
L
Cthulhu
2
9
16
1.11
L
Rama
GoKuss2
Rama
3
15
11
0.57
L
2
19
10
0.37
W
Neith
RadarScp
Neith
18
1
26
31
L
Sun Wukong
WaterGodF
Sun Wukong
12
4
10
4.25
L
7
4
14
3.5
W
Jing Wei
jiangnanshike
Jing Wei
19
4
15
6.63
W
Anubis
metaxyn
Anubis
8
6
21
3.08
W
Thanatos
ykYvgnT
Thanatos
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,767
Damage
79,943
87,364
Taken
104,149
43,347
Mitigated
63,552
15,155
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,076
2,269
0
0
24,874
17,497
0
13,819
10,682
30,087
0
L
Cthulhu
13,364
1,647
135
2,247
24,151
22,581
0
8,386
15,765
23,823
0
L
Rama
GoKuss2
Rama
8,317
7,431
0
1,347
22,873
9,950
0
5,192
17,681
0
26,956
L
7,820
2,854
0
0
24,363
9,095
0
5,730
18,633
0
11,427
W
Neith
RadarScp
Neith
38,177
28,711
0
6,351
15,397
6,025
0
9,424
5,821
0
73,398
L
Sun Wukong
WaterGodF
Sun Wukong
18,203
3,429
0
3,914
20,868
17,264
0
6,823
14,045
0
46,484
L
32,239
2,465
142
2,524
11,894
4,662
0
1,339
10,555
74,642
0
W
Jing Wei
jiangnanshike
Jing Wei
23,230
18,804
0
954
15,544
6,486
0
5,553
9,784
0
41,594
W
Anubis
metaxyn
Anubis
18,394
661
0
4,044
16,530
7,716
0
8,926
7,484
33,169
0
W
Thanatos
ykYvgnT
Thanatos
9,890
4,156
0
3,806
15,019
5,623
0
6,909
7,990
0
18,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,024
Gold Earned
61,938
199
Minions Killed
215
11
Camps Cleared
6
996,708
Distance Traveled
953,410
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,088
1,007
51
4
3
156,400
3
L
Cthulhu
11,826
986
14
1
1
190,103
0
L
Rama
11,459
955
33
3
3
151,394
0
L
Thor
10,322
860
8
1
0
155,949
4
W
Neith
15,774
1,315
69
6
0
206,175
0
L
Sun Wukong
14,506
1,209
72
6
1
259,552
2
L
Zeus
13,825
1,152
88
7
1
196,412
1
W
Jing Wei
15,784
1,315
29
2
5
238,716
1
W
Anubis
12,540
1,045
35
3
0
178,445
0
W
Thanatos
11,838
987
15
1
3
216,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role