Player Matchup

Chaac
Chaac
DarimonMortess
Chaac
Level 155
God Stats
15W - 10L
1,667 SR
Queue Stats
556W - 378L
1,661 Elo+
Party 2
Neith
Neith
LucyHeaven
Neith
Level 148
God Stats
18W - 18L
1,616 SR
Queue Stats
559W - 375L
1,661 Elo+
Party 2
Chang'e
Chang'e
NSwitchBot
Chang'e
Level 109
God Stats
2W - 0L
1,588 SR
Queue Stats
3W - 5L
1,304 Elo+
Solo
Team Averages
Level 137
1,623 SR
1,542 Elo+

VS

Team Averages
Level 70
1,589 SR
1,443 Elo+
Cupid
Cupid
DuskyTheRusky
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 1
King Arthur
King Arthur
FormerElephant
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Invictous
Morgan Le Fay
Level 156
God Stats
11W - 4L
1,767 SR
Queue Stats
253W - 118L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
10,675
712
14,606
19,552
15,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
4 / 2 / 5
10,254
684
13,050
13,105
4,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
NSwitchBot
Chang'e
15
6 / 2 / 3
10,593
706
6,913
14,306
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
8,348
557
8,054
11,591
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

King Arthur
FormerElephant
King Arthur
12
1 / 7 / 4
8,648
577
4,728
15,614
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Invictous
Morgan Le Fay
15
5 / 1 / 1
10,073
672
24,713
13,037
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
0
3
3
0.5
L
King Arthur
FormerElephant
King Arthur
1
7
4
0.43
L
Morgan Le Fay
Invictous
Morgan Le Fay
5
1
1
5.5
W
Neith
4
2
5
3.25
W
Chang'e
NSwitchBot
Chang'e
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,569
Damage
37,495
46,963
Taken
40,242
24,370
Mitigated
24,771
24,632
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,606
1,923
0
7,741
19,552
15,631
325
7,714
11,015
0
46,566
L
8,054
3,565
1,243
2,199
11,591
5,645
392
1,807
9,784
0
28,205
L
King Arthur
FormerElephant
King Arthur
4,728
875
0
450
15,614
13,592
76
4,620
10,994
0
17,450
L
Morgan Le Fay
Invictous
Morgan Le Fay
24,713
1,432
0
2,844
13,037
5,534
304
486
12,551
62,093
0
W
Neith
13,050
3,432
0
5,279
13,105
4,171
1,471
9,320
3,635
0
56,528
W
Chang'e
NSwitchBot
Chang'e
6,913
450
4,565
7,047
14,306
4,568
1,147
7,679
6,357
29,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
27,069
183
Minions Killed
143
0
Camps Cleared
0
868,352
Distance Traveled
813,746
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,675
712
49
3
0
296,917
0
L
Cupid
8,348
557
48
3
0
262,664
2
L
King Arthur
8,648
577
23
2
0
255,482
6
L
Morgan Le Fay
10,073
672
72
5
0
295,600
3
W
Neith
10,254
684
85
6
0
287,675
3
W
Chang'e
10,593
706
49
3
0
283,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role