Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AngelADDrake
Medusa
Level 77
God Stats
1W - 0L
1,709 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Pele
Pele
Kaantosito
Pele
Level 31
God Stats
7W - 3L
1,500 SR
Queue Stats
123W - 109L
1,313 Elo+
Solo
Neith
Neith
Zhabka105
Neith
Level 108
God Stats
8W - 5L
1,512 SR
Queue Stats
84W - 73L
1,505 Elo+
Party 1
Da Ji
Da Ji
astrolas
Da Ji
Level 24
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 58
1,586 SR
1,464 Elo+

VS

Team Averages
Level 41
1,395 SR
1,346 Elo+
Cabrakan
Cabrakan
ColdlronDruid
Cabrakan
Level 61
God Stats
2W - 4L
1,364 SR
Queue Stats
147W - 171L
1,415 Elo+
Party 2
Jing Wei
Jing Wei
Mitrandir12
Jing Wei
Level 41
God Stats
2W - 5L
1,342 SR
Queue Stats
67W - 161L
1,304 Elo+
Solo
Neith
Neith
SAFireDragon21
Neith
Level 18
God Stats
8W - 16L
1,432 SR
Queue Stats
97W - 110L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ysukee
Morgan Le Fay
Level 44
God Stats
7W - 7L
1,387 SR
Queue Stats
17W - 15L
1,298 Elo+
Solo
Nu Wa
Nu Wa
azer0304
Nu Wa
Level 39
God Stats
8W - 8L
1,448 SR
Queue Stats
235W - 311L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 2
5,389
539
2,261
4,357
1,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
8
1 / 2 / 2
5,111
511
3,621
3,572
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 3
6,828
683
6,230
6,668
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Zhabka105
Neith
9
4 / 3 / 2
5,943
594
6,295
6,590
2,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
astrolas
Da Ji
9
1 / 0 / 4
5,083
508
1,113
4,192
1,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ColdlronDruid
Cabrakan
7
0 / 2 / 3
4,295
430
1,932
5,945
3,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Mitrandir12
Jing Wei
7
0 / 5 / 0
4,259
426
1,441
6,302
1,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 1
4,643
464
2,057
4,867
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Ysukee
Morgan Le Fay
9
4 / 2 / 2
5,760
576
4,020
6,232
1,979
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
azer0304
Nu Wa
8
0 / 3 / 1
5,247
525
2,820
3,913
783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
6
6
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
2
2
W
Medusa
1
2
2
1
L
Cabrakan
ColdlronDruid
Cabrakan
0
2
3
0.75
W
6
0
3
7.5
L
Jing Wei
Mitrandir12
Jing Wei
0
5
0
0
L
2
1
1
2.5
L
Morgan Le Fay
Ysukee
Morgan Le Fay
4
2
2
2.5
W
Neith
Zhabka105
Neith
4
3
2
1.67
W
Da Ji
astrolas
Da Ji
1
0
4
3
L
Nu Wa
azer0304
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
12,270
25,379
Taken
27,259
9,384
Mitigated
8,705
9,276
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,261
248
0
1,482
4,357
1,966
243
1,717
2,640
14,249
0
W
Medusa
3,621
1,222
0
520
3,572
1,020
379
1,520
2,052
0
25,689
L
Cabrakan
ColdlronDruid
Cabrakan
1,932
189
0
1,774
5,945
3,088
0
706
5,239
11,226
0
W
6,230
1,186
0
4,299
6,668
1,971
0
1,794
4,874
0
42,225
L
Jing Wei
Mitrandir12
Jing Wei
1,441
876
0
493
6,302
1,321
281
0
5,912
0
14,865
L
2,057
780
0
2,689
4,867
1,534
0
768
4,069
0
14,402
L
Morgan Le Fay
Ysukee
Morgan Le Fay
4,020
559
0
163
6,232
1,979
0
787
5,355
24,920
0
W
Neith
Zhabka105
Neith
6,295
2,204
0
1,935
6,590
2,659
1,638
2,402
4,188
0
26,857
W
Da Ji
astrolas
Da Ji
1,113
101
0
1,040
4,192
1,768
549
1,339
2,853
0
11,908
L
Nu Wa
azer0304
Nu Wa
2,820
567
99
484
3,913
783
48
0
3,763
16,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
24,204
231
Minions Killed
142
0
Camps Cleared
0
914,993
Distance Traveled
801,401
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,389
539
26
3
0
170,389
2
W
Medusa
5,111
511
52
5
0
176,705
3
L
Cabrakan
4,295
430
18
2
0
174,357
1
W
Pele
6,828
683
81
8
0
201,711
1
L
Jing Wei
4,259
426
19
2
0
163,255
0
L
Neith
4,643
464
30
3
0
149,005
1
L
Morgan Le Fay
5,760
576
48
5
0
172,986
4
W
Neith
5,943
594
42
4
0
175,116
2
W
Da Ji
5,083
508
30
3
0
191,072
1
L
Nu Wa
5,247
525
27
3
0
141,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role