Player Matchup

Chaac
Chaac
ANinjaREX
Chaac
Level 28
God Stats
25W - 24L
1,442 SR
Queue Stats
221W - 236L
1,324 Elo+
Solo
Artemis
Artemis
Cosmotopia
Artemis
Level 28
God Stats
64W - 45L
1,773 SR
Queue Stats
599W - 607L
1,506 Elo+
Solo
Chernobog
Chernobog
NrthSider614
Chernobog
Level 26
God Stats
22W - 23L
1,500 SR
Queue Stats
328W - 376L
1,419 Elo+
Solo
Ne Zha
Ne Zha
semifrag
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,625 Elo+
Solo
Tiamat
Tiamat
thewizard_ttv
Tiamat
Level 21
God Stats
6W - 6L
1,523 SR
Queue Stats
34W - 35L
1,289 Elo+
Solo
Team Averages
Level 24
1,548 SR
1,433 Elo+

VS

Team Averages
Level 17
1,606 SR
1,506 Elo+
Terra
Terra
AlexTheArchitect
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
KidTester
Neith
Level 6
God Stats
9W - 3L
1,823 SR
Queue Stats
9W - 3L
1,710 Elo+
Party 1
Hachiman
Hachiman
MeiLay
Hachiman
Level 7
God Stats
6W - 6L
1,578 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 1
Horus
Horus
Relyc1
Horus
Level 17
God Stats
3W - 1L
1,810 SR
Queue Stats
24W - 26L
1,474 Elo+
Party 1
Arachne
Arachne
skylarwolff
Arachne
Level 29
God Stats
0W - 2L
1,321 SR
Queue Stats
46W - 82L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ANinjaREX
Chaac
20
10 / 5 / 14
15,192
608
18,784
22,962
37,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Cosmotopia
Artemis
18
7 / 7 / 10
12,795
512
20,193
20,859
8,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
NrthSider614
Chernobog
19
4 / 8 / 12
13,231
529
10,257
16,309
6,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
semifrag
Ne Zha
20
13 / 8 / 7
14,920
597
25,054
24,296
12,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 8 / 5
12,316
493
7,139
14,990
9,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 7
8,228
329
1,150
17,779
6,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
KidTester
Neith
20
14 / 11 / 2
14,851
594
25,938
25,822
10,813
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
MeiLay
Hachiman
20
15 / 6 / 5
14,754
590
22,640
19,549
11,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Relyc1
Horus
17
6 / 6 / 15
12,280
491
13,395
28,213
22,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
skylarwolff
Arachne
13
1 / 7 / 5
9,602
384
2,324
18,019
7,896
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
70
36
Kills
36
36
Deaths
37
48
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
ANinjaREX
Chaac
10
5
14
3.4
L
0
7
7
0.5
W
Artemis
Cosmotopia
Artemis
7
7
10
1.71
L
Neith
KidTester
Neith
14
11
2
1.36
L
Hachiman
MeiLay
Hachiman
15
6
5
2.92
W
Chernobog
NrthSider614
Chernobog
4
8
12
1.25
L
Horus
Relyc1
Horus
6
6
15
2.25
W
Ne Zha
semifrag
Ne Zha
13
8
7
2.06
L
Arachne
skylarwolff
Arachne
1
7
5
0.5
W
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,427
Damage
65,447
99,416
Taken
109,382
74,505
Mitigated
59,486
36,471
Healing
29,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ANinjaREX
Chaac
18,784
4,270
452
10,863
22,962
37,274
1,849
373
22,589
0
61,039
L
1,150
255
590
2,070
17,779
6,835
0
287
17,424
26,589
0
W
Artemis
Cosmotopia
Artemis
20,193
14,305
1,391
10,031
20,859
8,848
2,077
375
20,484
0
77,613
L
Neith
KidTester
Neith
25,938
20,203
0
8,503
25,822
10,813
248
1,118
24,540
0
126,529
L
Hachiman
MeiLay
Hachiman
22,640
16,365
0
4,771
19,549
11,303
1,082
1,700
17,507
0
99,925
W
Chernobog
NrthSider614
Chernobog
10,257
7,928
0
2,743
16,309
6,158
3,060
44
16,265
0
58,480
L
Horus
Relyc1
Horus
13,395
7,091
3,409
7,056
28,213
22,639
381
2,764
25,099
0
26,783
W
Ne Zha
semifrag
Ne Zha
25,054
12,892
0
8,528
24,296
12,443
500
358
23,938
0
107,800
L
Arachne
skylarwolff
Arachne
2,324
2,093
0
3,170
18,019
7,896
0
594
17,343
0
45,512
W
7,139
635
0
2,463
14,990
9,782
5,507
0
14,990
64,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,454
Gold Earned
59,715
537
Minions Killed
510
0
Camps Cleared
0
2,082,262
Distance Traveled
1,831,746
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,192
608
66
3
0
451,740
0
L
Terra
8,228
329
35
1
0
335,745
0
W
Artemis
12,795
512
91
4
0
367,997
8
L
Neith
14,851
594
217
9
0
341,358
1
L
Hachiman
14,754
590
166
7
0
412,303
0
W
Chernobog
13,231
529
110
4
0
407,854
0
L
Horus
12,280
491
31
1
0
409,837
0
W
Ne Zha
14,920
597
128
5
0
448,776
3
L
Arachne
9,602
384
61
2
0
332,503
0
W
Tiamat
12,316
493
142
6
0
405,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role