Player Matchup

Osiris
Osiris
 
Osiris
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
AreUnew
Tyr
Level 102
God Stats
2W - 4L
1,717 SR
Queue Stats
179W - 152L
1,579 Elo+
Party 3
Apollo
Apollo
Fléaudorges
Apollo
Level 129
God Stats
1W - 11L
1,313 SR
Queue Stats
98W - 119L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Pcyd
Cthulhu
Level 139
God Stats
7W - 3L
1,687 SR
Queue Stats
109W - 109L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
rexxysexxy
Ao Kuang
Level 103
God Stats
3W - 8L
1,406 SR
Queue Stats
37W - 39L
1,530 Elo+
Solo
Team Averages
Level 125
1,525 SR
1,545 Elo+

VS

Team Averages
Level 102
1,635 SR
1,567 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ONeWingedRoX4S
Ah Muzen Cab
Level 108
God Stats
2W - 3L
1,585 SR
Queue Stats
278W - 253L
1,616 Elo+
Party 2
Hera
Hera
Witak666
Hera
Level 67
God Stats
4W - 1L
1,624 SR
Queue Stats
118W - 90L
1,596 Elo+
Party 1
Tyr
Tyr
demon926
Tyr
Level 59
God Stats
4W - 1L
1,729 SR
Queue Stats
111W - 87L
1,632 Elo+
Party 1
Kumbhakarna
Kumbhakarna
pointciyizaga
Kumbhakarna
Level 149
God Stats
5W - 1L
1,739 SR
Queue Stats
55W - 63L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 3 / 2
7,189
514
2,934
10,637
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
14
4 / 2 / 3
8,253
590
7,557
9,620
6,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
12
2 / 3 / 1
7,042
503
4,324
11,194
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pcyd
Cthulhu
10
1 / 4 / 4
6,770
484
6,518
13,811
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
rexxysexxy
Ao Kuang
11
2 / 4 / 3
6,525
466
5,222
9,781
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
10 / 2 / 3
8,803
629
10,848
9,809
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
ONeWingedRoX4S
Ah Muzen Cab
13
2 / 2 / 7
7,572
541
8,807
7,596
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
2 / 2 / 7
7,054
504
9,533
5,020
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 2
7,784
556
3,267
8,353
4,178
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kumbhakarna
pointciyizaga
Kumbhakarna
11
0 / 1 / 8
6,856
490
3,486
8,601
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
16
16
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
2
0.67
W
Ao Kuang
 
Ao Kuang
10
2
3
5.75
L
Tyr
4
2
3
2.75
L
Apollo
2
3
1
0.83
W
Ah Muzen Cab
ONeWingedRoX4S
Ah Muzen Cab
2
2
7
2.75
L
Cthulhu
Pcyd
Cthulhu
1
4
4
0.75
W
Hera
2
2
7
2.75
W
2
3
2
1
W
Kumbhakarna
pointciyizaga
Kumbhakarna
0
1
8
4
L
Ao Kuang
rexxysexxy
Ao Kuang
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
35,941
55,043
Taken
39,379
26,635
Mitigated
16,651
16,095
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,934
1,175
0
4,325
10,637
5,425
0
4,799
5,668
0
52,799
W
Ao Kuang
 
Ao Kuang
10,848
1,976
0
2,991
9,809
3,690
0
2,347
7,462
52,649
0
L
Tyr
7,557
988
0
3,472
9,620
6,530
0
2,637
6,917
0
49,451
L
Apollo
4,324
2,042
0
3,441
11,194
3,759
72
4,104
7,004
0
40,237
W
Ah Muzen Cab
ONeWingedRoX4S
Ah Muzen Cab
8,807
4,050
0
4,600
7,596
2,294
758
2,088
5,508
0
55,483
L
Cthulhu
Pcyd
Cthulhu
6,518
250
163
2,567
13,811
7,562
0
7,106
6,481
20,415
0
W
Hera
9,533
1,943
0
568
5,020
1,634
0
2,816
2,204
38,214
0
W
3,267
400
0
3,207
8,353
4,178
0
1,643
6,710
0
37,779
W
Kumbhakarna
pointciyizaga
Kumbhakarna
3,486
103
0
1,629
8,601
4,855
0
2,846
5,755
14,401
0
L
Ao Kuang
rexxysexxy
Ao Kuang
5,222
1,152
0
2,127
9,781
3,359
0
4,625
5,106
33,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
38,069
420
Minions Killed
380
0
Camps Cleared
0
1,452,980
Distance Traveled
1,461,276
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,189
514
119
9
0
314,898
0
W
Ao Kuang
8,803
629
89
6
0
283,883
6
L
Tyr
8,253
590
99
7
0
306,227
2
L
Apollo
7,042
503
106
8
0
261,618
5
W
Ah Muzen Cab
7,572
541
99
7
0
286,728
3
L
Cthulhu
6,770
484
33
2
0
300,923
5
W
Hera
7,054
504
84
6
0
291,741
2
W
Tyr
7,784
556
96
7
0
315,248
1
W
Kumbhakarna
6,856
490
12
1
0
283,676
4
L
Ao Kuang
6,525
466
63
5
0
269,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role