Player Matchup

Ares
Ares
ALBINAtop
Ares
Level 68
God Stats
1W - 6L
1,349 SR
Queue Stats
287W - 300L
1,492 Elo+
Solo
Anhur
Anhur
Misha0321
Anhur
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,463 Elo+
Solo
Scylla
Scylla
VEEEEEEERSACE
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 43L
1,526 Elo+
Solo
Amaterasu
Amaterasu
drakanael
Amaterasu
Level 66
God Stats
12W - 12L
1,552 SR
Queue Stats
227W - 253L
1,427 Elo+
Solo
Arachne
Arachne
tomas7777
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,486 Elo+
Solo
Team Averages
Level 98
1,480 SR
1,479 Elo+

VS

Team Averages
Level 96
1,485 SR
1,466 Elo+
Ganesha
Ganesha
Fir3bal1
Ganesha
Level 143
God Stats
11W - 8L
1,602 SR
Queue Stats
243W - 211L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeGoDie
Morgan Le Fay
Level 120
God Stats
36W - 22L
1,374 SR
Queue Stats
768W - 759L
1,501 Elo+
Solo
Guan Yu
Guan Yu
YunoGasaki
Guan Yu
Level 65
God Stats
10W - 12L
1,450 SR
Queue Stats
281W - 307L
1,443 Elo+
Party 1
Ullr
Ullr
axilleassbolimis
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 95L
1,444 Elo+
Solo
Bakasura
Bakasura
pro100vKaIIIy
Bakasura
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
306W - 325L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 5 / 1
5,027
503
3,829
9,871
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Misha0321
Anhur
9
1 / 1 / 1
5,281
528
3,866
4,229
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
5,298
530
3,163
4,849
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
drakanael
Amaterasu
9
0 / 3 / 1
5,078
508
2,820
7,100
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
tomas7777
Arachne
9
2 / 4 / 0
5,175
518
2,631
6,873
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fir3bal1
Ganesha
9
0 / 1 / 5
4,851
485
3,690
6,503
2,222
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
NeGoDie
Morgan Le Fay
11
5 / 1 / 2
6,149
615
5,330
5,446
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
YunoGasaki
Guan Yu
11
3 / 1 / 0
6,013
601
4,390
6,944
3,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
3 / 1 / 2
5,007
501
4,795
5,117
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
pro100vKaIIIy
Bakasura
11
4 / 1 / 3
6,078
608
2,911
6,124
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
1
0.3
W
Ganesha
Fir3bal1
Ganesha
0
1
5
2.5
L
Anhur
Misha0321
Anhur
1
1
1
1.5
W
Morgan Le Fay
NeGoDie
Morgan Le Fay
5
1
2
6
L
0
2
1
0.25
W
Guan Yu
YunoGasaki
Guan Yu
3
1
0
3
W
3
1
2
4
L
Amaterasu
drakanael
Amaterasu
0
3
1
0.17
W
Bakasura
pro100vKaIIIy
Bakasura
4
1
3
5.5
L
Arachne
tomas7777
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,309
Damage
21,116
32,922
Taken
30,134
10,225
Mitigated
10,468
8,374
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,829
263
0
1,961
9,871
3,532
0
3,401
6,118
14,917
0
W
Ganesha
Fir3bal1
Ganesha
3,690
545
918
1,312
6,503
2,222
0
1,834
4,669
15,455
0
L
Anhur
Misha0321
Anhur
3,866
1,434
0
750
4,229
1,099
0
1,121
3,104
0
25,550
W
Morgan Le Fay
NeGoDie
Morgan Le Fay
5,330
568
0
1,379
5,446
1,744
0
2,280
3,002
29,198
0
L
3,163
138
0
1,150
4,849
1,370
0
2,281
2,150
29,029
0
W
Guan Yu
YunoGasaki
Guan Yu
4,390
544
0
2,681
6,944
3,235
0
0
6,944
0
26,614
W
4,795
1,836
0
1,188
5,117
1,235
0
1,743
3,374
0
21,865
L
Amaterasu
drakanael
Amaterasu
2,820
858
0
1,946
7,100
1,865
0
0
6,795
0
20,888
W
Bakasura
pro100vKaIIIy
Bakasura
2,911
1,892
0
1,110
6,124
2,032
448
925
5,153
0
28,835
L
Arachne
tomas7777
Arachne
2,631
1,645
0
2,567
6,873
2,359
0
1,821
4,718
0
22,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
28,098
227
Minions Killed
271
0
Camps Cleared
0
862,645
Distance Traveled
933,270
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,027
503
21
2
0
184,421
2
W
Ganesha
4,851
485
8
1
0
197,422
6
L
Anhur
5,281
528
46
5
0
163,177
4
W
Morgan Le Fay
6,149
615
69
7
0
180,579
1
L
Scylla
5,298
530
64
6
0
163,598
0
W
Guan Yu
6,013
601
60
6
0
189,044
3
W
Ullr
5,007
501
46
5
0
172,504
0
L
Amaterasu
5,078
508
47
5
0
188,228
0
W
Bakasura
6,078
608
88
9
0
193,721
2
L
Arachne
5,175
518
49
5
0
163,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role