Player Matchup

Fenrir
Fenrir
Arisup
Fenrir
Level 6
God Stats
1W - 0L
1,648 SR
Queue Stats
2W - 2L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Exvilition
Morgan Le Fay
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
28W - 28L
1,664 Elo+
Party 3
Thor
Thor
KingFire24
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,664 Elo+
Party 3
Cernunnos
Cernunnos
Ritz_RO
Cernunnos
Level 22
God Stats
14W - 8L
1,428 SR
Queue Stats
77W - 97L
1,345 Elo+
Party 1
Terra
Terra
Wallriver
Terra
Level 28
God Stats
7W - 6L
1,731 SR
Queue Stats
104W - 117L
1,481 Elo+
Party 1
Team Averages
Level 17
1,561 SR
1,498 Elo+

VS

Team Averages
Level 19
1,389 SR
1,303 Elo+
Kali
Kali
GroznyiPonchik
Kali
Level 25
God Stats
2W - 2L
1,661 SR
Queue Stats
35W - 40L
1,406 Elo+
Solo
Zeus
Zeus
LeiLLi
Zeus
Level 22
God Stats
10W - 23L
1,180 SR
Queue Stats
68W - 89L
1,311 Elo+
Party 2
Neith
Neith
dammsygern
Neith
Level 27
God Stats
26W - 21L
1,549 SR
Queue Stats
77W - 72L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
love647shadow
Gilgamesh
Level 20
God Stats
1W - 2L
1,289 SR
Queue Stats
26W - 33L
1,268 Elo+
Party 2
Yemoja
Yemoja
marcikusz49
Yemoja
Level 3
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 2L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arisup
Fenrir
14
10 / 0 / 4
9,600
533
7,832
12,854
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Exvilition
Morgan Le Fay
17
12 / 1 / 8
10,970
609
16,817
11,410
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
8,287
460
2,757
10,601
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
Ritz_RO
Cernunnos
14
3 / 2 / 8
9,262
515
5,544
8,345
3,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Wallriver
Terra
13
2 / 0 / 9
9,271
515
3,949
9,788
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,465
470
5,576
14,937
5,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
LeiLLi
Zeus
10
0 / 3 / 1
7,202
400
4,670
6,128
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
13
0 / 5 / 0
7,731
430
4,513
7,883
2,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
love647shadow
Gilgamesh
15
7 / 2 / 0
10,679
593
9,532
13,545
7,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
10
0 / 12 / 1
6,432
357
1,199
13,550
3,610

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
28
Kills
8
9
Deaths
28
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arisup
Fenrir
10
0
4
12
W
Morgan Le Fay
Exvilition
Morgan Le Fay
12
1
8
16
L
1
6
1
0.25
W
1
6
0
0.17
L
Zeus
LeiLLi
Zeus
0
3
1
0.17
W
Cernunnos
Ritz_RO
Cernunnos
3
2
8
3.5
W
Terra
Wallriver
Terra
2
0
9
6.5
L
Neith
0
5
0
0
L
Gilgamesh
love647shadow
Gilgamesh
7
2
0
3.5
L
Yemoja
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
25,490
52,998
Taken
56,043
26,217
Mitigated
20,819
12,066
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arisup
Fenrir
7,832
2,278
0
4,174
12,854
6,704
0
1,236
11,618
0
55,717
W
Morgan Le Fay
Exvilition
Morgan Le Fay
16,817
1,619
0
2,916
11,410
5,044
1,436
3,717
7,693
61,064
0
L
5,576
2,736
0
4,196
14,937
5,601
432
1,428
13,509
93
53,774
W
2,757
1,145
0
990
10,601
3,689
0
173
10,428
0
28,120
L
Zeus
LeiLLi
Zeus
4,670
362
0
646
6,128
1,720
70
2,991
3,137
35,135
0
W
Cernunnos
Ritz_RO
Cernunnos
5,544
3,132
0
307
8,345
3,203
2,317
54
8,291
0
55,516
W
Terra
Wallriver
Terra
3,949
418
1,254
2,425
9,788
7,577
364
782
9,006
28,183
0
L
Neith
4,513
1,928
0
1,319
7,883
2,546
1,131
3,558
4,325
0
38,515
L
Gilgamesh
love647shadow
Gilgamesh
9,532
2,731
0
3,158
13,545
7,342
532
2,273
11,272
0
48,451
L
Yemoja
1,199
290
166
920
13,550
3,610
606
10,516
3,034
9,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
40,509
384
Minions Killed
342
0
Camps Cleared
0
1,611,535
Distance Traveled
1,379,948
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,600
533
90
5
0
365,552
2
W
Morgan Le Fay
10,970
609
95
5
0
350,151
0
L
Kali
8,465
470
98
5
0
233,705
1
W
Thor
8,287
460
51
3
0
277,296
3
L
Zeus
7,202
400
65
4
0
324,516
4
W
Cernunnos
9,262
515
110
6
0
290,013
2
W
Terra
9,271
515
38
2
0
328,523
6
L
Neith
7,731
430
88
5
0
236,915
1
L
Gilgamesh
10,679
593
81
5
0
352,613
1
L
Yemoja
6,432
357
10
1
0
232,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role