Player Matchup

Hun Batz
Hun Batz
FafiaesM
Hun Batz
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 138L
1,517 Elo+
Party 1
Sol
Sol
IP666
Sol
Level 58
God Stats
10W - 9L
1,337 SR
Queue Stats
230W - 262L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MizGoth
Morgan Le Fay
Level 88
God Stats
45W - 40L
1,612 SR
Queue Stats
503W - 568L
1,500 Elo+
Solo
Horus
Horus
gulisrazer
Horus
Level 159
God Stats
43W - 29L
1,702 SR
Queue Stats
310W - 237L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lWolfAlone
Ah Muzen Cab
Level 147
God Stats
18W - 8L
1,685 SR
Queue Stats
92W - 65L
1,585 Elo+
Solo
Team Averages
Level 122
1,567 SR
1,500 Elo+

VS

Team Averages
Level 85
1,498 SR
1,453 Elo+
Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
NachiL2401
Ymir
Level 25
God Stats
0W - 2L
1,269 SR
Queue Stats
21W - 21L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
ReiArckay
Gilgamesh
Level 129
God Stats
2W - 8L
1,347 SR
Queue Stats
240W - 240L
1,448 Elo+
Solo
Skadi
Skadi
breno20dk
Skadi
Level 43
God Stats
2W - 2L
1,744 SR
Queue Stats
79W - 87L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dymox
Morgan Le Fay
Level 104
God Stats
7W - 8L
1,632 SR
Queue Stats
46W - 58L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FafiaesM
Hun Batz
15
8 / 0 / 3
8,644
665
6,507
7,941
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
IP666
Sol
11
0 / 2 / 4
6,652
512
5,171
5,168
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
MizGoth
Morgan Le Fay
13
2 / 1 / 2
7,363
566
12,320
7,223
3,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
10
1 / 2 / 11
6,959
535
4,260
8,899
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
lWolfAlone
Ah Muzen Cab
14
11 / 1 / 3
9,205
708
11,581
8,084
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 4 / 2
6,899
531
4,500
9,460
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 5 / 0
6,170
475
3,995
12,887
6,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ReiArckay
Gilgamesh
11
1 / 4 / 0
6,335
487
3,205
13,204
4,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
breno20dk
Skadi
10
0 / 6 / 3
5,982
460
3,882
9,884
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
dymox
Morgan Le Fay
12
2 / 3 / 2
6,960
535
8,536
6,945
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
22
Kills
6
6
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
2
0.5
W
Hun Batz
FafiaesM
Hun Batz
8
0
3
9.5
W
Sol
IP666
Sol
0
2
4
1
W
Morgan Le Fay
MizGoth
Morgan Le Fay
2
1
2
3
L
2
5
0
0.4
L
Gilgamesh
ReiArckay
Gilgamesh
1
4
0
0.25
L
Skadi
breno20dk
Skadi
0
6
3
0.25
L
Morgan Le Fay
dymox
Morgan Le Fay
2
3
2
1
W
Horus
1
2
11
3.25
W
Ah Muzen Cab
lWolfAlone
Ah Muzen Cab
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
24,118
37,315
Taken
52,380
16,618
Mitigated
19,650
15,540
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,500
2,840
0
1,315
9,460
3,141
0
2,458
6,908
0
33,100
W
Hun Batz
FafiaesM
Hun Batz
6,507
1,590
0
3,154
7,941
2,984
0
1,667
6,033
0
56,841
W
Sol
IP666
Sol
5,171
1,422
0
1,691
5,168
1,725
712
3,684
1,439
34,634
0
W
Morgan Le Fay
MizGoth
Morgan Le Fay
12,320
1,478
0
3,630
7,223
3,416
858
1,582
5,486
44,138
0
L
3,995
1,080
0
2,332
12,887
6,468
0
4,886
7,897
12,832
0
L
Gilgamesh
ReiArckay
Gilgamesh
3,205
605
0
3,923
13,204
4,775
520
6,692
6,512
0
28,675
L
Skadi
breno20dk
Skadi
3,882
1,779
0
1,010
9,884
2,870
211
0
9,884
0
25,702
L
Morgan Le Fay
dymox
Morgan Le Fay
8,536
961
0
1,093
6,945
2,396
155
2,955
3,688
45,149
0
W
Horus
4,260
2,126
1,833
3,746
8,899
5,236
0
4,537
4,007
0
11,930
W
Ah Muzen Cab
lWolfAlone
Ah Muzen Cab
11,581
5,388
0
1,486
8,084
3,257
2,034
1,061
6,730
0
61,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
32,346
391
Minions Killed
302
0
Camps Cleared
0
1,236,850
Distance Traveled
1,231,919
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,899
531
83
6
0
300,436
5
W
Hun Batz
8,644
665
118
9
0
301,118
2
W
Sol
6,652
512
86
7
0
222,062
0
W
Morgan Le Fay
7,363
566
65
5
0
232,584
1
L
Ymir
6,170
475
26
2
0
260,477
3
L
Gilgamesh
6,335
487
55
4
0
211,042
3
L
Skadi
5,982
460
48
4
0
220,179
0
L
Morgan Le Fay
6,960
535
90
7
0
239,785
3
W
Horus
6,959
535
14
1
0
254,455
2
W
Ah Muzen Cab
9,205
708
108
8
0
226,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role