Player Matchup

Apollo
Apollo
Gonza86
Apollo
Level 159
God Stats
5W - 1L
1,510 SR
Queue Stats
192W - 53L
1,857 Elo+
Party 1
Ymir
Ymir
berja004
Ymir
Level 64
God Stats
15W - 4L
1,819 SR
Queue Stats
41W - 12L
1,867 Elo+
Party 1
Jormungandr
Jormungandr
ivanfradejas
Jormungandr
Level 158
God Stats
2W - 0L
1,294 SR
Queue Stats
157W - 45L
1,819 Elo+
Party 1
Team Averages
Level 127
1,541 SR
1,848 Elo+

VS

Team Averages
Level 90
1,548 SR
1,508 Elo+
Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FR0STMORN
Kuzenbo
Level 62
God Stats
6W - 5L
1,643 SR
Queue Stats
59W - 77L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gonza86
Apollo
14
9 / 1 / 9
9,145
915
12,016
9,380
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
5 / 2 / 12
8,871
887
5,870
7,840
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
ivanfradejas
Jormungandr
9
4 / 1 / 4
7,279
728
6,987
4,154
2,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 5 / 0
7,121
712
6,965
8,597
2,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
 
Merlin
10
0 / 7 / 3
6,439
644
4,875
8,051
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
FR0STMORN
Kuzenbo
8
0 / 6 / 4
6,447
645
4,518
12,263
10,510
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
4
4
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
5
0
0.8
L
Merlin
 
Merlin
0
7
3
0.21
L
Kuzenbo
FR0STMORN
Kuzenbo
0
6
4
0.33
W
Apollo
Gonza86
Apollo
9
1
9
13.5
W
Ymir
5
2
12
5.5
W
Jormungandr
ivanfradejas
Jormungandr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
16,358
21,374
Taken
28,911
11,270
Mitigated
16,557
4,399
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,965
2,729
931
734
8,597
2,942
517
3,879
4,718
0
24,011
L
Merlin
 
Merlin
4,875
742
0
759
8,051
3,105
273
3,617
4,434
26,720
0
L
Kuzenbo
FR0STMORN
Kuzenbo
4,518
1,813
356
661
12,263
10,510
0
5,361
6,902
7,292
0
W
Apollo
Gonza86
Apollo
12,016
8,311
0
3,351
9,380
4,084
948
4,452
4,928
0
39,513
W
Ymir
5,870
1,733
0
450
7,840
4,430
187
2,868
4,972
13,062
0
W
Jormungandr
ivanfradejas
Jormungandr
6,987
2,134
0
598
4,154
2,756
56
2,073
2,081
20,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
20,007
118
Minions Killed
97
0
Camps Cleared
0
444,740
Distance Traveled
507,287
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,121
712
37
4
0
164,906
1
L
Merlin
6,439
644
51
5
0
157,638
3
L
Kuzenbo
6,447
645
9
1
0
184,743
1
W
Apollo
9,145
915
74
7
0
178,405
4
W
Ymir
8,871
887
16
2
0
161,739
1
W
Jormungandr
7,279
728
28
3
0
104,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role