Player Matchup

Ymir
Ymir
CharlyJ89
Ymir
Level 28
God Stats
2W - 3L
1,483 SR
Queue Stats
14W - 7L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Galdouch
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,573 SR
Queue Stats
49W - 35L
1,562 Elo+
Solo
Cabrakan
Cabrakan
Ninja13310
Cabrakan
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
97W - 88L
1,545 Elo+
Solo
Hou Yi
Hou Yi
Simplu1234
Hou Yi
Level 27
God Stats
31W - 19L
1,691 SR
Queue Stats
84W - 62L
1,536 Elo+
Solo
Loki
Loki
StrawberrySodaa
Loki
Level 14
God Stats
10W - 12L
1,531 SR
Queue Stats
47W - 49L
1,492 Elo+
Solo
Team Averages
Level 25
1,597 SR
1,552 Elo+

VS

Team Averages
Level 22
1,568 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
Megan Mayy
Morgan Le Fay
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 40L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
SukunaOnCrack
Gilgamesh
Level 28
God Stats
34W - 38L
1,505 SR
Queue Stats
262W - 290L
1,427 Elo+
Party 1
Bakasura
Bakasura
jXst_NaHa
Bakasura
Level 9
God Stats
2W - 0L
1,750 SR
Queue Stats
20W - 23L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
nerfcrit
Cernunnos
Level 18
God Stats
20W - 8L
1,823 SR
Queue Stats
167W - 112L
1,632 Elo+
Party 1
Tiamat
Tiamat
woolly_marinade3
Tiamat
Level 29
God Stats
3W - 8L
1,260 SR
Queue Stats
222W - 141L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 7 / 3
9,786
408
6,850
21,212
20,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Galdouch
Morgan Le Fay
18
5 / 9 / 9
11,803
492
18,014
24,392
9,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Ninja13310
Cabrakan
16
2 / 7 / 3
10,799
450
8,107
21,428
18,028
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Simplu1234
Hou Yi
18
4 / 9 / 2
11,491
479
7,813
19,037
6,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 8 / 7
13,015
542
19,405
20,960
8,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Megan Mayy
Morgan Le Fay
20
10 / 6 / 17
13,981
583
23,864
16,507
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SukunaOnCrack
Gilgamesh
20
4 / 4 / 10
14,555
606
10,766
18,936
14,846
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
jXst_NaHa
Bakasura
20
6 / 7 / 6
13,070
545
7,417
24,990
12,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
nerfcrit
Cernunnos
20
5 / 4 / 14
14,776
616
17,549
24,331
10,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 2 / 11
16,217
676
26,498
20,058
19,206
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
22
Kills
40
40
Deaths
23
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
3
0.5
L
Morgan Le Fay
Galdouch
Morgan Le Fay
5
9
9
1.06
W
Morgan Le Fay
Megan Mayy
Morgan Le Fay
10
6
17
3.08
L
Cabrakan
Ninja13310
Cabrakan
2
7
3
0.5
L
Hou Yi
Simplu1234
Hou Yi
4
9
2
0.56
L
9
8
7
1.56
W
Gilgamesh
SukunaOnCrack
Gilgamesh
4
4
10
2.25
W
Bakasura
jXst_NaHa
Bakasura
6
7
6
1.29
W
Cernunnos
nerfcrit
Cernunnos
5
4
14
3
W
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,189
Damage
86,094
107,029
Taken
104,822
62,784
Mitigated
64,465
16,271
Healing
46,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,850
1,063
243
243
21,212
20,560
170
8,248
12,748
31,969
0
L
Morgan Le Fay
Galdouch
Morgan Le Fay
18,014
511
1,227
8,174
24,392
9,565
1,219
12,191
12,019
90,550
0
W
Morgan Le Fay
Megan Mayy
Morgan Le Fay
23,864
2,506
573
6,357
16,507
6,991
1,719
6,809
9,698
72,666
0
L
Cabrakan
Ninja13310
Cabrakan
8,107
1,133
0
2,595
21,428
18,028
0
11,313
9,575
35,629
0
L
Hou Yi
Simplu1234
Hou Yi
7,813
3,618
0
3,329
19,037
6,103
2,491
8,196
10,598
0
50,514
L
19,405
3,810
0
460
20,960
8,528
732
9,421
11,078
0
105,223
W
Gilgamesh
SukunaOnCrack
Gilgamesh
10,766
2,655
0
5,080
18,936
14,846
986
6,757
12,179
0
76,045
W
Bakasura
jXst_NaHa
Bakasura
7,417
6,233
0
10,797
24,990
12,797
298
5,145
19,845
0
79,373
W
Cernunnos
nerfcrit
Cernunnos
17,549
9,784
0
10,064
24,331
10,625
3,080
7,537
16,794
0
128,907
W
26,498
2,129
0
13,798
20,058
19,206
1,696
7,924
12,134
109,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
72,599
516
Minions Killed
703
0
Camps Cleared
0
2,037,216
Distance Traveled
2,375,961
3
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,786
408
47
2
0
421,711
0
L
Morgan Le Fay
11,803
492
137
6
0
405,962
0
W
Morgan Le Fay
13,981
583
96
4
0
451,084
5
L
Cabrakan
10,799
450
74
3
0
374,370
1
L
Hou Yi
11,491
479
100
4
0
379,604
2
L
Loki
13,015
542
158
7
0
455,569
0
W
Gilgamesh
14,555
606
119
5
0
482,096
7
W
Bakasura
13,070
545
135
6
0
535,169
6
W
Cernunnos
14,776
616
183
8
0
410,902
10
W
Tiamat
16,217
676
170
7
0
496,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role