Player Matchup

Thor
Thor
I kxxmii I
Thor
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 26L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
Ildanis
Ratatoskr
Level 15
God Stats
1W - 3L
1,454 SR
Queue Stats
47W - 50L
1,481 Elo+
Solo
Neith
Neith
Sujindaintha55
Neith
Level 27
God Stats
18W - 15L
1,533 SR
Queue Stats
68W - 90L
1,399 Elo+
Solo
Ymir
Ymir
aryan C2K
Ymir
Level 22
God Stats
22W - 33L
1,619 SR
Queue Stats
131W - 211L
1,347 Elo+
Solo
Ares
Ares
boruto750thugeek
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,545 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,442 Elo+

VS

Team Averages
Level 17
1,574 SR
1,454 Elo+
Jing Wei
Jing Wei
AdamE1217
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,177 Elo+
Solo
Bellona
Bellona
DevilCinder
Bellona
Level 9
God Stats
25W - 15L
1,565 SR
Queue Stats
308W - 315L
1,529 Elo+
Solo
Anhur
Anhur
IIDolphII
Anhur
Level 29
God Stats
9W - 5L
1,523 SR
Queue Stats
206W - 159L
1,572 Elo+
Solo
Nemesis
Nemesis
Imbruvx
Nemesis
Level 15
God Stats
16W - 15L
1,781 SR
Queue Stats
85W - 78L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
vibuggs
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 5
11,744
489
12,817
15,525
17,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
Ildanis
Ratatoskr
16
5 / 7 / 2
10,513
438
11,048
17,243
6,464
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 9 / 7
11,015
459
13,384
16,848
7,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
17
5 / 6 / 0
10,987
458
6,753
18,636
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 9 / 0
6,563
273
640
7,242
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdamE1217
Jing Wei
14
2 / 9 / 5
11,010
459
3,698
15,409
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
DevilCinder
Bellona
16
1 / 8 / 5
11,498
479
7,315
20,464
18,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
IIDolphII
Anhur
20
12 / 1 / 3
15,405
642
17,734
19,149
8,392
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Imbruvx
Nemesis
20
13 / 3 / 7
14,853
619
12,738
18,001
9,830
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
vibuggs
Baron Samedi
20
6 / 2 / 10
13,697
571
13,527
15,925
12,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
20
Kills
34
35
Deaths
23
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AdamE1217
Jing Wei
2
9
5
0.5
W
Bellona
DevilCinder
Bellona
1
8
5
0.44
L
7
4
5
2.38
W
Anhur
IIDolphII
Anhur
12
1
3
13.5
L
Ratatoskr
Ildanis
Ratatoskr
5
7
2
0.86
W
Nemesis
Imbruvx
Nemesis
13
3
7
5.5
L
3
9
7
0.72
L
Ymir
5
6
0
0.83
L
0
9
0
0
W
Baron Samedi
vibuggs
Baron Samedi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,642
Damage
55,012
75,494
Taken
88,948
49,175
Mitigated
56,043
4,558
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AdamE1217
Jing Wei
3,698
2,933
0
100
15,409
6,601
805
1,734
13,675
0
27,908
W
Bellona
DevilCinder
Bellona
7,315
3,203
0
534
20,464
18,304
1,293
934
19,530
0
60,937
L
12,817
4,103
0
0
15,525
17,478
1,215
2,476
13,049
0
66,133
W
Anhur
IIDolphII
Anhur
17,734
11,894
0
7,088
19,149
8,392
5,605
3,522
15,627
0
147,238
L
Ratatoskr
Ildanis
Ratatoskr
11,048
2,516
0
0
17,243
6,464
0
4,014
13,229
0
61,633
W
Nemesis
Imbruvx
Nemesis
12,738
5,609
0
4,985
18,001
9,830
305
828
17,173
0
114,901
L
13,384
6,285
450
2,913
16,848
7,025
786
3,826
13,022
0
63,514
L
Ymir
6,753
959
0
850
18,636
15,641
0
1,951
16,685
42,851
0
L
640
309
0
345
7,242
2,567
0
1,260
5,982
3,204
0
W
Baron Samedi
vibuggs
Baron Samedi
13,527
2,269
2,128
7,821
15,925
12,916
3,527
1,979
13,946
71,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
66,463
361
Minions Killed
585
0
Camps Cleared
0
1,806,918
Distance Traveled
2,271,081
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,010
459
46
2
0
475,337
1
W
Bellona
11,498
479
94
4
0
434,789
0
L
Thor
11,744
489
108
5
0
433,035
2
W
Anhur
15,405
642
196
8
0
440,499
2
L
Ratatoskr
10,513
438
98
4
0
406,346
3
W
Nemesis
14,853
619
141
6
0
529,466
5
L
Neith
11,015
459
85
4
0
386,242
8
L
Ymir
10,987
458
64
3
0
400,970
4
L
Ares
6,563
273
6
0
0
180,325
1
W
Baron Samedi
13,697
571
108
5
0
390,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role