Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DeadlyJosh2010
Bellona
Level 18
God Stats
38W - 33L
1,653 SR
Queue Stats
343W - 383L
1,525 Elo+
Party 1
Arachne
Arachne
Kk-jodn34
Arachne
Level 18
God Stats
1W - 0L
1,302 SR
Queue Stats
287W - 163L
1,693 Elo+
Solo
Cthulhu
Cthulhu
LordTeddington
Cthulhu
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 90L
1,765 Elo+
Party 1
Guan Yu
Guan Yu
marques2barber-_
Guan Yu
Level 27
God Stats
7W - 3L
1,635 SR
Queue Stats
112W - 88L
1,524 Elo+
Solo
Team Averages
Level 27
1,518 SR
1,602 Elo+

VS

Team Averages
Level 20
1,478 SR
1,499 Elo+
Cerberus
Cerberus
 
Cerberus
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ace_Sabo_Luffy13
Nemesis
Level 17
God Stats
1W - 8L
1,407 SR
Queue Stats
74W - 75L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
H3RO x SHOTZz
Morgan Le Fay
Level 29
God Stats
10W - 7L
1,333 SR
Queue Stats
101W - 124L
1,368 Elo+
Solo
Hou Yi
Hou Yi
Simplu1234
Hou Yi
Level 27
God Stats
31W - 19L
1,651 SR
Queue Stats
84W - 62L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 5
7,851
561
7,253
8,583
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 3
7,628
545
5,436
7,657
4,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Kk-jodn34
Arachne
16
11 / 0 / 2
9,448
675
12,327
13,418
6,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 3
6,299
450
3,242
12,219
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
5 / 0 / 0
8,491
607
6,100
8,941
6,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 1
6,367
455
5,016
12,681
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
9
0 / 4 / 0
5,457
390
2,300
6,645
1,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,296
450
6,313
10,508
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
H3RO x SHOTZz
Morgan Le Fay
12
4 / 6 / 0
7,129
509
9,390
10,470
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Simplu1234
Hou Yi
10
1 / 5 / 2
6,128
438
4,724
9,350
2,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
21
Kills
6
6
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
5
1.75
L
Cerberus
 
Cerberus
1
2
1
0.75
L
Heimdallr
 
Heimdallr
0
4
0
0
L
0
4
0
0
W
4
1
3
5.5
L
Morgan Le Fay
H3RO x SHOTZz
Morgan Le Fay
4
6
0
0.67
W
Arachne
Kk-jodn34
Arachne
11
0
2
12
W
0
3
3
0.5
L
Hou Yi
Simplu1234
Hou Yi
1
5
2
0.4
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
27,743
50,818
Taken
49,654
26,384
Mitigated
16,843
17,040
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,253
1,183
246
1,754
8,583
2,503
1,189
5,078
3,087
43,950
0
L
Cerberus
 
Cerberus
5,016
341
0
4,621
12,681
5,999
0
2,646
9,705
27,481
0
L
Heimdallr
 
Heimdallr
2,300
1,301
0
263
6,645
1,564
532
87
6,528
0
17,056
L
6,313
2,376
0
1,697
10,508
3,419
0
1,890
8,558
0
46,508
W
5,436
1,575
0
812
7,657
4,866
0
1,964
5,533
0
38,124
L
Morgan Le Fay
H3RO x SHOTZz
Morgan Le Fay
9,390
1,119
0
2,809
10,470
3,656
0
3,498
6,822
34,271
0
W
Arachne
Kk-jodn34
Arachne
12,327
8,123
0
5,220
13,418
6,830
0
2,639
10,483
0
66,181
W
3,242
249
314
4,847
12,219
6,122
240
2,373
9,626
27,273
0
L
Hou Yi
Simplu1234
Hou Yi
4,724
2,897
0
2,307
9,350
2,205
0
1,864
6,971
0
25,502
W
6,100
637
382
3,465
8,941
6,063
710
1,158
7,683
0
45,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,717
Gold Earned
31,377
403
Minions Killed
280
0
Camps Cleared
0
1,363,035
Distance Traveled
1,204,238
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,851
561
93
7
0
232,209
2
L
Cerberus
6,367
455
56
4
0
263,750
5
L
Heimdallr
5,457
390
25
2
0
214,581
0
L
Nemesis
6,296
450
87
6
0
270,080
3
W
Bellona
7,628
545
70
5
0
274,215
3
L
Morgan Le Fay
7,129
509
66
5
0
236,775
0
W
Arachne
9,448
675
108
8
0
338,382
4
W
Cthulhu
6,299
450
37
3
0
222,402
5
L
Hou Yi
6,128
438
46
3
0
219,052
2
W
Guan Yu
8,491
607
95
7
0
295,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role