Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlazeKush9983
Ah Muzen Cab
Level 64
God Stats
5W - 8L
1,419 SR
Queue Stats
633W - 717L
1,344 Elo+
Solo
Merlin
Merlin
MARSKO1987
Merlin
Level 87
God Stats
0W - 3L
1,335 SR
Queue Stats
145W - 258L
1,284 Elo+
Solo
Fafnir
Fafnir
thekovenant18
Fafnir
Level 152
God Stats
27W - 43L
1,400 SR
Queue Stats
387W - 432L
1,432 Elo+
Solo
Team Averages
Level 101
1,385 SR
1,353 Elo+

VS

Team Averages
Level 58
1,311 SR
1,374 Elo+
Ah Puch
Ah Puch
JaquenHghar33
Ah Puch
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
42W - 28L
1,587 Elo+
Solo
Janus
Janus
fotev123
Janus
Level 26
God Stats
1W - 1L
1,322 SR
Queue Stats
9W - 19L
1,019 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jcmasters
Morgan Le Fay
Level 129
God Stats
7W - 10L
1,112 SR
Queue Stats
765W - 765L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlazeKush9983
Ah Muzen Cab
17
4 / 10 / 3
13,314
634
14,391
21,786
8,178
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
MARSKO1987
Merlin
17
2 / 4 / 1
11,588
552
11,248
12,771
4,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 2
12,425
592
7,720
33,770
42,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
10 / 2 / 4
14,296
681
26,701
13,789
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
fotev123
Janus
16
1 / 5 / 12
12,292
585
10,538
13,471
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
jcmasters
Morgan Le Fay
19
7 / 1 / 9
14,288
680
20,530
15,563
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
18
18
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlazeKush9983
Ah Muzen Cab
4
10
3
0.55
W
Ah Puch
10
2
4
6
L
Merlin
MARSKO1987
Merlin
2
4
1
0.63
W
Janus
fotev123
Janus
1
5
12
1.4
W
Morgan Le Fay
jcmasters
Morgan Le Fay
7
1
9
11.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
57,769
68,327
Taken
42,823
56,046
Mitigated
18,400
16,555
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlazeKush9983
Ah Muzen Cab
14,391
5,216
0
4,138
21,786
8,178
1,182
18,049
2,887
0
52,740
W
Ah Puch
26,701
1,290
1,006
3,032
13,789
6,375
176
4,513
9,276
85,439
0
L
Merlin
MARSKO1987
Merlin
11,248
171
219
229
12,771
4,923
723
10,729
1,694
51,597
0
W
Janus
fotev123
Janus
10,538
950
156
2,491
13,471
5,064
409
6,949
6,522
38,629
0
W
Morgan Le Fay
jcmasters
Morgan Le Fay
20,530
4,278
0
5,249
15,563
6,961
807
7,506
8,057
62,416
0
L
7,720
2,546
1,678
10,291
33,770
42,945
455
26,412
5,977
41,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
40,876
259
Minions Killed
283
0
Camps Cleared
0
1,039,735
Distance Traveled
1,069,581
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,314
634
92
4
0
306,165
2
W
Ah Puch
14,296
681
131
6
0
367,703
5
L
Merlin
11,588
552
96
5
0
347,424
1
W
Janus
12,292
585
78
4
0
326,308
0
W
Morgan Le Fay
14,288
680
74
4
0
375,570
1
L
Fafnir
12,425
592
71
3
0
386,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role