Player Matchup

Cthulhu
Cthulhu
ArgeonX
Cthulhu
Level 18
God Stats
0W - 2L
1,426 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo
Scylla
Scylla
Ildanis
Scylla
Level 15
God Stats
2W - 1L
1,790 SR
Queue Stats
47W - 50L
1,464 Elo+
Solo
Thor
Thor
K3nji_btw_
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,522 Elo+
Party 2
Cupid
Cupid
Kirv3l
Cupid
Level 27
God Stats
1W - 1L
1,783 SR
Queue Stats
53W - 47L
1,512 Elo+
Party 2
King Arthur
King Arthur
Kirvel03
King Arthur
Level 29
God Stats
12W - 5L
1,734 SR
Queue Stats
68W - 63L
1,538 Elo+
Party 2
Team Averages
Level 25
1,646 SR
1,460 Elo+

VS

Team Averages
Level 30
1,514 SR
1,486 Elo+
Scylla
Scylla
BrunxduBronx
Scylla
Level 24
God Stats
3W - 7L
1,297 SR
Queue Stats
3W - 8L
1,364 Elo+
Solo
Bellona
Bellona
JG to GM
Bellona
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 32L
1,677 Elo+
Solo
Ares
Ares
MyNamesKnickerZ
Ares
Level 5
God Stats
2W - 2L
1,783 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 1
Xbalanque
Xbalanque
Nobody0-0Knows
Xbalanque
Level 97
God Stats
5W - 9L
1,490 SR
Queue Stats
242W - 317L
1,486 Elo+
Party 1
Hades
Hades
doctordrache
Hades
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArgeonX
Cthulhu
16
5 / 11 / 8
11,287
389
14,194
28,559
28,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Ildanis
Scylla
18
6 / 9 / 7
12,473
430
17,333
20,453
7,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 2
12,459
430
5,058
14,279
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Kirv3l
Cupid
20
6 / 9 / 5
13,474
465
8,194
21,585
8,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Kirvel03
King Arthur
20
3 / 10 / 5
13,062
450
9,814
26,017
31,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 1 / 10
14,210
490
14,939
8,835
2,825
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JG to GM
Bellona
20
24 / 3 / 5
19,569
675
33,933
33,054
34,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 12 / 11
10,967
378
3,609
22,193
10,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Nobody0-0Knows
Xbalanque
19
12 / 8 / 9
14,239
491
26,579
27,948
10,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 6 / 0
8,795
303
545
5,307
1,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
76
27
Kills
41
42
Deaths
30
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArgeonX
Cthulhu
5
11
8
0.82
W
Scylla
5
1
10
10
L
Scylla
Ildanis
Scylla
6
9
7
1.06
W
Bellona
JG to GM
Bellona
24
3
5
8.83
L
7
3
2
2.67
L
Cupid
Kirv3l
Cupid
6
9
5
0.94
L
King Arthur
Kirvel03
King Arthur
3
10
5
0.55
W
0
12
11
0.46
W
Xbalanque
Nobody0-0Knows
Xbalanque
12
8
9
2.06
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,593
Damage
79,605
110,893
Taken
97,337
82,491
Mitigated
59,584
20,106
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArgeonX
Cthulhu
14,194
1,613
1,993
3,314
28,559
28,694
394
10,194
18,365
49,925
0
W
Scylla
14,939
479
0
750
8,835
2,825
0
5,300
3,169
63,982
0
L
Scylla
Ildanis
Scylla
17,333
1,911
0
1,311
20,453
7,937
439
6,990
13,463
57,721
0
W
Bellona
JG to GM
Bellona
33,933
8,699
0
7,611
33,054
34,237
4,001
5,465
27,151
46,017
128,414
L
5,058
1,167
0
5,533
14,279
5,485
0
1,349
12,930
0
61,284
L
Cupid
Kirv3l
Cupid
8,194
5,887
563
6,571
21,585
8,935
709
7,319
14,266
0
62,649
L
King Arthur
Kirvel03
King Arthur
9,814
1,053
0
821
26,017
31,440
84
8,082
17,935
0
68,235
W
3,609
440
0
495
22,193
10,322
980
9,428
12,041
18,080
0
W
Xbalanque
Nobody0-0Knows
Xbalanque
26,579
14,477
0
10,117
27,948
10,775
3,286
8,465
19,095
0
105,502
W
545
219
167
917
5,307
1,425
312
1,814
3,391
7,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,755
Gold Earned
67,780
496
Minions Killed
472
0
Camps Cleared
0
2,164,192
Distance Traveled
2,156,717
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,287
389
49
2
0
520,795
1
W
Scylla
14,210
490
113
4
0
528,075
4
L
Scylla
12,473
430
92
3
0
411,761
3
W
Bellona
19,569
675
228
8
0
575,446
1
L
Thor
12,459
430
114
4
0
355,357
0
L
Cupid
13,474
465
117
4
0
424,535
0
L
King Arthur
13,062
450
124
4
0
451,744
1
W
Ares
10,967
378
23
1
0
451,585
2
W
Xbalanque
14,239
491
92
3
0
480,069
1
W
Hades
8,795
303
16
1
0
121,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role