Player Matchup

Yemoja
Yemoja
AlwaysDie41
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,347 Elo+
Solo
Erlang Shen
Erlang Shen
Fensober77
Erlang Shen
Level 25
God Stats
6W - 6L
1,668 SR
Queue Stats
97W - 125L
1,483 Elo+
Solo
Tyr
Tyr
ForceFN
Tyr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 95L
1,503 Elo+
Party 2
Neith
Neith
Tirpera
Neith
Level 17
God Stats
1W - 1L
1,309 SR
Queue Stats
12W - 14L
1,457 Elo+
Solo
Nu Wa
Nu Wa
d8v9
Nu Wa
Level 25
God Stats
10W - 3L
1,989 SR
Queue Stats
105W - 85L
1,537 Elo+
Party 2
Team Averages
Level 20
1,593 SR
1,466 Elo+

VS

Team Averages
Level 13
1,370 SR
1,469 Elo+
Fenrir
Fenrir
Blame2001ben
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,537 Elo+
Solo
Ah Puch
Ah Puch
EbatelKorooov
Ah Puch
Level 7
God Stats
0W - 2L
1,269 SR
Queue Stats
13W - 11L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
MelkiyMaloy
Cabrakan
Level 12
God Stats
4W - 2L
1,269 SR
Queue Stats
18W - 14L
1,507 Elo+
Party 1
Chernobog
Chernobog
Ziro914
Chernobog
Level 15
God Stats
0W - 3L
1,311 SR
Queue Stats
32W - 31L
1,418 Elo+
Party 1
Thor
Thor
是三舞吖
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 2 / 1
5,409
541
2,071
3,465
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Fensober77
Erlang Shen
9
1 / 0 / 3
5,320
532
1,840
5,963
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
10
2 / 0 / 0
5,579
558
3,077
5,570
1,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Tirpera
Neith
9
0 / 0 / 1
5,060
506
3,503
2,035
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
d8v9
Nu Wa
12
6 / 0 / 1
6,959
696
6,407
2,977
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 3 / 0
4,497
450
926
7,585
1,968
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Puch
8
0 / 2 / 0
4,850
485
3,403
4,589
1,115
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MelkiyMaloy
Cabrakan
8
1 / 1 / 1
4,895
490
1,235
4,393
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Ziro914
Chernobog
8
1 / 0 / 1
4,630
463
2,237
3,377
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 4 / 0
4,001
400
593
5,167
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
1
0.75
L
Fenrir
0
3
0
0
L
Ah Puch
0
2
0
0
W
Erlang Shen
Fensober77
Erlang Shen
1
0
3
2.5
W
Tyr
2
0
0
2
L
Cabrakan
MelkiyMaloy
Cabrakan
1
1
1
1.5
W
Neith
Tirpera
Neith
0
0
1
0.5
L
Chernobog
Ziro914
Chernobog
1
0
1
1.5
W
Nu Wa
d8v9
Nu Wa
6
0
1
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
8,394
20,010
Taken
25,111
6,685
Mitigated
8,207
8,196
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,071
230
84
453
3,465
1,388
33
928
2,537
15,302
0
L
Fenrir
926
482
0
3,403
7,585
1,968
0
2,072
5,513
0
20,551
L
Ah Puch
3,403
800
0
1,418
4,589
1,115
108
276
4,313
19,215
0
W
Erlang Shen
Fensober77
Erlang Shen
1,840
670
0
3,265
5,963
1,982
114
711
5,252
0
20,830
W
Tyr
3,077
655
0
2,109
5,570
1,923
360
2,692
2,878
0
19,492
L
Cabrakan
MelkiyMaloy
Cabrakan
1,235
31
0
2,136
4,393
2,532
0
1,119
3,274
5,564
0
W
Neith
Tirpera
Neith
3,503
1,154
0
1,279
2,035
582
0
307
1,728
0
23,710
L
Chernobog
Ziro914
Chernobog
2,237
1,304
0
1,244
3,377
1,065
0
1,358
2,019
0
18,777
W
Nu Wa
d8v9
Nu Wa
6,407
2,189
0
1,006
2,977
810
1,561
0
2,977
43,758
0
L
593
0
0
0
5,167
1,527
0
3,653
1,514
0
10,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
22,873
258
Minions Killed
170
0
Camps Cleared
0
940,346
Distance Traveled
827,929
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,409
541
25
3
0
196,972
2
L
Fenrir
4,497
450
53
5
0
165,574
1
L
Ah Puch
4,850
485
43
4
0
174,888
0
W
Erlang Shen
5,320
532
56
6
0
221,177
4
W
Tyr
5,579
558
49
5
0
185,083
0
L
Cabrakan
4,895
490
12
1
0
186,902
1
W
Neith
5,060
506
47
5
0
178,084
3
L
Chernobog
4,630
463
44
4
0
132,521
2
W
Nu Wa
6,959
696
81
8
0
159,030
3
L
Thor
4,001
400
18
2
0
168,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role