Player Matchup

Chang'e
Chang'e
AJHouck
Chang'e
Level 28
God Stats
8W - 9L
1,524 SR
Queue Stats
101W - 95L
1,535 Elo+
Solo
Bellona
Bellona
BABABOOWIE
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,141 Elo+
Solo
Sol
Sol
Plleuris
Sol
Level 20
God Stats
4W - 3L
1,524 SR
Queue Stats
27W - 24L
1,517 Elo+
Solo
Ra
Ra
不会水的鱼
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,315 Elo+
Solo
Nemesis
Nemesis
丨丨皇帝丨丨
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,509 SR
1,401 Elo+

VS

Team Averages
Level 15
1,488 SR
1,377 Elo+
Gilgamesh
Gilgamesh
MeHlAzLo
Gilgamesh
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
295W - 302L
1,550 Elo+
Solo
Hera
Hera
NutBa
Hera
Level 15
God Stats
2W - 5L
1,637 SR
Queue Stats
10W - 15L
1,397 Elo+
Party 1
Mercury
Mercury
PPCupcake
Mercury
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
79W - 71L
1,572 Elo+
Solo
Yemoja
Yemoja
Schulll
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
971 Elo+
Solo
Jing Wei
Jing Wei
champ003
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJHouck
Chang'e
19
8 / 3 / 11
13,534
644
15,179
24,186
10,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
BABABOOWIE
Bellona
4
0 / 2 / 0
6,430
306
458
1,306
483
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
15 / 0 / 7
13,488
642
16,548
11,579
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 4 / 7
10,668
508
9,355
11,401
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 7
9,478
451
5,390
16,121
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MeHlAzLo
Gilgamesh
15
2 / 5 / 3
9,939
473
8,033
15,267
6,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
NutBa
Hera
14
2 / 7 / 6
9,083
433
12,659
11,237
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
PPCupcake
Mercury
18
5 / 4 / 3
11,045
526
10,316
17,369
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Schulll
Yemoja
14
2 / 6 / 2
9,187
437
6,405
14,602
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
champ003
Jing Wei
15
2 / 5 / 3
9,684
461
4,254
11,672
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
27
Kills
13
14
Deaths
27
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AJHouck
Chang'e
8
3
11
4.5
W
Bellona
BABABOOWIE
Bellona
0
2
0
0
L
Gilgamesh
MeHlAzLo
Gilgamesh
2
5
3
0.7
L
Hera
NutBa
Hera
2
7
6
0.71
L
Mercury
PPCupcake
Mercury
5
4
3
1.63
W
15
0
7
18.5
L
Yemoja
Schulll
Yemoja
2
6
2
0.5
L
Jing Wei
champ003
Jing Wei
2
5
3
0.7
W
3
4
7
1.63
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,930
Damage
41,667
64,593
Taken
70,147
28,992
Mitigated
30,564
25,583
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AJHouck
Chang'e
15,179
2,405
2,192
8,275
24,186
10,542
1,856
9,071
14,897
64,017
0
W
Bellona
BABABOOWIE
Bellona
458
122
0
0
1,306
483
0
323
903
0
1,474
L
Gilgamesh
MeHlAzLo
Gilgamesh
8,033
1,939
0
2,326
15,267
6,203
676
4,825
10,442
0
68,864
L
Hera
NutBa
Hera
12,659
3,733
0
860
11,237
3,928
273
9,352
1,885
37,758
0
L
Mercury
PPCupcake
Mercury
10,316
4,224
0
511
17,369
7,063
0
8,664
8,705
0
93,347
W
16,548
6,942
0
5,275
11,579
5,332
6,717
3,057
8,498
89,644
4,715
L
Yemoja
Schulll
Yemoja
6,405
449
262
3,111
14,602
8,392
794
11,481
3,121
33,550
0
L
Jing Wei
champ003
Jing Wei
4,254
2,865
0
794
11,672
4,978
3,914
6,262
5,410
0
51,029
W
9,355
863
2,427
3,282
11,401
4,311
936
3,244
8,075
67,695
0
W
5,390
2,824
0
4,132
16,121
8,324
1,369
2,853
13,156
0
50,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
48,938
456
Minions Killed
456
0
Camps Cleared
0
1,666,406
Distance Traveled
1,757,101
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,534
644
99
5
0
401,051
1
W
Bellona
6,430
306
2
0
0
59,279
0
L
Gilgamesh
9,939
473
106
5
0
336,872
2
L
Hera
9,083
433
58
3
0
354,475
0
L
Mercury
11,045
526
147
7
0
414,253
6
W
Sol
13,488
642
161
8
0
412,770
1
L
Yemoja
9,187
437
58
3
0
278,834
2
L
Jing Wei
9,684
461
87
4
0
372,667
1
W
Ra
10,668
508
110
5
0
384,619
3
W
Nemesis
9,478
451
84
4
0
408,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role