Player Matchup

Bellona
Bellona
FreddySwagbear
Bellona
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 79L
1,657 Elo+
Party 1
Jormungandr
Jormungandr
Slamboozle
Jormungandr
Level 124
God Stats
3W - 2L
1,674 SR
Queue Stats
98W - 73L
1,664 Elo+
Party 1
Rama
Rama
ipepsi4life15
Rama
Level 64
God Stats
0W - 2L
1,620 SR
Queue Stats
78W - 70L
1,581 Elo+
Party 1
Nox
Nox
lDxDl
Nox
Level 67
God Stats
5W - 3L
1,529 SR
Queue Stats
278W - 255L
1,555 Elo+
Solo
Discordia
Discordia
putomana
Discordia
Level 159
God Stats
2W - 5L
1,209 SR
Queue Stats
368W - 351L
1,548 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,601 Elo+

VS

Team Averages
Level 144
1,523 SR
1,587 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DEATHSTR0KE 72
Ravana
Level 149
God Stats
5W - 1L
1,790 SR
Queue Stats
570W - 434L
1,627 Elo+
Solo
Rama
Rama
Gaffy00
Rama
Level 103
God Stats
4W - 5L
1,546 SR
Queue Stats
493W - 465L
1,700 Elo+
Solo
Chaac
Chaac
MaT BzH
Chaac
Level 155
God Stats
8W - 5L
1,406 SR
Queue Stats
500W - 539L
1,547 Elo+
Solo
Freya
Freya
carrrykfr
Freya
Level 158
God Stats
8W - 12L
1,374 SR
Queue Stats
633W - 648L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 10
8,941
745
13,749
17,368
13,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Slamboozle
Jormungandr
16
6 / 4 / 11
9,156
763
13,513
16,793
15,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 9 / 9
7,731
644
8,929
12,796
4,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
lDxDl
Nox
17
7 / 4 / 6
10,056
838
11,030
11,959
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
putomana
Discordia
16
3 / 1 / 12
9,159
763
16,231
7,507
3,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 4 / 11
9,894
825
13,471
12,503
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 5 / 14
10,118
843
13,764
17,149
15,064
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Gaffy00
Rama
17
7 / 3 / 11
10,313
859
12,769
11,665
5,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MaT BzH
Chaac
18
4 / 1 / 15
9,852
821
12,671
19,818
22,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
carrrykfr
Freya
15
2 / 7 / 8
9,083
757
6,594
11,007
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
83
20
Kills
24
24
Deaths
20
48
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
4
11
2.38
W
7
5
14
2.8
L
4
6
10
1.5
W
Rama
Gaffy00
Rama
7
3
11
4.17
W
Chaac
MaT BzH
Chaac
4
1
15
11.5
L
Jormungandr
Slamboozle
Jormungandr
6
4
11
2.88
W
Freya
carrrykfr
Freya
2
7
8
0.86
L
0
9
9
0.5
L
Nox
lDxDl
Nox
7
4
6
2.5
L
Discordia
putomana
Discordia
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,452
Damage
59,269
66,423
Taken
72,142
42,558
Mitigated
52,738
14,736
Healing
32,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,471
331
2,888
3,422
12,503
5,314
102
8,117
4,250
23,748
0
W
13,764
3,639
1,718
2,007
17,149
15,064
395
7,163
9,856
0
22,230
L
13,749
2,895
134
1,218
17,368
13,016
634
4,315
12,873
0
19,194
W
Rama
Gaffy00
Rama
12,769
10,536
3,098
3,578
11,665
5,498
3,504
6,938
4,525
0
28,031
W
Chaac
MaT BzH
Chaac
12,671
1,371
2,492
10,197
19,818
22,206
564
10,355
9,309
245
28,158
L
Jormungandr
Slamboozle
Jormungandr
13,513
2,363
2,244
2,981
16,793
15,001
202
6,680
9,690
25,712
0
W
Freya
carrrykfr
Freya
6,594
1,772
1,567
1,735
11,007
4,656
777
7,519
3,428
12,524
0
L
8,929
6,811
1,513
1,248
12,796
4,877
0
3,658
8,958
0
12,465
L
Nox
lDxDl
Nox
11,030
485
1,052
1,277
11,959
6,509
696
3,442
8,266
24,777
0
L
Discordia
putomana
Discordia
16,231
111
2,139
930
7,507
3,155
390
2,200
4,969
29,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
49,260
109
Minions Killed
116
0
Camps Cleared
0
994,035
Distance Traveled
1,082,706
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,894
825
27
2
0
207,500
3
W
Ravana
10,118
843
18
2
0
217,732
1
L
Bellona
8,941
745
14
1
0
199,324
0
W
Rama
10,313
859
34
3
0
215,541
2
W
Chaac
9,852
821
26
2
0
241,387
4
L
Jormungandr
9,156
763
14
1
0
192,080
1
W
Freya
9,083
757
11
1
0
200,546
1
L
Rama
7,731
644
10
1
0
160,144
3
L
Nox
10,056
838
47
4
0
210,488
1
L
Discordia
9,159
763
24
2
0
231,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role