Player Matchup

Da Ji
Da Ji
Ahammon
Da Ji
Level 97
God Stats
11W - 19L
1,332 SR
Queue Stats
488W - 465L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AngelBoy
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,269 Elo+
Party 1
Guan Yu
Guan Yu
DawnzyOG
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,438 Elo+
Solo
Aphrodite
Aphrodite
Po3oBblnrYcb
Aphrodite
Level 51
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Merlin
Merlin
SuperConquer
Merlin
Level 128
God Stats
0W - 2L
1,272 SR
Queue Stats
11W - 17L
1,417 Elo+
Solo
Team Averages
Level 81
1,421 SR
1,432 Elo+

VS

Team Averages
Level 97
1,500 SR
1,479 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Sluff92
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Tauk0
Danzaburou
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
adrian321
Cu Chulainn
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 195L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahammon
Da Ji
16
6 / 7 / 4
10,265
513
13,082
16,348
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
AngelBoy
Ah Muzen Cab
12
8 / 3 / 0
8,506
425
8,221
9,603
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
DawnzyOG
Guan Yu
15
6 / 3 / 0
9,563
478
6,856
15,058
14,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Po3oBblnrYcb
Aphrodite
14
0 / 3 / 9
8,397
420
8,038
13,458
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
18
3 / 3 / 2
10,664
533
11,926
11,321
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
9 / 4 / 6
11,739
587
15,439
19,103
10,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
 
Morgan Le Fay
18
4 / 2 / 5
11,197
560
9,089
12,071
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Sluff92
Sobek
14
2 / 4 / 6
9,090
455
4,938
14,915
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Tauk0
Danzaburou
15
2 / 7 / 2
9,232
462
5,276
15,516
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
adrian321
Cu Chulainn
16
2 / 6 / 6
10,155
508
9,124
15,966
11,328
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
23
Kills
19
19
Deaths
23
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
4
6
3
W
Morgan Le Fay
 
Morgan Le Fay
4
2
5
3.25
L
Da Ji
Ahammon
Da Ji
6
7
4
1.14
L
Ah Muzen Cab
AngelBoy
Ah Muzen Cab
8
3
0
2.67
L
Guan Yu
DawnzyOG
Guan Yu
6
3
0
2
L
Aphrodite
Po3oBblnrYcb
Aphrodite
0
3
9
1.5
W
Sobek
Sluff92
Sobek
2
4
6
1.25
L
Merlin
3
3
2
1.33
W
Danzaburou
Tauk0
Danzaburou
2
7
2
0.43
W
Cu Chulainn
adrian321
Cu Chulainn
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,123
Damage
43,866
65,788
Taken
77,571
33,947
Mitigated
43,909
23,970
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,439
691
547
2,249
19,103
10,622
44
4,807
14,013
79,760
0
W
Morgan Le Fay
 
Morgan Le Fay
9,089
340
0
4,673
12,071
4,947
420
3,914
7,855
79,086
0
L
Da Ji
Ahammon
Da Ji
13,082
3,943
0
3,862
16,348
6,353
0
6,492
9,856
0
63,626
L
Ah Muzen Cab
AngelBoy
Ah Muzen Cab
8,221
3,285
0
2,116
9,603
2,593
606
3,340
6,263
0
35,777
L
Guan Yu
DawnzyOG
Guan Yu
6,856
644
619
3,556
15,058
14,842
0
5,783
9,275
0
51,798
L
Aphrodite
Po3oBblnrYcb
Aphrodite
8,038
1,768
5,188
7,820
13,458
6,158
287
6,828
6,630
36,423
0
W
Sobek
Sluff92
Sobek
4,938
722
0
4,011
14,915
11,157
108
4,182
10,691
24,784
0
L
Merlin
11,926
1,088
0
809
11,321
4,001
120
8,277
3,044
79,128
0
W
Danzaburou
Tauk0
Danzaburou
5,276
2,267
0
3,430
15,516
5,855
3,282
3,162
12,290
0
63,238
W
Cu Chulainn
adrian321
Cu Chulainn
9,124
1,264
0
2,275
15,966
11,328
346
3,132
12,758
3,766
45,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,395
Gold Earned
51,413
469
Minions Killed
520
0
Camps Cleared
0
1,672,239
Distance Traveled
1,833,091
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,739
587
133
7
0
396,098
7
W
Morgan Le Fay
11,197
560
142
7
0
377,936
4
L
Da Ji
10,265
513
102
5
0
375,826
3
L
Ah Muzen Cab
8,506
425
62
3
0
220,627
0
L
Guan Yu
9,563
478
93
5
0
415,889
1
L
Aphrodite
8,397
420
69
3
0
326,042
3
W
Sobek
9,090
455
29
1
0
374,609
8
L
Merlin
10,664
533
143
7
0
333,855
1
W
Danzaburou
9,232
462
115
6
0
314,345
0
W
Cu Chulainn
10,155
508
101
5
0
370,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role