Player Matchup

Tiamat
Tiamat
EISBURR
Tiamat
Level 124
God Stats
3W - 0L
1,798 SR
Queue Stats
52W - 39L
1,575 Elo+
Party 1
Janus
Janus
RoKe95
Janus
Level 149
God Stats
3W - 3L
1,854 SR
Queue Stats
295W - 247L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
TheJonathan
Guan Yu
Level 148
God Stats
5W - 1L
1,540 SR
Queue Stats
291W - 231L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
mllcastefa
Cernunnos
Level 74
God Stats
4W - 3L
1,524 SR
Queue Stats
146W - 159L
1,555 Elo+
Solo
Cerberus
Cerberus
thebowner181
Cerberus
Level 62
God Stats
1W - 2L
1,234 SR
Queue Stats
344W - 307L
1,603 Elo+
Party 1
Team Averages
Level 111
1,590 SR
1,563 Elo+

VS

Team Averages
Level 132
1,642 SR
1,590 Elo+
Odin
Odin
Hamdenskaeve
Odin
Level 156
God Stats
7W - 5L
1,567 SR
Queue Stats
529W - 515L
1,672 Elo+
Solo
Chang'e
Chang'e
Infernous99
Chang'e
Level 147
God Stats
3W - 4L
1,564 SR
Queue Stats
154W - 161L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NobJanusz
Ah Muzen Cab
Level 97
God Stats
1W - 1L
1,694 SR
Queue Stats
60W - 49L
1,546 Elo+
Solo
He Bo
He Bo
Offattack
He Bo
Level 125
God Stats
3W - 2L
1,885 SR
Queue Stats
459W - 441L
1,521 Elo+
Solo
Anubis
Anubis
sebwar
Anubis
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 153L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EISBURR
Tiamat
20
7 / 4 / 18
12,601
741
27,489
18,612
17,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
RoKe95
Janus
18
4 / 7 / 16
11,946
703
25,735
16,609
7,048
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
TheJonathan
Guan Yu
20
3 / 3 / 22
13,212
777
9,961
24,503
32,745
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
mllcastefa
Cernunnos
20
13 / 3 / 14
13,460
792
33,586
20,523
10,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
thebowner181
Cerberus
17
1 / 6 / 19
11,560
680
4,880
27,533
25,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 20
11,368
669
7,666
26,722
26,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Infernous99
Chang'e
19
4 / 6 / 13
12,069
710
12,140
23,484
10,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
NobJanusz
Ah Muzen Cab
20
6 / 4 / 13
12,731
749
24,394
22,271
10,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Offattack
He Bo
18
7 / 8 / 9
12,229
719
19,403
20,934
9,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
sebwar
Anubis
20
4 / 5 / 16
12,356
727
20,449
18,678
10,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
93
28
Kills
22
23
Deaths
28
89
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tiamat
EISBURR
Tiamat
7
4
18
4
L
1
5
20
2.2
L
Chang'e
Infernous99
Chang'e
4
6
13
1.75
L
Ah Muzen Cab
NobJanusz
Ah Muzen Cab
6
4
13
3.13
L
He Bo
Offattack
He Bo
7
8
9
1.44
W
Janus
RoKe95
Janus
4
7
16
1.71
W
Guan Yu
TheJonathan
Guan Yu
3
3
22
4.67
W
Cernunnos
mllcastefa
Cernunnos
13
3
14
6.67
L
Anubis
sebwar
Anubis
4
5
16
2.4
W
Cerberus
thebowner181
Cerberus
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,651
Damage
84,052
107,780
Taken
112,089
93,437
Mitigated
67,036
45,473
Healing
59,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
EISBURR
Tiamat
27,489
2,186
1,694
4,689
18,612
17,467
1,276
9,074
9,538
50,094
0
L
7,666
1,580
3,228
3,761
26,722
26,259
320
11,750
14,972
0
12,684
L
Chang'e
Infernous99
Chang'e
12,140
1,750
21,267
10,070
23,484
10,630
1,419
12,729
10,755
33,188
0
L
Ah Muzen Cab
NobJanusz
Ah Muzen Cab
24,394
10,743
5,481
5,996
22,271
10,414
3,537
13,863
8,408
0
55,467
L
He Bo
Offattack
He Bo
19,403
473
2,850
3,853
20,934
9,084
291
10,405
10,529
27,275
0
W
Janus
RoKe95
Janus
25,735
626
4,452
1,830
16,609
7,048
0
10,167
6,442
46,787
0
W
Guan Yu
TheJonathan
Guan Yu
9,961
512
10,165
10,140
24,503
32,745
748
13,615
10,888
0
19,769
W
Cernunnos
mllcastefa
Cernunnos
33,586
12,316
450
4,410
20,523
10,635
3,500
10,603
9,920
0
69,040
L
Anubis
sebwar
Anubis
20,449
220
0
3,013
18,678
10,649
971
9,357
9,321
45,026
0
W
Cerberus
thebowner181
Cerberus
4,880
323
1,173
6,470
27,533
25,542
768
8,533
19,000
18,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,779
Gold Earned
60,753
253
Minions Killed
198
0
Camps Cleared
0
1,474,444
Distance Traveled
1,372,399
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,601
741
45
3
0
281,026
0
L
Odin
11,368
669
8
0
0
307,423
2
L
Chang'e
12,069
710
49
3
0
292,340
4
L
Ah Muzen Cab
12,731
749
62
4
0
293,486
0
L
He Bo
12,229
719
14
1
0
237,677
0
W
Janus
11,946
703
55
3
0
311,607
4
W
Guan Yu
13,212
777
14
1
0
305,368
3
W
Cernunnos
13,460
792
80
5
0
290,412
1
L
Anubis
12,356
727
65
4
0
241,473
0
W
Cerberus
11,560
680
59
3
0
286,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role