Player Matchup

Hercules
Hercules
JpierreK3
Hercules
Level 29
God Stats
19W - 8L
1,798 SR
Queue Stats
153W - 92L
1,666 Elo+
Solo
Nemesis
Nemesis
Lekser
Nemesis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,155 Elo+
Solo
Apollo
Apollo
Leyar94
Apollo
Level 26
God Stats
1W - 2L
1,260 SR
Queue Stats
231W - 231L
1,527 Elo+
Solo
Amaterasu
Amaterasu
Zombiesdie345
Amaterasu
Level 7
God Stats
4W - 7L
1,430 SR
Queue Stats
13W - 13L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
xSterbern
Tsukuyomi
Level 8
God Stats
6W - 11L
1,229 SR
Queue Stats
10W - 16L
1,339 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,426 Elo+

VS

Team Averages
Level 21
1,413 SR
1,358 Elo+
Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
WhiteMonster02
Hel
Level 17
God Stats
4W - 5L
1,460 SR
Queue Stats
13W - 14L
1,279 Elo+
Solo
Ra
Ra
quantumloyal
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,308 Elo+
Solo
Nemesis
Nemesis
tryingmyluck
Nemesis
Level 13
God Stats
0W - 4L
1,225 SR
Queue Stats
6W - 19L
1,109 Elo+
Solo
Danzaburou
Danzaburou
БАНотКОТА
Danzaburou
Level 29
God Stats
13W - 21L
1,379 SR
Queue Stats
221W - 218L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JpierreK3
Hercules
20
12 / 2 / 13
16,798
1,120
31,901
39,253
46,624
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Lekser
Nemesis
20
7 / 12 / 9
14,857
990
23,491
23,792
11,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Leyar94
Apollo
20
9 / 7 / 15
16,297
1,086
29,267
21,011
8,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Zombiesdie345
Amaterasu
20
2 / 3 / 19
14,325
955
6,455
22,896
13,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
xSterbern
Tsukuyomi
20
8 / 7 / 19
16,359
1,091
21,848
19,852
10,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
9 / 6 / 15
16,022
1,068
29,982
30,417
40,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 7 / 17
14,828
989
25,263
19,342
13,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 9 / 17
15,771
1,051
32,785
19,779
10,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
tryingmyluck
Nemesis
20
0 / 9 / 14
12,942
863
6,000
24,042
13,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
20
10 / 7 / 7
16,742
1,116
23,949
25,328
14,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
101
38
Kills
31
31
Deaths
38
75
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
9
6
15
2.75
W
Hercules
JpierreK3
Hercules
12
2
13
9.25
W
Nemesis
Lekser
Nemesis
7
12
9
0.96
W
Apollo
Leyar94
Apollo
9
7
15
2.36
L
5
7
17
1.93
W
Amaterasu
Zombiesdie345
Amaterasu
2
3
19
3.83
L
7
9
17
1.72
L
Nemesis
tryingmyluck
Nemesis
0
9
14
0.78
W
Tsukuyomi
xSterbern
Tsukuyomi
8
7
19
2.5
L
Danzaburou
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,962
Damage
117,979
126,804
Taken
118,908
91,437
Mitigated
92,000
29,376
Healing
36,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
29,982
4,970
0
2,928
30,417
40,895
0
0
30,417
0
48,537
W
Hercules
JpierreK3
Hercules
31,901
10,913
0
17,371
39,253
46,624
0
19,453
19,800
0
54,351
W
Nemesis
Lekser
Nemesis
23,491
12,050
0
1,151
23,792
11,984
0
11,643
12,149
0
34,512
W
Apollo
Leyar94
Apollo
29,267
17,758
0
1,827
21,011
8,434
0
8,765
12,246
0
90,963
L
25,263
1,587
14,073
7,448
19,342
13,053
0
0
19,342
51,683
0
W
Amaterasu
Zombiesdie345
Amaterasu
6,455
1,984
0
7,759
22,896
13,396
0
9,636
13,260
0
33,407
L
32,785
2,538
2,350
1,069
19,779
10,792
0
0
19,779
60,511
0
L
Nemesis
tryingmyluck
Nemesis
6,000
1,846
0
2,503
24,042
13,069
0
0
24,042
0
20,294
W
Tsukuyomi
xSterbern
Tsukuyomi
21,848
10,874
0
1,268
19,852
10,999
0
8,551
11,301
0
37,927
L
Danzaburou
23,949
11,617
0
5,761
25,328
14,191
0
0
25,328
0
60,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,636
Gold Earned
76,305
300
Minions Killed
275
13
Camps Cleared
9
1,511,921
Distance Traveled
1,557,599
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,022
1,068
50
3
0
346,679
1
W
Hercules
16,798
1,120
46
3
2
327,068
1
W
Nemesis
14,857
990
16
1
3
297,948
0
W
Apollo
16,297
1,086
137
9
3
258,760
0
L
Hel
14,828
989
67
4
2
314,600
1
W
Amaterasu
14,325
955
53
4
3
321,820
0
L
Ra
15,771
1,051
63
4
0
297,774
0
L
Nemesis
12,942
863
39
3
0
301,470
0
W
Tsukuyomi
16,359
1,091
48
3
2
306,325
1
L
Danzaburou
16,742
1,116
56
4
7
297,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role